#include "wx/event.h"
+class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxWindowBase;
/*
// Called when the value in the window must be validated.
// This function can pop up an error message.
- virtual bool Validate(wxWindowBase *WXUNUSED(parent)) { return FALSE; };
+ virtual bool Validate(wxWindow *WXUNUSED(parent)) { return FALSE; };
// Called to transfer data to the window
virtual bool TransferToWindow() { return FALSE; }
virtual bool TransferFromWindow() { return FALSE; };
// accessors
- wxWindowBase *GetWindow() const { return m_validatorWindow; }
+ wxWindow *GetWindow() const { return (wxWindow *)m_validatorWindow; }
void SetWindow(wxWindowBase *win) { m_validatorWindow = win; }
// validators beep by default if invalid key is pressed, these functions