#define wxUSE_DYNAMIC_LOADER 0
// Set to 1 to use socket classes
-#define wxUSE_SOCKETS 0
+#define wxUSE_SOCKETS 1
// Set to 1 to enable virtual file systems (required by wxHTML)
#define wxUSE_FILESYSTEM 1
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_MEDIACTRL 1
+#define wxUSE_MEDIACTRL 0
// Use QuickTime
//
// Default is 0
//
// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
-#define wxUSE_DIRECTSHOW 1
+#define wxUSE_DIRECTSHOW 0
// Use wxWidget's XRC XML-based resource system. Recommended.
//
// Set to 1 to use font metric files in GetTextExtent
#define wxUSE_AFM_FOR_POSTSCRIPT 0
-// Set to 0 to disable PostScript print/preview architecture code under Windows
-// (just use Windows printing).
-#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
-
// ----------------------------------------------------------------------------
// database classes
// ----------------------------------------------------------------------------
// Recommended setting: 1
#define wxUSE_OLE 1
+// Set to 0 to disable PostScript print/preview architecture code under Windows
+// (just use Windows printing).
+#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
+
// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
// miniframes support instead.