]> git.saurik.com Git - wxWidgets.git/blobdiff - src/mac/carbon/renderer.cpp
trying to avoid redraw problems at wrong places
[wxWidgets.git] / src / mac / carbon / renderer.cpp
index 075dd59eb09def8f6443bda43c0c27e3e6cc7121..07ae99090a35486e6522d26ba1cc77a80abff22b 100644 (file)
@@ -57,7 +57,8 @@ public:
                                   wxDC& dc,
                                   const wxSize& size,
                                   wxCoord position,
-                                  wxOrientation orient);
+                                  wxOrientation orient,
+                                  int flags = 0);
 
 private:
     // the tree buttons
@@ -200,7 +201,8 @@ wxRendererMac::DrawSplitterSash(wxWindow *win,
                                 wxDC& dc,
                                 const wxSize& size,
                                 wxCoord position,
-                                wxOrientation orient)
+                                wxOrientation orient,
+                                int WXUNUSED(flags))
 {
     // VZ: we have to somehow determine if we're drawing a normal sash or
     //     a brushed metal one as they look quite differently... this is