// enable it, else we enable all modeless windows
if (last)
{
+ // VZ: I don't understand what this is supposed to do, so I'll leave
+ // it out for now and look for horrible consequences
wxDialog *box = (wxDialog *)last->Data();
HWND hwnd = (HWND) box->GetHWND();
- if (box->m_winEnabled)
+#if 0
+ if (box->IsUserEnabled())
+#endif // 0
EnableWindow(hwnd, TRUE);
BringWindowToTop(hwnd);
}
wxWindow *win = (wxWindow *)node->Data();
HWND hwnd = (HWND) win->GetHWND();
// Only enable again if not user-disabled.
+#if 0
if (win->IsUserEnabled())
+#endif // 0
EnableWindow(hwnd, TRUE);
node = node->Next();
}