virtual void SetBezelFace(int w);
virtual int GetBezelFace() const;
- // overriden base class virtuals
+ // overridden base class virtuals
virtual bool AcceptsFocus() const { return false; }
protected:
int m_nDirection; // can be wxRIGHT or wxLEFT
#endif
- DECLARE_NO_COPY_CLASS(wxGaugeBase)
+ wxDECLARE_NO_COPY_CLASS(wxGaugeBase);
};
#if defined(__WXUNIVERSAL__)