+
+ wxPen(const wxBitmap& stipple, int width);
+ virtual ~wxPen();
+
+ bool operator==(const wxPen& pen) const;
+ bool operator!=(const wxPen& pen) const { return !(*this == pen); }
+
+ // Override in order to recreate the pen
+ void SetColour(const wxColour& col) ;
+ void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
+
+ void SetWidth(int width) ;
+ void SetStyle(wxPenStyle style) ;
+ void SetStipple(const wxBitmap& stipple) ;
+ void SetDashes(int nb_dashes, const wxDash *dash) ;
+ void SetJoin(wxPenJoin join) ;
+ void SetCap(wxPenCap cap) ;
+
+ wxColour GetColour() const ;
+ int GetWidth() const;
+ wxPenStyle GetStyle() const;
+ wxPenJoin GetJoin() const;
+ wxPenCap GetCap() const;
+ int GetDashes(wxDash **ptr) const;
+ int GetDashCount() const;
+
+ wxBitmap *GetStipple() const ;
+
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ wxDEPRECATED_FUTURE( void SetStyle(int style) )
+ { SetStyle((wxPenStyle)style); }
+#endif
+
+ // Implementation
+
+ // Useful helper: create the brush resource
+ bool RealizeResource();
+
+protected:
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
+
+private:
+ void Unshare();
+
+ DECLARE_DYNAMIC_CLASS(wxPen)
+};
+
+#endif
+ // _WX_PEN_H_