// Required for wxIs... functions
#include <ctype.h>
-WX_DECLARE_HASH_SET_WITH_DECL_PTR(int, ::wxIntegerHash, ::wxIntegerEqual,
+WX_DECLARE_HASH_SET_WITH_DECL_PTR(int, wxIntegerHash, wxIntegerEqual,
wxGridFixedIndicesSet, class WXDLLIMPEXP_ADV);
wxDEFINE_EVENT( wxEVT_GRID_EDITOR_SHOWN, wxGridEvent );
wxDEFINE_EVENT( wxEVT_GRID_EDITOR_HIDDEN, wxGridEvent );
wxDEFINE_EVENT( wxEVT_GRID_EDITOR_CREATED, wxGridEditorCreatedEvent );
+wxDEFINE_EVENT( wxEVT_GRID_TABBING, wxGridEvent );
// ----------------------------------------------------------------------------
// private helpers
double scaleX, scaleY;
wxSize sizeTemp;
- if ( size.GetX() != wxDefaultSize.GetX() ) // size.x was specified
- sizeTemp.SetWidth( size.GetX() );
+ if ( size.GetWidth() != wxDefaultSize.GetWidth() ) // size.x was specified
+ sizeTemp.SetWidth( size.GetWidth() );
else
- sizeTemp.SetWidth( dc.DeviceToLogicalXRel( dc.GetSize().GetX() )
+ sizeTemp.SetWidth( dc.DeviceToLogicalXRel( dc.GetSize().GetWidth() )
- pos.x );
- if ( size.GetY() != wxDefaultSize.GetY() ) // size.y was specified
- sizeTemp.SetHeight( size.GetY() );
+ if ( size.GetHeight() != wxDefaultSize.GetHeight() ) // size.y was specified
+ sizeTemp.SetHeight( size.GetHeight() );
else
- sizeTemp.SetHeight( dc.DeviceToLogicalYRel( dc.GetSize().GetY() )
+ sizeTemp.SetHeight( dc.DeviceToLogicalYRel( dc.GetSize().GetHeight() )
- pos.y );
- scaleX = (double)( (double) sizeTemp.GetX() / (double) sizeGrid.GetX() );
- scaleY = (double)( (double) sizeTemp.GetY() / (double) sizeGrid.GetY() );
+ scaleX = (double)( (double) sizeTemp.GetWidth() / (double) sizeGrid.GetWidth() );
+ scaleY = (double)( (double) sizeTemp.GetHeight() / (double) sizeGrid.GetHeight() );
dc.SetUserScale( wxMin( scaleX, scaleY), wxMin( scaleX, scaleY ) );
}
m_created = true;
}
+ InvalidateBestSize();
+
return m_created;
}
// now anyhow, so just set the parameters directly
m_xScrollPixelsPerLine = GRID_SCROLL_LINE_X;
m_yScrollPixelsPerLine = GRID_SCROLL_LINE_Y;
+
+ m_tabBehaviour = Tab_Stop;
}
// ----------------------------------------------------------------------------
int wxGrid::GetColWidth(int col) const
{
- return m_colWidths.IsEmpty() ? m_defaultColWidth : m_colWidths[col];
+ if ( m_colWidths.IsEmpty() )
+ return m_defaultColWidth;
+
+ // a negative width indicates a hidden column
+ return m_colWidths[col] > 0 ? m_colWidths[col] : 0;
}
int wxGrid::GetColLeft(int col) const
{
- return m_colRights.IsEmpty() ? GetColPos( col ) * m_defaultColWidth
- : m_colRights[col] - m_colWidths[col];
+ if ( m_colRights.IsEmpty() )
+ return GetColPos( col ) * m_defaultColWidth;
+
+ return m_colRights[col] - GetColWidth(col);
}
int wxGrid::GetColRight(int col) const
int wxGrid::GetRowHeight(int row) const
{
- return m_rowHeights.IsEmpty() ? m_defaultRowHeight : m_rowHeights[row];
+ // no custom heights / hidden rows
+ if ( m_rowHeights.IsEmpty() )
+ return m_defaultRowHeight;
+
+ // a negative height indicates a hidden row
+ return m_rowHeights[row] > 0 ? m_rowHeights[row] : 0;
}
int wxGrid::GetRowTop(int row) const
{
- return m_rowBottoms.IsEmpty() ? row * m_defaultRowHeight
- : m_rowBottoms[row] - m_rowHeights[row];
+ if ( m_rowBottoms.IsEmpty() )
+ return row * m_defaultRowHeight;
+
+ return m_rowBottoms[row] - GetRowHeight(row);
}
int wxGrid::GetRowBottom(int row) const
if ( !m_colAt.IsEmpty() )
{
//Shift the column IDs
- int i;
for ( i = 0; i < m_numCols - numCols; i++ )
{
if ( m_colAt[i] >= (int)pos )
m_colAt.Add( 0, numCols );
//Set the new columns' positions
- int i;
for ( i = oldNumCols; i < m_numCols; i++ )
{
m_colAt[i] = i;
break;
}
+ InvalidateBestSize();
+
if (result && !GetBatchCount() )
m_gridWin->Refresh();
wxGridCellCoordsArray wxGrid::CalcCellsExposed( const wxRegion& reg ) const
{
- wxRegionIterator iter( reg );
wxRect r;
wxGridCellCoordsArray cellsExposed;
int left, top, right, bottom;
- while ( iter )
+ for ( wxRegionIterator iter(reg); iter; ++iter )
{
r = iter.GetRect();
+ // Skip 0-height cells, they're invisible anyhow, don't waste time
+ // getting their rectangles and so on.
