// Lightweight object returned by wxString::c_str() and implicitly convertible
// to either const char* or const wchar_t*.
-class WXDLLIMPEXP_BASE wxCStrData
+class wxCStrData
{
private:
// Ctors; for internal use by wxString and wxCStrData only
operator const void*() const { return AsChar(); }
// returns buffers that are valid as long as the associated wxString exists
- inline const wxScopedCharBuffer AsCharBuf() const;
- inline const wxScopedWCharBuffer AsWCharBuf() const;
+ const wxScopedCharBuffer AsCharBuf() const
+ {
+ return wxScopedCharBuffer::CreateNonOwned(AsChar());
+ }
+
+ const wxScopedWCharBuffer AsWCharBuf() const
+ {
+ return wxScopedWCharBuffer::CreateNonOwned(AsWChar());
+ }
inline wxString AsString() const;
#ifdef wxNEEDS_WXSTRING_PRINTF_MIXIN
// "non dll-interface class 'wxStringPrintfMixin' used as base interface
// for dll-interface class 'wxString'" -- this is OK in our case
+ #pragma warning (push)
#pragma warning (disable:4275)
#endif
{ return iterator(str(), wxStringOperations::AddToIter(m_cur, -n)); }
private:
- iterator(wxString *str, underlying_iterator ptr)
- : m_cur(ptr), m_node(str, &m_cur) {}
+ iterator(wxString *wxstr, underlying_iterator ptr)
+ : m_cur(ptr), m_node(wxstr, &m_cur) {}
wxString* str() const { return const_cast<wxString*>(m_node.m_str); }
private:
// for internal wxString use only:
- const_iterator(const wxString *str, underlying_iterator ptr)
- : m_cur(ptr), m_node(str, &m_cur) {}
+ const_iterator(const wxString *wxstr, underlying_iterator ptr)
+ : m_cur(ptr), m_node(wxstr, &m_cur) {}
const wxString* str() const { return m_node.m_str; }
// accepting the file names. The return value is always the same, but the
// type differs because a function may either return pointer to the buffer
// directly or have to use intermediate buffer for translation.
+
#if wxUSE_UNICODE
+ // this is an optimization: even though using mb_str(wxConvLibc) does the
+ // same thing (i.e. returns pointer to internal representation as locale is
+ // always an UTF-8 one) in wxUSE_UTF8_LOCALE_ONLY case, we can avoid the
+ // extra checks and the temporary buffer construction by providing a
+ // separate mb_str() overload
#if wxUSE_UTF8_LOCALE_ONLY
const char* mb_str() const { return wx_str(); }
- const wxScopedCharBuffer mb_str(const wxMBConv& conv) const;
-#else
- const wxScopedCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const;
-#endif
+ const wxScopedCharBuffer mb_str(const wxMBConv& conv) const
+ {
+ return AsCharBuf(conv);
+ }
+#else // !wxUSE_UTF8_LOCALE_ONLY
+ const wxScopedCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const
+ {
+ return AsCharBuf(conv);
+ }
+#endif // wxUSE_UTF8_LOCALE_ONLY/!wxUSE_UTF8_LOCALE_ONLY
const wxWX2MBbuf mbc_str() const { return mb_str(*wxConvCurrent); }
#if wxUSE_UNICODE_WCHAR
const wchar_t* wc_str() const { return wx_str(); }
#elif wxUSE_UNICODE_UTF8
- const wxScopedWCharBuffer wc_str() const;
+ const wxScopedWCharBuffer wc_str() const
+ { return AsWCharBuf(wxMBConvStrictUTF8()); }
#endif
// for compatibility with !wxUSE_UNICODE version
const wxWX2WCbuf wc_str(const wxMBConv& WXUNUSED(conv)) const
#endif // wxMBFILES/!wxMBFILES
#else // ANSI
- const wxChar* mb_str() const { return wx_str(); }
+ const char* mb_str() const { return wx_str(); }
// for compatibility with wxUSE_UNICODE version
const char* mb_str(const wxMBConv& WXUNUSED(conv)) const { return wx_str(); }
const wxWX2MBbuf mbc_str() const { return mb_str(); }
-#if wxUSE_WCHAR_T
- const wxScopedWCharBuffer wc_str(const wxMBConv& conv = wxConvLibc) const;
-#endif // wxUSE_WCHAR_T
+ const wxScopedWCharBuffer wc_str(const wxMBConv& conv = wxConvLibc) const
+ { return AsWCharBuf(conv); }
