+ // the usual stuff
+ wxFileName() { Clear(); }
+ wxFileName(const wxFileName& filepath) { Assign(filepath); }
+
+ // from a full filename: if it terminates with a '/', a directory path
+ // is contructed (the name will be empty), otherwise a file name and
+ // extension are extracted from it
+ wxFileName( const wxString& fullpath, wxPathFormat format = wxPATH_NATIVE )
+ { Assign( fullpath, format ); }
+
+ // from a directory name and a file name
+ wxFileName(const wxString& path,
+ const wxString& name,
+ wxPathFormat format = wxPATH_NATIVE)
+ { Assign(path, name, format); }
+
+ // from a volume, directory name, file base name and extension
+ wxFileName(const wxString& volume,
+ const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ wxPathFormat format = wxPATH_NATIVE)
+ { Assign(volume, path, name, ext, format); }
+
+ // from a directory name, file base name and extension
+ wxFileName(const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ wxPathFormat format = wxPATH_NATIVE)
+ { Assign(path, name, ext, format); }
+
+ // the same for delayed initialization
+
+ void Assign(const wxFileName& filepath);
+
+ void Assign(const wxString& fullpath,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ void Assign(const wxString& volume,
+ const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ bool hasExt,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ void Assign(const wxString& volume,
+ const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ wxPathFormat format = wxPATH_NATIVE)
+ { Assign(volume, path, name, ext, !ext.empty(), format); }
+
+ void Assign(const wxString& path,
+ const wxString& name,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ void Assign(const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE);
+
+ // assorted assignment operators
+
+ wxFileName& operator=(const wxFileName& filename)
+ { Assign(filename); return *this; }
+
+ wxFileName& operator=(const wxString& filename)
+ { Assign(filename); return *this; }
+
+ // reset all components to default, uninitialized state
+ void Clear();
+
+ // static pseudo constructors
+ static wxFileName FileName(const wxString& file,
+ wxPathFormat format = wxPATH_NATIVE);
+ static wxFileName DirName(const wxString& dir,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ // file tests
+
+ // is the filename valid at all?
+ bool IsOk() const
+ {
+ // we're fine if we have the path or the name or if we're a root dir
+ return m_dirs.size() != 0 || !m_name.empty() || !m_relative ||
+ !m_ext.empty() || m_hasExt;
+ }
+
+ // does the file with this name exists?
+ bool FileExists() const;
+ static bool FileExists( const wxString &file );
+
+ // does the directory with this name exists?
+ bool DirExists() const;
+ static bool DirExists( const wxString &dir );
+
+ // checks on most common flags for files/directories;
+ // more platform-specific features (like e.g. Unix permissions) are not
+ // available in wxFileName
+
+ bool IsDirWritable() const { return wxIsWritable(GetPath()); }
+ static bool IsDirWritable(const wxString &path) { return wxDirExists(path) && wxIsWritable(path); }
+
+ bool IsDirReadable() const { return wxIsReadable(GetPath()); }
+ static bool IsDirReadable(const wxString &path) { return wxDirExists(path) && wxIsReadable(path); }
+
+ // NOTE: IsDirExecutable() is not present because the meaning of "executable"
+ // directory is very platform-dependent and also not so useful
+
+ bool IsFileWritable() const { return wxIsWritable(GetFullPath()); }
+ static bool IsFileWritable(const wxString &path) { return wxFileExists(path) && wxIsWritable(path); }
+
+ bool IsFileReadable() const { return wxIsReadable(GetFullPath()); }
+ static bool IsFileReadable(const wxString &path) { return wxFileExists(path) && wxIsReadable(path); }
+
+ bool IsFileExecutable() const { return wxIsExecutable(GetFullPath()); }
+ static bool IsFileExecutable(const wxString &path) { return wxFileExists(path) && wxIsExecutable(path); }
+
+
+ // time functions
+#if wxUSE_DATETIME
+ // set the file last access/mod and creation times
+ // (any of the pointers may be NULL)
+ bool SetTimes(const wxDateTime *dtAccess,
+ const wxDateTime *dtMod,
+ const wxDateTime *dtCreate);
+
+ // set the access and modification times to the current moment
+ bool Touch();
+
+ // return the last access, last modification and create times
+ // (any of the pointers may be NULL)
+ bool GetTimes(wxDateTime *dtAccess,
+ wxDateTime *dtMod,
+ wxDateTime *dtCreate) const;