#include "wx/wxprec.h"
-#include "wx/gdicmn.h"
#include "wx/colour.h"
-IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
-
-// Colour
+#ifndef WX_PRECOMP
+ #include "wx/gdicmn.h"
+#endif
#include "wx/mac/private.h"
-static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green ) ;
+IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
+
+wxColour::wxColour(const RGBColor& col)
+{
+ FromRGBColor((WXCOLORREF *)&col);
+}
+
static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green )
{
- RGBColor* col = (RGBColor*) color ;
+ RGBColor* col = (RGBColor*) color;
col->red = (red << 8) + red;
col->blue = (blue << 8) + blue;
col->green = (green << 8) + green;
m_blue =
m_green = 0;
- wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
+ wxComposeRGBColor( &m_pixel, m_red, m_blue, m_green );
}
-wxColour::wxColour (const wxColour& col)
- : wxObject()
+wxColour::~wxColour ()
{
- m_red = col.m_red;
- m_green = col.m_green;
- m_blue = col.m_blue;
- m_isInit = col.m_isInit;
-
- memcpy( &m_pixel , &col.m_pixel , 6 ) ;
}
-wxColour& wxColour::operator =(const wxColour& col)
+void wxColour::InitRGBA (unsigned char r, unsigned char g, unsigned char b, unsigned char a)
{
- m_red = col.m_red;
- m_green = col.m_green;
- m_blue = col.m_blue;
- m_isInit = col.m_isInit;
-
- memcpy( &m_pixel , &col.m_pixel , 6 ) ;
+ m_red = r;
+ m_green = g;
+ m_blue = b;
+ m_alpha = a ;
+ m_isInit = true;
- return *this;
+ wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green );
}
-void wxColour::InitFromName(const wxString& name)
+void wxColour::FromRGBColor( WXCOLORREF* color )
{
- if ( wxTheColourDatabase )
- {
- wxColour col = wxTheColourDatabase->Find(name);
- if ( col.Ok() )
- {
- *this = col;
- return;
- }
- }
-
- // leave invalid
- Init();
+ RGBColor* col = (RGBColor*) color;
+ memcpy( &m_pixel, color, 6 );
+ m_red = col->red >> 8;
+ m_blue = col->blue >> 8;
+ m_green = col->green >> 8;
}
-wxColour::~wxColour ()
+wxColour& wxColour::operator=(const RGBColor& col)
{
+ FromRGBColor((WXCOLORREF *)&col);
+ return *this;
}
-void wxColour::Set (unsigned char r, unsigned char g, unsigned char b)
+bool wxColour::IsOk() const
{
- m_red = r;
- m_green = g;
- m_blue = b;
- m_isInit = true;
-
- wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
+ return m_isInit;
}
-void wxColour::Set( const WXCOLORREF* color )
-{
- RGBColor* col = (RGBColor*) color ;
- memcpy( &m_pixel , color , 6 ) ;
- m_red = col->red>>8 ;
- m_blue = col->blue>>8 ;
- m_green = col->green>>8 ;
-}