+
const wxScopedCharBuffer fn_str() const
{ return wxConvFile.cWC2WX( wc_str( wxConvLibc ) ); }
#endif // Unicode/ANSI
wxStringImpl m_impl;
// buffers for compatibility conversion from (char*)c_str() and
- // (wchar_t*)c_str():
- // FIXME-UTF8: bechmark various approaches to keeping compatibility buffers
+ // (wchar_t*)c_str(): the pointers returned by these functions should remain
+ // valid until the string itself is modified for compatibility with the
+ // existing code and consistency with std::string::c_str() so returning a
+ // temporary buffer won't do and we need to cache the conversion results
+
+ // TODO-UTF8: benchmark various approaches to keeping compatibility buffers
template<typename T>
struct ConvertedBuffer
{
- ConvertedBuffer() : m_buf(NULL) {}
+ // notice that there is no need to initialize m_len here as it's unused
+ // as long as m_str is NULL
+ ConvertedBuffer() : m_str(NULL) {}
~ConvertedBuffer()
- { free(m_buf); }
+ { free(m_str); }
- operator T*() const { return m_buf; }
+ bool Extend(size_t len)
+ {
+ // add extra 1 for the trailing NUL
+ void * const str = realloc(m_str, sizeof(T)*(len + 1));
+ if ( !str )
+ return false;
+
+ m_str = static_cast<T *>(str);
+ m_len = len;
- ConvertedBuffer& operator=(T *str)
+ return true;
+ }
+
+ const wxScopedCharTypeBuffer<T> AsScopedBuffer() const
{
- free(m_buf);
- m_buf = str;
- return *this;
+ return wxScopedCharTypeBuffer<T>::CreateNonOwned(m_str, m_len);
}
- T *m_buf;
+ T *m_str; // pointer to the string data
+ size_t m_len; // length, not size, i.e. in chars and without last NUL
};
-#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
+
+
+#if wxUSE_UNICODE
+ // common mb_str() and wxCStrData::AsChar() helper: performs the conversion
+ // and returns either m_convertedToChar.m_str (in which case its m_len is
+ // also updated) or NULL if it failed
+ //
+ // there is an important exception: in wxUSE_UNICODE_UTF8 build if conv is a
+ // UTF-8 one, we return m_impl.c_str() directly, without doing any conversion
+ // as optimization and so the caller needs to check for this before using
+ // m_convertedToChar
+ //
+ // NB: AsChar() returns char* in any build, unlike mb_str()
+ const char *AsChar(const wxMBConv& conv) const;
+
+ // mb_str() implementation helper
+ wxScopedCharBuffer AsCharBuf(const wxMBConv& conv) const
+ {
+#if wxUSE_UNICODE_UTF8
+ // avoid conversion if we can
+ if ( conv.IsUTF8() )
+ {
+ return wxScopedCharBuffer::CreateNonOwned(m_impl.c_str(),
+ m_impl.length());
+ }
+#endif // wxUSE_UNICODE_UTF8
+
+ // call this solely in order to fill in m_convertedToChar as AsChar()
+ // updates it as a side effect: this is a bit ugly but it's a completely
+ // internal function so the users of this class shouldn't care or know
+ // about it and doing it like this, i.e. having a separate AsChar(),
+ // allows us to avoid the creation and destruction of a temporary buffer
+ // when using wxCStrData without duplicating any code
+ if ( !AsChar(conv) )
+ {
+ // although it would be probably more correct to return NULL buffer
+ // from here if the conversion fails, a lot of existing code doesn't
+ // expect mb_str() (or wc_str()) to ever return NULL so return an
+ // empty string otherwise to avoid crashes in it
+ //
+ // also, some existing code does check for the conversion success and
+ // so asserting here would be bad too -- even if it does mean that
+ // silently losing data is possible for badly written code
+ return wxScopedCharBuffer::CreateNonOwned("", 0);
+ }
+
+ return m_convertedToChar.AsScopedBuffer();
+ }
+
ConvertedBuffer<char> m_convertedToChar;
-#endif
+#endif // !wxUSE_UNICODE
+
#if !wxUSE_UNICODE_WCHAR