+ if ( !r.GetHeight() )
+ continue;
+
// TODO: remove this when we can...
// There is a bug in wxMotif that gives garbage update
// rectangles if you jump-scroll a long way by clicking the
for ( size_t n = 0; n < count; n++ )
cellsExposed.Add(wxGridCellCoords(row, cols[n]));
}
-
- ++iter;
}
return cellsExposed;
void wxGrid::ProcessColLabelMouseEvent( wxMouseEvent& event )
{
- int x, y;
- wxPoint pos( event.GetPosition() );
- CalcUnscrolledPosition( pos.x, pos.y, &x, &y );
+ int x;
+ CalcUnscrolledPosition( event.GetPosition().x, 0, &x, NULL );
int col = XToCol(x);
if ( event.Dragging() )
//
else if ( event.LeftDown() )
{
- int col = XToEdgeOfCol(x);
- if ( col != wxNOT_FOUND && CanDragColSize(col) )
+ int colEdge = XToEdgeOfCol(x);
+ if ( colEdge != wxNOT_FOUND && CanDragColSize(colEdge) )
{
ChangeCursorMode(WXGRID_CURSOR_RESIZE_COL, GetColLabelWindow());
}
else // not a request to start resizing
{
- col = XToCol(x);
if ( col >= 0 &&
!SendEvent( wxEVT_GRID_LABEL_LEFT_CLICK, -1, col, event ) )
{
oper.SelectSize(rect) = oper.Select(size);
int subtractLines = 0;
- const int lineStart = doper.PosToLine(this, posLineStart);
- if ( lineStart >= 0 )
+ int line = doper.PosToLine(this, posLineStart);
+ if ( line >= 0 )
{
// ensure that if we have a multi-cell block we redraw all of
// it by increasing the refresh area to cover it entirely if a
// part of it is affected
const int lineEnd = doper.PosToLine(this, posLineEnd, true);
- for ( int line = lineStart; line < lineEnd; line++ )
+ for ( ; line < lineEnd; line++ )
{
int cellLines = oper.Select(
GetCellSize(oper.MakeCoords(m_dragRowOrCol, line)));
break;
case WXK_TAB:
- if (event.ShiftDown())
- {
- if ( GetGridCursorCol() > 0 )
- {
- MoveCursorLeft( false );
- }
- else
- {
- // at left of grid
- DisableCellEditControl();
- }
- }
- else
{
- if ( GetGridCursorCol() < GetNumberCols() - 1 )
- {
- MoveCursorRight( false );
- }
- else
+ // send an event to the grid's parents for custom handling
+ wxGridEvent gridEvt(GetId(), wxEVT_GRID_TABBING, this,
+ GetGridCursorRow(), GetGridCursorCol(),
+ -1, -1, false, event);
+ if ( ProcessWindowEvent(gridEvt) )
{
- // at right of grid
- DisableCellEditControl();
+ // the event has been handled so no need for more processing
+ break;
}
}
+ DoGridProcessTab( event );
break;
case WXK_HOME:
{
}
+void wxGrid::DoGridProcessTab(wxKeyboardState& kbdState)
+{
+ const bool isForwardTab = !kbdState.ShiftDown();
+
+ // TAB processing only changes when we are at the borders of the grid, so
+ // let's first handle the common behaviour when we are not at the border.
