]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/window.cpp
Added intermediate state (m_showOnIdle) indicating that
[wxWidgets.git] / src / msw / window.cpp
index 251187616aeb529af0daad4d84fe81b86efe50ec..4522e1bfc2dc94c007136baa84d31be8be9e5778 100644 (file)
@@ -829,7 +829,7 @@ void wxWindowMSW::MSWUpdateUIState(int action, int state)
     if ( s_needToUpdate == -1 )
     {
         int verMaj, verMin;
-        s_needToUpdate = wxGetOsVersion(&verMaj, &verMin) == wxWINDOWS_NT &&
+        s_needToUpdate = wxGetOsVersion(&verMaj, &verMin) == wxOS_WINDOWS_NT &&
                             verMaj >= 5;
     }
 
@@ -1567,6 +1567,7 @@ bool wxWindowMSW::IsSizeDeferred() const
 // Get total size
 void wxWindowMSW::DoGetSize(int *x, int *y) const
 {
+#if USE_DEFERRED_SIZING
     // if SetSize() had been called at wx level but not realized at Windows
     // level yet (i.e. EndDeferWindowPos() not called), we still should return
     // the new and not the old position to the other wx code
@@ -1578,6 +1579,7 @@ void wxWindowMSW::DoGetSize(int *x, int *y) const
             *y = m_pendingSize.y;
     }
     else // use current size
+#endif // USE_DEFERRED_SIZING
     {
         RECT rect = wxGetWindowRect(GetHwnd());
 
@@ -1592,21 +1594,9 @@ void wxWindowMSW::DoGetSize(int *x, int *y) const
 void wxWindowMSW::DoGetClientSize(int *x, int *y) const
 {
 #if USE_DEFERRED_SIZING
-    if ( IsTopLevel() || m_pendingSize == wxDefaultSize )
-#endif
-    {        // top level windows resizing is never deferred, so we can safely use
-        // the current size here
-        RECT rect = wxGetClientRect(GetHwnd());
-
-        if ( x )
-            *x = rect.right;
-        if ( y )
-            *y = rect.bottom;
-    }
-#if USE_DEFERRED_SIZING
-    else // non top level and using deferred sizing
+    if ( m_pendingSize != wxDefaultSize )
     {
-        // we need to calculate the *pending* client size here
+        // we need to calculate the client size corresponding to pending size
         RECT rect;
         rect.left = m_pendingPosition.x;
         rect.top = m_pendingPosition.y;
@@ -1620,7 +1610,16 @@ void wxWindowMSW::DoGetClientSize(int *x, int *y) const
         if ( y )
             *y = rect.bottom - rect.top;
     }
-#endif
+    else
+#endif // USE_DEFERRED_SIZING
+    {
+        RECT rect = wxGetClientRect(GetHwnd());
+
+        if ( x )
+            *x = rect.right;
+        if ( y )
+            *y = rect.bottom;
+    }
 }
 
 void wxWindowMSW::DoGetPosition(int *x, int *y) const
@@ -2057,18 +2056,14 @@ bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg)
             // WM_GETDLGCODE: ask the control if it wants the key for itself,
             // don't process it if it's the case (except for Ctrl-Tab/Enter
             // combinations which are always processed)
-            LONG lDlgCode = 0;
-            if ( !bCtrlDown )
-            {
-                lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0);
+            LONG lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0);
 
-                // surprizingly, DLGC_WANTALLKEYS bit mask doesn't contain the
-                // DLGC_WANTTAB nor DLGC_WANTARROWS bits although, logically,
-                // it, of course, implies them
-                if ( lDlgCode & DLGC_WANTALLKEYS )
-                {
-                    lDlgCode |= DLGC_WANTTAB | DLGC_WANTARROWS;
-                }
+            // surprizingly, DLGC_WANTALLKEYS bit mask doesn't contain the
+            // DLGC_WANTTAB nor DLGC_WANTARROWS bits although, logically,
+            // it, of course, implies them
+            if ( lDlgCode & DLGC_WANTALLKEYS )
+            {
+                lDlgCode |= DLGC_WANTTAB | DLGC_WANTARROWS;
             }
 
             bool bForward = true,
@@ -2124,13 +2119,15 @@ bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg)
                         if ( (lDlgCode & DLGC_WANTMESSAGE) && !bCtrlDown )
                         {
                             // control wants to process Enter itself, don't
-                            // call IsDialogMessage() which would interpret
-                            // it
+                            // call IsDialogMessage() which would consume it
                             return false;
                         }
 
+#if wxUSE_BUTTON
                         // currently active button should get enter press even
-                        // if there is a default button elsewhere
+                        // if there is a default button elsewhere so check if
+                        // this window is a button first
+                        wxWindow *btn = NULL;
                         if ( lDlgCode & DLGC_DEFPUSHBUTTON )
                         {
                             // let IsDialogMessage() handle this for all
@@ -2140,56 +2137,38 @@ bool wxWindowMSW::MSWProcessMessage(WXMSG* pMsg)
                             if ( (style & BS_OWNERDRAW) == BS_OWNERDRAW )
                             {
                                 // emulate the button click
-                                wxWindow *
-                                    btn = wxFindWinFromHandle((WXHWND)msg->hwnd);
-                                if ( btn )
-                                    btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+                                btn = wxFindWinFromHandle((WXHWND)msg->hwnd);
                             }
 
