#ifdef __VMS__
#include <socket.h>
-struct sockaddr_un {
+struct sockaddr_un {
u_char sun_len; /* sockaddr len including null */
u_char sun_family; /* AF_UNIX */
char sun_path[108]; /* path name (gag) */
#endif
#include <signal.h>
-
#ifndef SOCKLEN_T
#ifdef VMS
#endif /* __GSOCKET_STANDALONE__ */
+/* redefine some GUI-only functions to do nothing in console mode */
+#if defined(wxUSE_GUI) && !wxUSE_GUI
+ #define _GSocket_GUI_Init(socket)
+ #define _GSocket_GUI_Destroy(socket)
+ #define _GSocket_Enable_Events(socket)
+ #define _GSocket_Disable_Events(socket)
+ #define _GSocket_Install_Callback(socket, event)
+ #define _GSocket_Uninstall_Callback(socket, event)
+#endif /* wxUSE_GUI */
/* Global initialisers */
for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
socket->m_cbacks[evt] = NULL;
- socket->m_detected = 0;
+ socket->m_detected = GSOCK_LOST_FLAG;
_GSocket_Disable_Events(socket);
}
int ret;
assert(socket != NULL);
+
+ printf( "GSocket_Write #1, size %d\n", size );
if (socket->m_fd == -1 || socket->m_server)
{
return -1;
}
+ printf( "GSocket_Write #2, size %d\n", size );
+
/* If the socket is blocking, wait for writability (with a timeout) */
if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
return -1;
+ printf( "GSocket_Write #3, size %d\n", size );
+
/* Write the data */
if (socket->m_stream)
ret = _GSocket_Send_Stream(socket, buffer, size);
else
ret = _GSocket_Send_Dgram(socket, buffer, size);
+ printf( "GSocket_Write #4, size %d\n", size );
+
if (ret == -1)
{
if (errno == EWOULDBLOCK)
return -1;
}
+ printf( "GSocket_Write #5, size %d ret %d\n", size, ret );
+
return ret;
}