+ wxProcessEvent event(m_id, pid, status);
+
+ if ( !ProcessEvent(event) )
+ delete this;
+ //else: the object which processed the event is responsible for deleting
+ // us!
+}
+
+void wxProcess::Detach()
+{
+ // we just detach from the next handler of the chain (i.e. our "parent" -- see ctor)
+ // not also from the previous handler like wxEvtHandler::Unlink() would do:
+
+ if (m_nextHandler)
+ m_nextHandler->SetPreviousHandler(m_previousHandler);
+
+ m_nextHandler = NULL;
+}
+
+// ----------------------------------------------------------------------------
+// process IO redirection
+// ----------------------------------------------------------------------------
+
+#if wxUSE_STREAMS
+
+void wxProcess::SetPipeStreams(wxInputStream *inputSstream,
+ wxOutputStream *outputStream,
+ wxInputStream *errorStream)
+{
+ m_inputStream = inputSstream;
+ m_errorStream = errorStream;
+ m_outputStream = outputStream;
+}
+
+bool wxProcess::IsInputOpened() const
+{
+ return m_inputStream && m_inputStream->GetLastError() != wxSTREAM_EOF;
+}
+
+bool wxProcess::IsInputAvailable() const
+{
+ return m_inputStream && m_inputStream->CanRead();
+}
+
+bool wxProcess::IsErrorAvailable() const
+{
+ return m_errorStream && m_errorStream->CanRead();
+}
+
+#endif // wxUSE_STREAMS
+
+// ----------------------------------------------------------------------------
+// process killing
+// ----------------------------------------------------------------------------
+
+/* static */
+wxKillError wxProcess::Kill(int pid, wxSignal sig, int flags)
+{
+ wxKillError rc;
+ (void)wxKill(pid, sig, &rc, flags);