+ if ( isForwardTab )
+ {
+ if ( GetGridCursorCol() < GetNumberCols() - 1 )
+ {
+ MoveCursorRight( false );
+ return;
+ }
+ }
+ else // going back
+ {
+ if ( GetGridCursorCol() )
+ {
+ MoveCursorLeft( false );
+ return;
+ }
+ }
+
+
+ // We only get here if the cursor is at the border of the grid, apply the
+ // configured behaviour.
+ switch ( m_tabBehaviour )
+ {
+ case Tab_Stop:
+ // Nothing special to do, we remain at the current cell.
+ break;
+
+ case Tab_Wrap:
+ // Go to the beginning of the next or the end of the previous row.
+ if ( isForwardTab )
+ {
+ if ( GetGridCursorRow() < GetNumberRows() - 1 )
+ {
+ GoToCell( GetGridCursorRow() + 1, 0 );
+ return;
+ }
+ }
+ else
+ {
+ if ( GetGridCursorRow() > 0 )
+ {
+ GoToCell( GetGridCursorRow() - 1, GetNumberCols() - 1 );
+ return;
+ }
+ }
+ break;
+
+ case Tab_Leave:
+ if ( Navigate( isForwardTab ? wxNavigationKeyEvent::IsForward
+ : wxNavigationKeyEvent::IsBackward ) )
+ return;
+ break;
+ }
+
+ // If we remain in this cell, stop editing it if we were doing so.
+ DisableCellEditControl();
+}
+
bool wxGrid::SetCurrentCell( const wxGridCellCoords& coords )
{
if ( SendEvent(wxEVT_GRID_SELECT_CELL, coords) == -1 )
// implicitly, causing this out-of order render.
#if !defined(__WXMAC__)
wxGridCellEditor *editor = attr->GetEditor(this, row, col);
- editor->PaintBackground(rect, attr);
+ editor->PaintBackground(dc, rect, *attr);
editor->DecRef();
#endif
}
// compute row or column from some (unscrolled) coordinate value, using either
// m_defaultRowHeight/m_defaultColWidth or binary search on array of
-// m_rowBottoms/m_colRights to do it quickly (linear search shouldn't be used
-// for large grids)
+// m_rowBottoms/m_colRights to do it quickly in O(log n) time.
+// NOTE: This may not work correctly for reordered columns.
int wxGrid::PosToLinePos(int coord,
bool clipToMinMax,
const wxGridOperations& oper) const
}
- // adjust maxPos before starting the binary search
- if ( maxPos >= numLines )
- {
- maxPos = numLines - 1;
- }
- else
- {
- if ( coord >= lineEnds[oper.GetLineAt(this, maxPos)])
- {
- minPos = maxPos;
- const int minDist = oper.GetMinimalAcceptableLineSize(this);
- if ( minDist )
- maxPos = coord / minDist;
- else
- maxPos = numLines - 1;
- }
-
- if ( maxPos >= numLines )
- maxPos = numLines - 1;
- }
+ // binary search is quite efficient and we can't really make any assumptions
+ // on where to start here since row and columns could be of size 0 if they are
+ // hidden. While this could be made more efficient, some profiling will be
+ // necessary to determine if it really is a performance bottleneck
+ maxPos = numLines - 1;
// check if the position is beyond the last column
const int lineAtMaxPos = oper.GetLineAt(this, maxPos);
}
m_rowLabelWidth = width;
+ InvalidateBestSize();
CalcWindowSizes();
wxScrolledWindow::Refresh( true );
}
}
m_colLabelHeight = height;
+ InvalidateBestSize();
CalcWindowSizes();
wxScrolledWindow::Refresh( true );
}
}
}
+namespace
+{
+
+// This is a common part of SetRowSize() and SetColSize() which takes care of
+// updating the height/width of a row/column depending on its current value and
+// the new one.
+//
+// Returns the difference between the new and the old size.
+int UpdateRowOrColSize(int& sizeCurrent, int sizeNew)
+{
+ // On input here sizeCurrent can be negative if it's currently hidden (the
+ // real size is its absolute value then). And sizeNew can be 0 to indicate
+ // that the row/column should be hidden or -1 to indicate that it should be
+ // shown again.
+
+ if ( sizeNew < 0 )
+ {
+ // We're showing back a previously hidden row/column.
+ wxASSERT_MSG( sizeNew == -1, wxS("New size must be positive or -1.") );
+
+ wxASSERT_MSG( sizeCurrent < 0, wxS("May only show back if hidden.") );
+
+ sizeCurrent = -sizeCurrent;
+
+ // This is positive which is correct.
+ return sizeCurrent;
+ }
+ else if ( sizeNew == 0 )
+ {
+ // We're hiding a row/column.