                             bProcess = false;
                         }
-                        else // not a button itself
+                        else // not a button itself, do we have default button?
                         {
-#if wxUSE_BUTTON
-                            wxButton *btn = wxDynamicCast(GetDefaultItem(),
-                                                          wxButton);
-                            if ( btn && btn->IsEnabled() )
+                            wxTopLevelWindow *
+                                tlw = wxDynamicCast(wxGetTopLevelParent(this),
+                                                    wxTopLevelWindow);
+                            if ( tlw )
                             {
-                                // if we do have a default button, do press it
-                                btn->MSWCommand(BN_CLICKED, 0 /* unused */);
-
-                                return true;
+                                btn = wxDynamicCast(tlw->GetDefaultItem(),
+                                                    wxButton);
                             }
-                            else // no default button
+                        }
+
+                        if ( btn && btn->IsEnabled() )
+                        {
+                            btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+                            return true;
+                        }
+
 #endif // wxUSE_BUTTON
-                            {
+
 #ifdef __WXWINCE__
-                                wxJoystickEvent event(wxEVT_JOY_BUTTON_DOWN);
-                                event.SetEventObject(this);
-                                if(GetEventHandler()->ProcessEvent(event))
-                                    return true;
-#endif
-                                // this is a quick and dirty test for a text
-                                // control
-                                if ( !(lDlgCode & DLGC_HASSETSEL) )
-                                {
-                                    // don't process Enter, the control might
-                                    // need it for itself and don't let
-                                    // ::IsDialogMessage() have it as it can
-                                    // eat the Enter events sometimes
-                                    return false;
-                                }
-                                else if (!IsTopLevel())
-                                {
-                                    // if not a top level window, let parent
-                                    // handle it
-                                    return false;
-                                }
-                                //else: treat Enter as TAB: pass to the next
-                                //      control as this is the best thing to do
-                                //      if the text doesn't handle Enter itself
-                            }
-                        }
+                        // map Enter presses into button presses on PDAs
+                        wxJoystickEvent event(wxEVT_JOY_BUTTON_DOWN);
+                        event.SetEventObject(this);
+                        if ( GetEventHandler()->ProcessEvent(event) )
+                            return true;
+#endif // __WXWINCE__
                     }
                     break;
 
@@ -4109,9 +4088,13 @@ bool wxWindowMSW::HandlePaletteChanged(WXHWND hWndPalChange)
 
 bool wxWindowMSW::HandleCaptureChanged(WXHWND hWndGainedCapture)
 {
-    wxMouseCaptureChangedEvent event(GetId(), wxFindWinFromHandle(hWndGainedCapture));
-    event.SetEventObject(this);
+    // notify windows on the capture stack about lost capture
+    // (see http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863):
+    wxWindowBase::NotifyCaptureLost();
 
+    wxWindow *win = wxFindWinFromHandle(hWndGainedCapture);
+    wxMouseCaptureChangedEvent event(GetId(), win);
+    event.SetEventObject(this);
     return GetEventHandler()->ProcessEvent(event);
 }
 
@@ -4414,37 +4397,11 @@ WXHBRUSH wxWindowMSW::MSWGetBgBrush(WXHDC hDC, WXHWND hWndToPaint)
     return 0;
 }
 
-bool wxWindowMSW::HandlePrintClient(WXHDC hDC)
+bool wxWindowMSW::HandlePrintClient(WXHDC WXUNUSED(hDC))
 {
-    // we receive this message when DrawThemeParentBackground() is
-    // called from def window proc of several controls under XP and we
-    // must draw properly themed background here
-    //
-    // note that naively I'd expect filling the client rect with the
-    // brush returned by MSWGetBgBrush() work -- but for some reason it
-    // doesn't and we have to call parents MSWPrintChild() which is
-    // supposed to call DrawThemeBackground() with appropriate params
-    //
-    // also note that in this case lParam == PRF_CLIENT but we're
-    // clearly expected to paint the background and nothing else!
-
-    if ( IsTopLevel() || InheritsBackgroundColour() )
-        return false;
-
-    // sometimes we don't want the parent to handle it at all, instead
-    // return whatever value this window wants
-    if ( !MSWShouldPropagatePrintChild() )
-        return MSWPrintChild(hDC, (wxWindow *)this);
-
-    for ( wxWindow *win = GetParent(); win; win = win->GetParent() )
-    {
-        if ( win->MSWPrintChild(hDC, (wxWindow *)this) )
-            return true;
-
-        if ( win->IsTopLevel() || win->InheritsBackgroundColour() )
-            break;
-    }
-
+    // TODO: handle wxBG_STYLE_CUSTOM and/or wxBG_STYLE_COLOUR here so when
+    // DrawParentThemeBackground() from uxtheme.dll is called we don't get
+    // the default background e.g. the border when custom drawing buttons
     return false;
 }