<!-- OpenGL canvas library -->
<!-- ================================================================= -->
+ <set var="WXLIBGLDEP_CORE">
+ <if cond="MONOLITHIC=='0'">$(mk.evalExpr(wxwin.mkLibName('core')))</if>
+ </set>
+ <set var="WXLIBGLDEP_BASE">
+ <if cond="MONOLITHIC=='0'">$(mk.evalExpr(wxwin.mkLibName('base')))</if>
+ </set>
+
<dll id="gldll" template="wx_dll"
cond="SHARED=='1' and USE_GUI=='1' and USE_OPENGL=='1'">
<define>WXUSINGDLL</define>
<define>WXMAKINGDLL_GL</define>
<sources>$(OPENGL_SRC)</sources>
+ <msvc-headers>$(OPENGL_HDR)</msvc-headers>
<!-- link against base and core libs in multilib build: -->
- <wx-lib>coredll</wx-lib>
- <wx-lib>basedll</wx-lib>
+ <sys-lib>$(WXLIBGLDEP_CORE)</sys-lib>
+ <sys-lib>$(WXLIBGLDEP_BASE)</sys-lib>
<!-- link against the wxWin library in monolithic build: -->
<sys-lib>$(WXLIB_MONO)</sys-lib>
<if cond="FORMAT=='autoconf'">
- <ldflags>$(OPENGL_LIBS)</ldflags>
+ <ldflags>$(EXTRALIBS_OPENGL)</ldflags>
</if>
+ <!-- system libraries on windows: -->
+ <if cond="FORMAT!='autoconf'">
+ <if cond="COMPILER=='wat' or COMPILER=='gcc'">
+ <sys-lib>opengl32</sys-lib>
+ <sys-lib>glu32</sys-lib>
+ </if>
+ </if>
</dll>
<lib id="gllib" template="wx_lib"
cond="SHARED=='0' and USE_GUI=='1' and USE_OPENGL=='1'">
<sources>$(OPENGL_SRC)</sources>
+ <msvc-headers>$(OPENGL_HDR)</msvc-headers>
</lib>
</makefile>