#if wxOSX_USE_IPHONE
#include <CoreGraphics/CoreGraphics.h>
#else
-#include <QuartzCore/QuartzCore.h>
+#include <ApplicationServices/ApplicationServices.h>
#endif
#include "wx/bitmap.h"
{
}
- virtual bool Show(bool show)
+ virtual bool Show(bool WXUNUSED(show))
{
return false;
}
- virtual bool ShowWithEffect(bool show, wxShowEffect effect, unsigned timeout)
+ virtual bool ShowWithEffect(bool show, wxShowEffect WXUNUSED(effect), unsigned WXUNUSED(timeout))
{
return Show(show);
}
{
}
- virtual bool SetTransparent(wxByte alpha)
+ virtual bool SetTransparent(wxByte WXUNUSED(alpha))
{
return false;
}
- virtual bool SetBackgroundColour(const wxColour& col )
+ virtual bool SetBackgroundColour(const wxColour& WXUNUSED(col) )
{
return false;
}
- virtual void SetExtraStyle( long exStyle )
+ virtual void SetExtraStyle( long WXUNUSED(exStyle) )
{
}
- virtual bool SetBackgroundStyle(wxBackgroundStyle style)
+ virtual bool SetBackgroundStyle(wxBackgroundStyle WXUNUSED(style))
{
return false ;
}
virtual void GetPosition( int &x, int &y ) const = 0;
virtual void GetSize( int &width, int &height ) const = 0;
- virtual bool SetShape(const wxRegion& region)
+ virtual bool SetShape(const wxRegion& WXUNUSED(region))
{
return false;
}