m_strLabel = label;
-#ifdef __WXMAC__
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
// on Mac we use the disclosure triangle
// we need a light gray line above and below, lets approximate with the frame
m_pStaticLine = NULL;
m_pPane->Show(!collapse);
// update button label
-#ifdef __WXMAC__
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
m_pButton->SetOpen( !collapse );
#else
// NB: this must be done after updating our "state"