+ wxASSERT_MSG( sizeCurrent > 0, wxS("Can't hide if already hidden.") );
+
+ sizeCurrent = -sizeCurrent;
+
+ // This is negative which is correct.
+ return sizeCurrent;
+ }
+ else // We're just changing the row/column size.
+ {
+ // Here it could have been hidden or not previously.
+ const int sizeOld = sizeCurrent < 0 ? 0 : sizeCurrent;
+
+ sizeCurrent = sizeNew;
+
+ return sizeCurrent - sizeOld;
+ }
+}
+
+} // anonymous namespace
+
void wxGrid::SetRowSize( int row, int height )
{
- wxCHECK_RET( row >= 0 && row < m_numRows, wxT("invalid row index") );
+ // See comment in SetColSize
+ if ( height > 0 && height < GetRowMinimalAcceptableHeight())
+ return;
- // if < 0 then calculate new height from label
- if ( height < 0 )
+ // The value of -1 is special and means to fit the height to the row label.
+ if ( height == -1 )
{
+ // As with the columns, ignore attempts to auto-size the hidden rows.
+ if ( GetRowHeight(row) == 0 )
+ return;
+
long w, h;
wxArrayString lines;
wxClientDC dc(m_rowLabelWin);
height = wxMax(h, GetRowMinimalAcceptableHeight());
}
- // See comment in SetColSize
- if ( height > 0 && height < GetRowMinimalAcceptableHeight())
- return;
+ DoSetRowSize(row, height);
+}
+
+void wxGrid::DoSetRowSize( int row, int height )
+{
+ wxCHECK_RET( row >= 0 && row < m_numRows, wxT("invalid row index") );
if ( m_rowHeights.IsEmpty() )
{
InitRowHeights();
}
- int h = wxMax( 0, height );
- int diff = h - m_rowHeights[row];
+ const int diff = UpdateRowOrColSize(m_rowHeights[row], height);
+ if ( !diff )
+ return;
- m_rowHeights[row] = h;
for ( int i = row; i < m_numRows; i++ )
{
m_rowBottoms[i] += diff;
}
+ InvalidateBestSize();
+
if ( !GetBatchCount() )
{
CalcDimensions();
void wxGrid::SetColSize( int col, int width )
{
- wxCHECK_RET( col >= 0 && col < m_numCols, wxT("invalid column index") );
+ // we intentionally don't test whether the width is less than
+ // GetColMinimalWidth() here but we do compare it with
+ // GetColMinimalAcceptableWidth() as otherwise things currently break (see
+ // #651) -- and we also always allow the width of 0 as it has the special
+ // sense of hiding the column
+ if ( width > 0 && width < GetColMinimalAcceptableWidth() )
+ return;
- // if < 0 then calculate new width from label
- if ( width < 0 )
+ // The value of -1 is special and means to fit the width to the column label.
+ if ( width == -1 )
{
+ // We currently don't support auto-sizing hidden columns. We could, but
+ // it's not clear whether this is really needed and it would make the
+ // code more complex.
+ if ( GetColWidth(col) == 0 )
+ return;
+
long w, h;
wxArrayString lines;
wxClientDC dc(m_colWindow);
width = wxMax(width, GetColMinimalAcceptableWidth());
}
- // we intentionally don't test whether the width is less than
- // GetColMinimalWidth() here but we do compare it with
- // GetColMinimalAcceptableWidth() as otherwise things currently break (see
- // #651) -- and we also always allow the width of 0 as it has the special
- // sense of hiding the column
- if ( width > 0 && width < GetColMinimalAcceptableWidth() )
- return;
+ DoSetColSize(col, width);
+}
+
+void wxGrid::DoSetColSize( int col, int width )
+{
+ wxCHECK_RET( col >= 0 && col < m_numCols, wxT("invalid column index") );
if ( m_colWidths.IsEmpty() )
{
InitColWidths();
}
- const int diff = width - m_colWidths[col];
- m_colWidths[col] = width;
+ const int diff = UpdateRowOrColSize(m_colWidths[col], width);
+ if ( !diff )
+ return;
+
if ( m_useNativeHeader )
GetGridColHeader()->UpdateColumn(col);
//else: will be refreshed when the header is redrawn
m_colRights[GetColAt(colPos)] += diff;
}
+ InvalidateBestSize();
+
if ( !GetBatchCount() )
{
CalcDimensions();
{
const bool column = direction == wxGRID_COLUMN;
+ // We don't support auto-sizing hidden rows or columns, this doesn't seem
+ // to make much sense.
