class wxTextCtrl: public wxControl, public streambuf
#else
class wxTextCtrl: public wxControl
class wxTextCtrl: public wxControl, public streambuf
#else
class wxTextCtrl: public wxControl
wxTextCtrl& operator<<(float f);
wxTextCtrl& operator<<(double d);
wxTextCtrl& operator<<(const char c);
wxTextCtrl& operator<<(float f);
wxTextCtrl& operator<<(double d);
wxTextCtrl& operator<<(const char c);