+ // common wc_str() and wxCStrData::AsWChar() helper for both UTF-8 and ANSI
+ // builds: converts the string contents into m_convertedToWChar and returns
+ // NULL if the conversion failed (this can only happen in ANSI build)
+ //
+ // NB: AsWChar() returns wchar_t* in any build, unlike wc_str()
+ const wchar_t *AsWChar(const wxMBConv& conv) const;
+
+ // wc_str() implementation helper
+ wxScopedWCharBuffer AsWCharBuf(const wxMBConv& conv) const
+ {
+ if ( !AsWChar(conv) )
+ return wxScopedWCharBuffer::CreateNonOwned(L"", 0);
+
+ return m_convertedToWChar.AsScopedBuffer();
+ }
+
ConvertedBuffer<wchar_t> m_convertedToWChar;
-#endif
+#endif // !wxUSE_UNICODE_WCHAR
#if wxUSE_UNICODE_UTF8
// FIXME-UTF8: (try to) move this elsewhere (TLS) or solve differently
- // assigning to character pointer to by wxString::interator may
+ // assigning to character pointer to by wxString::iterator may
// change the underlying wxStringImpl iterator, so we have to
// keep track of all iterators and update them as necessary:
struct wxStringIteratorNodeHead
};
#ifdef wxNEEDS_WXSTRING_PRINTF_MIXIN
- #pragma warning (default:4275)
+ #pragma warning (pop)
#endif
// string iterator operators that satisfy STL Random Access Iterator
delete const_cast<wxString*>(m_str); // cast to silence warnings
}
-// simple cases for AsChar() and AsWChar(), the complicated ones are
-// in string.cpp
-#if wxUSE_UNICODE_WCHAR
+// AsChar() and AsWChar() implementations simply forward to wxString methods
+
inline const wchar_t* wxCStrData::AsWChar() const
{
- return m_str->wx_str() + m_offset;
-}
-#endif // wxUSE_UNICODE_WCHAR
+ const wchar_t * const p =
+#if wxUSE_UNICODE_WCHAR
+ m_str->wc_str();
+#elif wxUSE_UNICODE_UTF8
+ m_str->AsWChar(wxMBConvStrictUTF8());
+#else
+ m_str->AsWChar(wxConvLibc);
+#endif
+ // in Unicode build the string always has a valid Unicode representation
+ // and even if a conversion is needed (as in UTF8 case) it can't fail
+ //
+ // but in ANSI build the string contents might be not convertible to
+ // Unicode using the current locale encoding so we do need to check for
+ // errors
#if !wxUSE_UNICODE
-inline const char* wxCStrData::AsChar() const
-{
- return m_str->wx_str() + m_offset;
-}
+ if ( !p )
+ {
+ // if conversion fails, return empty string and not NULL to avoid
+ // crashes in code written with either wxWidgets 2 wxString or
+ // std::string behaviour in mind: neither of them ever returns NULL
+ // from its c_str() and so we shouldn't neither
+ //
+ // notice that the same is done in AsChar() below and
+ // wxString::wc_str() and mb_str() for the same reasons
+ return L"";
+ }
#endif // !wxUSE_UNICODE
-#if wxUSE_UTF8_LOCALE_ONLY
-inline const char* wxCStrData::AsChar() const
-{
- return wxStringOperations::AddToIter(m_str->wx_str(), m_offset);
+ return p + m_offset;
}
-#endif // wxUSE_UTF8_LOCALE_ONLY
-inline const wxScopedCharBuffer wxCStrData::AsCharBuf() const
-{
-#if !wxUSE_UNICODE || wxUSE_UTF8_LOCALE_ONLY
- return wxScopedCharBuffer::CreateNonOwned(AsChar());
-#else
- return AsString().mb_str();
-#endif
-}
-
-inline const wxScopedWCharBuffer wxCStrData::AsWCharBuf() const
+inline const char* wxCStrData::AsChar() const
{
-#if wxUSE_UNICODE_WCHAR
- return wxScopedWCharBuffer::CreateNonOwned(AsWChar());
-#else
- return AsString().wc_str();
-#endif
+#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
+ const char * const p = m_str->AsChar(wxConvLibc);
+ if ( !p )
+ return "";
+#else // !wxUSE_UNICODE || wxUSE_UTF8_LOCALE_ONLY
+ const char * const p = m_str->mb_str();
+#endif // wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
+
+ return p + m_offset;
}
inline wxString wxCStrData::AsString() const