+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/cursor.h
+// Purpose: wxCursor base header
+// Author: Julian Smart
+// Modified by:
+// Created:
+// Copyright: (c) Julian Smart
+// RCS-ID: $Id$
+// Licence: wxWindows Licence
+/////////////////////////////////////////////////////////////////////////////
+
#ifndef _WX_CURSOR_H_BASE_
#define _WX_CURSOR_H_BASE_
-#if defined(__WXMSW__)
-#include "wx/msw/cursor.h"
+#include "wx/defs.h"
+
+#if defined(__WXPALMOS__)
+ #include "wx/palmos/cursor.h"
+#elif defined(__WXMSW__)
+ #include "wx/msw/cursor.h"
#elif defined(__WXMOTIF__)
-#include "wx/motif/cursor.h"
+ #include "wx/motif/cursor.h"
+#elif defined(__WXGTK20__)
+ #include "wx/gtk/cursor.h"
#elif defined(__WXGTK__)
-#include "wx/gtk/cursor.h"
-#elif defined(__WXQT__)
-#include "wx/qt/cursor.h"
+ #include "wx/gtk1/cursor.h"
+#elif defined(__WXX11__)
+ #include "wx/x11/cursor.h"
+#elif defined(__WXMGL__)
+ #include "wx/mgl/cursor.h"
+#elif defined(__WXDFB__)
+ #include "wx/dfb/cursor.h"
#elif defined(__WXMAC__)
-#include "wx/mac/cursor.h"
+ #include "wx/osx/cursor.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/cursor.h"
#elif defined(__WXPM__)
-#include "wx/os2/cursor.h"
-#elif defined(__WXSTUBS__)
-#include "wx/stubs/cursor.h"
+ #include "wx/os2/cursor.h"
#endif
#include "wx/utils.h"
+
/* This is a small class which can be used by all ports
to temporarily suspend the busy cursor. Useful in modal
dialogs.
+
+ Actually that is not (any longer) quite true.. currently it is
+ only used in wxGTK Dialog::ShowModal() and now uses static
+ wxBusyCursor methods that are only implemented for wxGTK so far.
+ The BusyCursor handling code should probably be implemented in
+ common code somewhere instead of the separate implementations we
+ currently have. Also the name BusyCursorSuspender is a little
+ misleading since it doesn't actually suspend the BusyCursor, just
+ masks one that is already showing.
+ If another call to wxBeginBusyCursor is made while this is active
+ the Busy Cursor will again be shown. But at least now it doesn't
+ interfere with the state of wxIsBusy() -- RL
+
*/
class wxBusyCursorSuspender
{
public:
- wxBusyCursorSuspender()
- {
- m_wasBusy = wxIsBusy();
- if(m_wasBusy)
- wxEndBusyCursor();
- }
- ~wxBusyCursorSuspender()
- {
- if(m_wasBusy)
- wxBeginBusyCursor();
- }
- private:
- bool m_wasBusy;
+ wxBusyCursorSuspender()
+ {
+ if( wxIsBusy() )
+ {
+ wxSetCursor( wxBusyCursor::GetStoredCursor() );
+ }
+ }
+ ~wxBusyCursorSuspender()
+ {
+ if( wxIsBusy() )
+ {
+ wxSetCursor( wxBusyCursor::GetBusyCursor() );
+ }
+ }
};
#endif
// _WX_CURSOR_H_BASE_