- int Width, Height; // Dimensions
- int Depth; // (bits x pixel)
- int ColorType; // Bit 1 = Palette used
- // Bit 2 = Color used
- // Bit 3 = Alpha used
+ int Width, Height; // Dimensions
+ int Depth; // (bits x pixel)
+ int ColorType; // Bit 1 = Palette used
+ // Bit 2 = Color used
+ // Bit 3 = Alpha used