m_windowStyle |= style;
bool hasAbortButton = (style & wxPD_CAN_ABORT) != 0;
+
+#ifdef __WXMSW__
+ // we have to remove the "Close" button from the title bar then as it is
+ // confusing to have it - it doesn't work anyhow
+ //
+ // FIXME: should probably have a (extended?) window style for this
+ if ( !hasAbortButton )
+ {
+ EnableCloseButton(FALSE);
+ }
+#endif // wxMSW
+
m_state = hasAbortButton ? Continue : Uncancelable;
m_maximum = maximum;
if ( maximum > 0 )
{
+ // note that we can't use wxGA_SMOOTH because it happens to also mean
+ // wxDIALOG_MODAL and will cause the dialog to be modal. Have an extra
+ // style argument to wxProgressDialog, perhaps.
m_gauge = new wxGauge(this, -1, maximum,
- wxDefaultPosition, wxDefaultSize,
- wxGA_HORIZONTAL | wxRAISED_BORDER);
-// Sorry, but wxGA_SMOOTH happens to also mean wxDIALOG_MODAL and will
-// cause the dialog to be modal. Have an extra style argument to wxProgressDialog,
-// perhaps.
-// wxGA_HORIZONTAL | wxRAISED_BORDER | (style & wxGA_SMOOTH));
+ wxDefaultPosition, wxDefaultSize,
+ wxGA_HORIZONTAL);
+
c = new wxLayoutConstraints;
c->left.SameAs(this, wxLeft, 2*LAYOUT_X_MARGIN);
c->top.Below(m_msg, 2*LAYOUT_Y_MARGIN);
Show(TRUE);
Enable(TRUE); // enable this window
+ // this one can be initialized even if the others are unknown for now
+ //
+ // NB: do it after calling Layout() to keep the labels correctly aligned
+ if ( m_elapsed )
+ {
+ SetTimeLabel(0, m_elapsed);
+ }
+
// Update the display (especially on X, GTK)
wxYield();
// tell the user what he should do...
m_btnAbort->SetLabel(_("Close"));
}
+#ifdef __WXMSW__
+ else // enable the close button to give the user a way to close the dlg
+ {
+ EnableCloseButton(TRUE);
+ }
+#endif // __WXMSW__
if ( !newmsg )
{