+#endif // wxUSE_CTL3D
+
+ // install wxWidgets window proc for this window
+ SubclassWin(m_hWnd);
+
+ // set up fonts and colours
+ InheritAttributes();
+ if (!m_hasFont)
+ SetFont(GetDefaultAttributes().font);
+
+ // set the size now if no initial size specified
+ SetInitialBestSize(size);
+
+ return true;
+}
+
+// ----------------------------------------------------------------------------
+// various accessors
+// ----------------------------------------------------------------------------
+
+wxBorder wxControl::GetDefaultBorder() const
+{
+ // we want to automatically give controls a sunken style (confusingly,
+ // it may not really mean sunken at all as we map it to WS_EX_CLIENTEDGE
+ // which is not sunken at all under Windows XP -- rather, just the default)
+ return wxBORDER_SUNKEN;
+}
+
+WXDWORD wxControl::MSWGetStyle(long style, WXDWORD *exstyle) const
+{
+ long msStyle = wxWindow::MSWGetStyle(style, exstyle);
+
+ if ( AcceptsFocus() )
+ {
+ msStyle |= WS_TABSTOP;
+ }
+
+ return msStyle;
+}
+
+wxSize wxControl::DoGetBestSize() const
+{
+ return wxSize(DEFAULT_ITEM_WIDTH, DEFAULT_ITEM_HEIGHT);
+}
+
+// This is a helper for all wxControls made with UPDOWN native control.
+// In wxMSW it was only wxSpinCtrl derived from wxSpinButton but in
+// WinCE of Smartphones this happens also for native wxTextCtrl,
+// wxChoice and others.
+wxSize wxControl::GetBestSpinerSize(const bool is_vertical) const
+{
+ // take size according to layout
+ wxSize bestSize(
+#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
+ 0,GetCharHeight()
+#else
+ GetSystemMetrics(is_vertical ? SM_CXVSCROLL : SM_CXHSCROLL),
+ GetSystemMetrics(is_vertical ? SM_CYVSCROLL : SM_CYHSCROLL)
+#endif
+ );
+
+ // correct size as for undocumented MSW variants cases (WinCE and perhaps others)
+ if (bestSize.x==0)
+ bestSize.x = bestSize.y;
+ if (bestSize.y==0)
+ bestSize.y = bestSize.x;
+
+ // double size according to layout
+ if (is_vertical)
+ bestSize.y *= 2;