+ if ( column )
+ {
+ if ( GetColWidth(colOrRow) == 0 )
+ return;
+ }
+ else
+ {
+ if ( GetRowHeight(colOrRow) == 0 )
+ return;
+ }
+
wxClientDC dc(m_gridWin);
// cancel editing of cell
for ( int rowOrCol = 0; rowOrCol < max; rowOrCol++ )
{
if ( column )
+ {
row = rowOrCol;
+ col = colOrRow;
+ }
else
+ {
+ row = colOrRow;
col = rowOrCol;
+ }
// we need to account for the cells spanning multiple columns/rows:
// while they may need a lot of space, they don't need all of it in
GetCellSize(row, col, &numRows, &numCols);
}
+ // get cell ( main cell if CellSpan_Inside ) renderer best size
wxGridCellAttr *attr = GetCellAttr(row, col);
wxGridCellRenderer *renderer = attr->GetRenderer(this, row, col);
if ( renderer )
if ( column )
{
- dc.GetMultiLineTextExtent( GetColLabelValue(col), &w, &h );
+ dc.GetMultiLineTextExtent( GetColLabelValue(colOrRow), &w, &h );
if ( GetColLabelTextOrientation() == wxVERTICAL )
w = h;
}
else
- dc.GetMultiLineTextExtent( GetRowLabelValue(row), &w, &h );
+ dc.GetMultiLineTextExtent( GetRowLabelValue(colOrRow), &w, &h );
extent = column ? w : h;
if ( extent > extentMax )
// comment in SetColSize() for explanation of why this isn't done
// in SetColSize().
if ( !setAsMin )
- extentMax = wxMax(extentMax, GetColMinimalWidth(col));
+ extentMax = wxMax(extentMax, GetColMinimalWidth(colOrRow));
- SetColSize( col, extentMax );
+ SetColSize( colOrRow, extentMax );
if ( !GetBatchCount() )
{
if ( m_useNativeHeader )
{
- GetGridColHeader()->UpdateColumn(col);
+ GetGridColHeader()->UpdateColumn(colOrRow);
}
else
{
int cw, ch, dummy;
m_gridWin->GetClientSize( &cw, &ch );
- wxRect rect ( CellToRect( 0, col ) );
+ wxRect rect ( CellToRect( 0, colOrRow ) );
rect.y = 0;
CalcScrolledPosition(rect.x, 0, &rect.x, &dummy);
rect.width = cw - rect.x;
// comment in SetColSize() for explanation of why this isn't done
// in SetRowSize().
if ( !setAsMin )
- extentMax = wxMax(extentMax, GetRowMinimalHeight(row));
+ extentMax = wxMax(extentMax, GetRowMinimalHeight(colOrRow));
- SetRowSize(row, extentMax);
+ SetRowSize(colOrRow, extentMax);
if ( !GetBatchCount() )
{
int cw, ch, dummy;
m_gridWin->GetClientSize( &cw, &ch );
- wxRect rect( CellToRect( row, 0 ) );
+ wxRect rect( CellToRect( colOrRow, 0 ) );
rect.x = 0;
CalcScrolledPosition(0, rect.y, &dummy, &rect.y);
rect.width = m_rowLabelWidth;
if ( setAsMin )
{
if ( column )
- SetColMinimalWidth(col, extentMax);
+ SetColMinimalWidth(colOrRow, extentMax);
else
- SetRowMinimalHeight(row, extentMax);
+ SetRowMinimalHeight(colOrRow, extentMax);
}
}
// autosize row height depending on label text
SetRowSize(row, -1);
+
ForceRefresh();
}
// autosize column width depending on label text
SetColSize(col, -1);
+
ForceRefresh();
}
wxSize size(self->SetOrCalcColumnSizes(true) - m_rowLabelWidth + m_extraWidth,
self->SetOrCalcRowSizes(true) - m_colLabelHeight + m_extraHeight);
- // NOTE: This size should be cached, but first we need to add calls to
- // InvalidateBestSize everywhere that could change the results of this
- // calculation.
- // CacheBestSize(size);
-
return wxSize(size.x + m_rowLabelWidth, size.y + m_colLabelHeight)
+ GetWindowBorderSize();
}
{
wxUnsignedToIntHashMap::const_iterator it = m_customSizes.find(pos);
- return it == m_customSizes.end() ? m_sizeDefault : it->second;
+ // if it's not found return the default
+ if ( it == m_customSizes.end() )
+ return m_sizeDefault;
+
+ // otherwise return 0 if it's hidden, currently there is no way to get
+ // its size before it had been hidden
+ if ( it->second < 0 )
+ return 0;
+
+ return it->second;
}
// ----------------------------------------------------------------------------