// when the user clicks mouse outside it or if it loses focus in any other way
// ----------------------------------------------------------------------------
+class WXDLLEXPORT wxPopupWindowHandler;
+class WXDLLEXPORT wxPopupFocusHandler;
+
class WXDLLEXPORT wxPopupTransientWindow : public wxPopupWindow
{
public:
// hide the window
virtual void Dismiss();
+
+
+ virtual bool CanDismiss()
+ { return TRUE; }
// called when a mouse is pressed while the popup is shown: return TRUE
// from here to prevent its normal processing by the popup (which consists