// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
+#include "wx/colour.h"
+
#ifndef WX_PRECOMP
- #include "wx/colour.h"
+ #include "wx/gdicmn.h"
#endif
-#include "wx/gdicmn.h"
#define INCL_GPI
#define INCL_PM
#include<os2.h>
-IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
+IMPLEMENT_DYNAMIC_CLASS(wxColour, wxGDIObject)
// Colour
Init();
} // end of wxColour::wxColour
-wxColour::wxColour (
- unsigned char cRed
-, unsigned char cGreen
-, unsigned char cBlue
-)
-{
- Set(cRed, cGreen, cBlue);
-} // end of wxColour::wxColour
-
-wxColour::wxColour(
- const wxColour& rCol
-)
+wxColour::wxColour( const wxColour& rCol )
{
*this = rCol;
} // end of wxColour::wxColour
-wxColour& wxColour::operator =(
- const wxColour& rCol
-)
+wxColour& wxColour::operator= (const wxColour& rCol)
{
m_cRed = rCol.m_cRed;
m_cGreen = rCol.m_cGreen;
return *this;
} // end of wxColour& wxColour::operator =
-void wxColour::InitFromName(
- const wxString& sCol
-)
-{
- if ( wxTheColourDatabase )
- {
- wxColour col = wxTheColourDatabase->Find(sCol);
- if ( col.Ok() )
- {
- *this = col;
- return;
- }
- }
-
- // leave invalid
- Init();
-
-} // end of wxColour::InitFromName
-
wxColour::~wxColour()
{
} // end of wxColour::~wxColour
-void wxColour::Set(
- unsigned char cRed
-, unsigned char cGreen
-, unsigned char cBlue
-)
+void wxColour::InitRGBA( unsigned char cRed,
+ unsigned char cGreen,
+ unsigned char cBlue,
+ unsigned char WXUNUSED(calpha) )
{
m_cRed = cRed;
m_cGreen = cGreen;