// has more features (backgrounds etc.), but may show redraw artefacts and other
// problems depending on your usage; hence, the default is 'false'.
#define wxMAC_TEXTCONTROL_USE_MLTE wxT("mac.textcontrol-use-mlte")
+ // set this to 'true' if you want editable text controls to have spell checking turned
+ // on by default, you can change this setting individually on a control using MacCheckSpelling
+ #define wxMAC_TEXTCONTROL_USE_SPELL_CHECKER wxT("mac.textcontrol-use-spell-checker")
#endif
#include "wx/control.h"
virtual void MacVisibilityChanged();
virtual void MacEnabledStateChanged();
virtual void MacSuperChangedPosition();
+ virtual void MacCheckSpelling(bool check);
#ifndef __WXMAC_OSX__
virtual void MacControlUserPaneDrawProc(wxInt16 part);
virtual wxSize DoGetBestSize() const;
+ virtual void CreatePeer(const wxString& str, const wxPoint& pos, const wxSize& size, long style );
+
virtual void DoSetValue(const wxString& value, int flags = 0);
bool m_editable;