///////////////////////////////////////////////////////////////////////////////
-// Name: menuitem.cpp
+// Name: src/msw/menuitem.cpp
// Purpose: wxMenuItem implementation
// Author: Vadim Zeitlin
// Modified by:
// headers
// ---------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "menuitem.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_MENUS
+#include "wx/menuitem.h"
+
#ifndef WX_PRECOMP
#include "wx/font.h"
#include "wx/bitmap.h"
#include "wx/settings.h"
- #include "wx/font.h"
#include "wx/window.h"
#include "wx/accel.h"
- #include "wx/menu.h"
#include "wx/string.h"
+ #include "wx/log.h"
+ #include "wx/menu.h"
#endif
-#include "wx/menuitem.h"
-#include "wx/log.h"
-
#if wxUSE_ACCEL
#include "wx/accel.h"
#endif // wxUSE_ACCEL
bool wxMenuItemStreamingCallback( const wxObject *object, wxWriter * , wxPersister * , wxxVariantArray & )
{
const wxMenuItem * mitem = dynamic_cast<const wxMenuItem*>(object) ;
- if ( mitem->GetMenu() && !mitem->GetMenu()->GetTitle().IsEmpty() )
+ if ( mitem->GetMenu() && !mitem->GetMenu()->GetTitle().empty() )
{
// we don't stream out the first two items for menus with a title, they will be reconstructed
if ( mitem->GetMenu()->FindItemByPosition(0) == mitem || mitem->GetMenu()->FindItemByPosition(1) == mitem )
m_isRadioGroupStart = false;
#if wxUSE_OWNER_DRAWN
- // set default menu colors
- #define SYS_COLOR(c) (wxSystemSettings::GetColour(wxSYS_COLOUR_##c))
- SetTextColour(SYS_COLOR(MENUTEXT));
- SetBackgroundColour(SYS_COLOR(MENU));
+ // when the color is not valid, wxOwnerDraw takes the default ones.
+ // If we set the colors here and they are changed by the user during
+ // the execution, then the colors are not updated until the application
+ // is restarted and our menus look bad
+ SetTextColour(wxNullColour);
+ SetBackgroundColour(wxNullColour);
- #undef SYS_COLOR
-
- // we don't want normal items be owner-drawn
+ // setting default colors switched ownerdraw on: switch it off again
ResetOwnerDrawn();
- // tell the owner drawing code to to show the accel string as well
+ // switch ownerdraw back on if using a non default margin
+ if ( GetId() != wxID_SEPARATOR )
+ SetMarginWidth(GetMarginWidth());
+
+ // tell the owner drawing code to show the accel string as well
SetAccelString(m_text.AfterFirst(_T('\t')));
#endif // wxUSE_OWNER_DRAWN
}
GetRealId(),
MF_BYCOMMAND | flags) == (DWORD)-1 )
{
- wxASSERT_MSG( _T("CheckMenuItem() failed, item not in the menu?") );
+ wxFAIL_MSG( _T("CheckMenuItem() failed, item not in the menu?") );
}
}
info.cbSize = sizeof(info);
info.fMask = MIIM_TYPE;
info.fType = MFT_STRING;
- info.cch = text.Length();
+ info.cch = text.length();
info.dwTypeData = (LPTSTR) data ;
if ( !::SetMenuItemInfo(hMenu, id, FALSE, & info) )
{