-#ifdef __WXMAC_CLASSIC__
-#include "wx/osx/classic/icon.h"
-#else
-#include "wx/osx/carbon/icon.h"
+/////////////////////////////////////////////////////////////////////////////
+// Name: icon.h
+// Purpose: wxIcon class
+// Author: Stefan Csomor
+// Modified by:
+// Created: 1998-01-01
+// RCS-ID: $Id$
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_ICON_H_
+#define _WX_ICON_H_
+
+#include "wx/bitmap.h"
+
+// Icon
+class WXDLLIMPEXP_CORE wxIcon : public wxGDIObject
+{
+public:
+ wxIcon();
+
+ wxIcon(const char* const* data);
+ wxIcon(const char bits[], int width , int height );
+ wxIcon(const wxString& name, wxBitmapType flags = wxICON_DEFAULT_TYPE,
+ int desiredWidth = -1, int desiredHeight = -1);
+ wxIcon(const wxIconLocation& loc)
+ {
+ LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
+ }
+
+ wxIcon(WXHICON icon, const wxSize& size);
+
+ virtual ~wxIcon();
+
+ bool LoadFile(const wxString& name, wxBitmapType flags = wxICON_DEFAULT_TYPE,
+ int desiredWidth = -1, int desiredHeight = -1);
+
+
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
+
+ int GetWidth() const;
+ int GetHeight() const;
+ int GetDepth() const;
+ void SetWidth(int w);
+ void SetHeight(int h);
+ void SetDepth(int d);
+ void SetOk(bool isOk);
+
+ WXHICON GetHICON() const;
+
+protected:
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxIcon)
+};
+
+class WXDLLIMPEXP_CORE wxICONResourceHandler: public wxBitmapHandler
+{
+public:
+ wxICONResourceHandler()
+ {
+ SetName(wxT("ICON resource"));
+ SetExtension(wxEmptyString);
+ SetType(wxBITMAP_TYPE_ICON_RESOURCE);
+ }
+
+ virtual bool LoadFile(wxBitmap *bitmap,
+ const wxString& name,
+ wxBitmapType flags,
+ int desiredWidth = -1,
+ int desiredHeight = -1);
+
+ // unhide the base class virtual
+ virtual bool LoadFile(wxBitmap *bitmap,
+ const wxString& name,
+ wxBitmapType flags)
+ { return LoadFile(bitmap, name, flags, -1, -1); }
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxICONResourceHandler)
+};
+
#endif
+ // _WX_ICON_H_