]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/renderer.h
wxMSWUniv build fix.
[wxWidgets.git] / include / wx / renderer.h
index 2906de378a045b7c351655d2d883234cf4297871..3f6087866572592ddd0c7dca66086698497e2332 100644 (file)
@@ -5,12 +5,12 @@
 // Modified by:
 // Created:     20.07.2003
 // RCS-ID:      $Id$
-// Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
+// Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
 // Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 /*
-   Renderers are used in wxWindows for two similar but different things:
+   Renderers are used in wxWidgets for two similar but different things:
     (a) wxUniversal uses them to draw everything, i.e. all the control
     (b) all the native ports use them to draw generic controls only
 
@@ -54,6 +54,7 @@ enum
     wxCONTROL_SELECTED   = 0x00000020,  // selected item in e.g. listbox
     wxCONTROL_CHECKED    = 0x00000040,  // (check/radio button) is checked
     wxCONTROL_CHECKABLE  = 0x00000080,  // (menu) item can be checked
+    wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE, // (check) undetermined state
 
     wxCONTROL_FLAGS_MASK = 0x000000ff,
 
@@ -62,6 +63,60 @@ enum
     wxCONTROL_DIRTY      = 0x80000000
 };
 
+// ----------------------------------------------------------------------------
+// helper structs
+// ----------------------------------------------------------------------------
+
+// wxSplitterWindow parameters
+struct WXDLLEXPORT wxSplitterRenderParams
+{
+    // the only way to initialize this struct is by using this ctor
+    wxSplitterRenderParams(wxCoord widthSash_, wxCoord border_, bool isSens_)
+        : widthSash(widthSash_), border(border_), isHotSensitive(isSens_)
+        {
+        }
+
+    // the width of the splitter sash
+    const wxCoord widthSash;
+
+    // the width of the border of the splitter window
+    const wxCoord border;
+
+    // true if the splitter changes its appearance when the mouse is over it
+    const bool isHotSensitive;
+};
+
+// wxRendererNative interface version
+struct WXDLLEXPORT wxRendererVersion
+{
+    wxRendererVersion(int version_, int age_) : version(version_), age(age_) { }
+
+    // default copy ctor, assignment operator and dtor are ok
+
+    // the current version and age of wxRendererNative interface: different
+    // versions are incompatible (in both ways) while the ages inside the same
+    // version are upwards compatible, i.e. the version of the renderer must
+    // match the version of the main program exactly while the age may be
+    // highergreater or equal to it
+    //
+    // NB: don't forget to increment age after adding any new virtual function!
+    enum
+    {
+        Current_Version = 1,
+        Current_Age = 5
+    };
+
+
+    // check if the given version is compatible with the current one
+    static bool IsCompatible(const wxRendererVersion& ver)
+    {
+        return ver.version == Current_Version && ver.age >= Current_Age;
+    }
+
+    const int version;
+    const int age;
+};
+
 // ----------------------------------------------------------------------------
 // wxRendererNative: abstracts drawing methods needed by the native controls
 // ----------------------------------------------------------------------------
@@ -69,8 +124,6 @@ enum
 class WXDLLEXPORT wxRendererNative
 {
 public:
-    virtual ~wxRendererNative() { } // stop GCC warning
-
     // drawing functions
     // -----------------
 
@@ -90,22 +143,39 @@ public:
     // drawn by DrawSash() blends into it well
     virtual void DrawSplitterBorder(wxWindow *win,
                                     wxDC& dc,
-                                    const wxRect& rect) = 0;
+                                    const wxRect& rect,
+                                    int flags = 0) = 0;
 
     // draw a (vertical) sash
     virtual void DrawSplitterSash(wxWindow *win,
                                   wxDC& dc,
                                   const wxSize& size,
                                   wxCoord position,
-                                  wxOrientation orient) = 0;
+                                  wxOrientation orient,
+                                  int flags = 0) = 0;
 
+    // draw a combobox dropdown button
+    //
+    // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0) = 0;
+
+    // draw a dropdown arrow
+    //
+    // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT
+    virtual void DrawDropArrow(wxWindow *win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags = 0) = 0;
 
     // geometry functions
     // ------------------
 
     // get the splitter parameters: the x field of the returned point is the
     // sash width and the y field is the border width
-    virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win) = 0;
+    virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win) = 0;
 
 
     // pseudo constructors
@@ -119,6 +189,34 @@ public:
 
     // return the default (native) implementation for this platform
     static wxRendererNative& GetDefault();
+
+
+    // changing the global renderer
+    // ----------------------------
+
+#if wxUSE_DYNLIB_CLASS
+    // load the renderer from the specified DLL, the returned pointer must be
+    // deleted by caller if not NULL when it is not used any more
+    static wxRendererNative *Load(const wxString& name);
+#endif // wxUSE_DYNLIB_CLASS
+
+    // set the renderer to use, passing NULL reverts to using the default
+    // renderer
+    //
+    // return the previous renderer used with Set() or NULL if none
+    static wxRendererNative *Set(wxRendererNative *renderer);
+
+
+    // miscellaneous stuff
+    // -------------------
+
+    // this function is used for version checking: Load() refuses to load any
+    // DLLs implementing an older or incompatible version; it should be
+    // implemented simply by returning wxRendererVersion::Current_XXX values
+    virtual wxRendererVersion GetVersion() const = 0;
+
+    // virtual dtor for any base class
+    virtual ~wxRendererNative();
 };
 
 // ----------------------------------------------------------------------------
@@ -149,19 +247,36 @@ public:
 
     virtual void DrawSplitterBorder(wxWindow *win,
                                     wxDC& dc,
-                                    const wxRect& rect)
-        { m_rendererNative.DrawSplitterBorder(win, dc, rect); }
+                                    const wxRect& rect,
+                                    int flags = 0)
+        { m_rendererNative.DrawSplitterBorder(win, dc, rect, flags); }
 
     virtual void DrawSplitterSash(wxWindow *win,
                                   wxDC& dc,
                                   const wxSize& size,
                                   wxCoord position,
-                                  wxOrientation orient)
-        { m_rendererNative.DrawSplitterSash(win, dc, size, position, orient); }
-
-
-    virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win)
-        { return m_rendererNative.GetSplitterSashAndBorder(win); }
+                                  wxOrientation orient,
+                                  int flags = 0)
+        { m_rendererNative.DrawSplitterSash(win, dc, size,
+                                            position, orient, flags); }
+
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0)
+        { m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags); }
+
+    virtual void DrawDropArrow(wxWindow *win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags = 0)
+        { m_rendererNative.DrawDropArrow(win, dc, rect, flags); }
+
+    virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
+        { return m_rendererNative.GetSplitterParams(win); }
+
+    virtual wxRendererVersion GetVersion() const
+        { return m_rendererNative.GetVersion(); }
 
 protected:
     wxRendererNative& m_rendererNative;