+ bool Read(const wxString& key, wxString *pStr) const;
+ bool Read(const wxString& key, wxString *pStr, const wxString& defVal) const;
+
+ // read a number (long)
+ bool Read(const wxString& key, long *pl) const;
+ bool Read(const wxString& key, long *pl, long defVal) const;
+
+ // read an int (wrapper around `long' version)
+ bool Read(const wxString& key, int *pi) const;
+ bool Read(const wxString& key, int *pi, int defVal) const;
+
+ // read a double
+ bool Read(const wxString& key, double* val) const;
+ bool Read(const wxString& key, double* val, double defVal) const;
+
+ // read a bool
+ bool Read(const wxString& key, bool* val) const;
+ bool Read(const wxString& key, bool* val, bool defVal) const;
+
+#if wxUSE_BASE64
+ // read a binary data block
+ bool Read(const wxString& key, wxMemoryBuffer* data) const
+ { return DoReadBinary(key, data); }
+ // no default version since it does not make sense for binary data
+#endif // wxUSE_BASE64
+
+ // Causes ambiguities in VC++ 6 (at least)
+#if (!defined(__VISUALC__) || __VISUALC__ > 1200)
+ // read other types, for which wxFromString is defined
+ template <typename T>
+ bool Read(const wxString& key, T* value) const
+ {
+ wxString s;
+ if ( !Read(key, &s) )
+ return false;
+ return wxFromString(s, value);
+ }