~wxMsgCatalog();
// load the catalog from disk (szDirPrefix corresponds to language)
- bool Load(const wxChar *szDirPrefix, const wxChar *szName);
+ bool Load(const wxChar *szDirPrefix, const wxChar *szName, bool bConvertEncoding = FALSE);
bool IsLoaded() const { return m_pData != NULL; }
// get name of the catalog
const char *StringAtOfs(wxMsgTableEntry *pTable, size_t32 index) const
{ return (const char *)(m_pData + Swap(pTable[index].ofsString)); }
+ // convert encoding to platform native one, if neccessary
+ void ConvertEncoding();
+
// utility functions
// calculate the hash value of given string
static inline size_t32 GetHash(const char *sz);
// search first in prefix/fr/LC_MESSAGES, then in prefix/fr and finally in
// prefix (assuming the language is 'fr')
searchPath << prefix << wxFILE_SEP_PATH << lang << wxFILE_SEP_PATH
- << _T("LC_MESSAGES") << wxPATH_SEP
+ << wxT("LC_MESSAGES") << wxPATH_SEP
<< prefix << wxFILE_SEP_PATH << lang << wxPATH_SEP
<< prefix << wxPATH_SEP;
// then take the current directory
// FIXME it should be the directory of the executable
- searchPath << GetAllMsgCatalogSubdirs(_T("."), lang) << wxPATH_SEP;
+ searchPath << GetAllMsgCatalogSubdirs(wxT("."), lang) << wxPATH_SEP;
// and finally add some standard ones
searchPath
- << GetAllMsgCatalogSubdirs(_T("/usr/share/locale"), lang) << wxPATH_SEP
- << GetAllMsgCatalogSubdirs(_T("/usr/lib/locale"), lang) << wxPATH_SEP
- << GetAllMsgCatalogSubdirs(_T("/usr/local/share/locale"), lang);
+ << GetAllMsgCatalogSubdirs(wxT("/usr/share/locale"), lang) << wxPATH_SEP
+ << GetAllMsgCatalogSubdirs(wxT("/usr/lib/locale"), lang) << wxPATH_SEP
+ << GetAllMsgCatalogSubdirs(wxT("/usr/local/share/locale"), lang);
return searchPath;
}
// open disk file and read in it's contents
-bool wxMsgCatalog::Load(const wxChar *szDirPrefix, const wxChar *szName0)
+bool wxMsgCatalog::Load(const wxChar *szDirPrefix, const wxChar *szName0, bool bConvertEncoding)
{
/* We need to handle locales like de_AT.iso-8859-1
For this we first chop off the .CHARSET specifier and ignore it.
FIXME: UNICODE SUPPORT: must use CHARSET specifier!
*/
wxString szName = szName0;
- if(szName.Find('.') != -1) // contains a dot
- szName = szName.Left(szName.Find('.'));
-
+ if(szName.Find(wxT('.')) != -1) // contains a dot
+ szName = szName.Left(szName.Find(wxT('.')));
+
// FIXME VZ: I forgot the exact meaning of LC_PATH - anyone to remind me?
// KB: search path where to find the mo files, probably : delimited
#if 0
#endif // 0
wxString searchPath = GetFullSearchPath(szDirPrefix);
- const wxChar *sublocale = wxStrchr(szDirPrefix, _T('_'));
+ const wxChar *sublocale = wxStrchr(szDirPrefix, wxT('_'));
if ( sublocale )
{
// also add just base locale name: for things like "fr_BE" (belgium
// (we're using an object because we have several return paths)
NoTransErr noTransErr;
-// Then why do you translate at all? Just use _T() and not _(). RR.
-
- wxLogVerbose(_("looking for catalog '%s' in path '%s'."),
- szName.c_str, searchPath.c_str());
+ wxLogVerbose(wxT("looking for catalog '%s' in path '%s'."),
+ szName.c_str(), searchPath.c_str());
wxString strFullName;
if ( !wxFindFileInPath(&strFullName, searchPath, strFile) ) {
m_pszName = new wxChar[wxStrlen(szName) + 1];
wxStrcpy(m_pszName, szName);
+ if (bConvertEncoding) ConvertEncoding();
+
// everything is fine
return TRUE;
}
size_t32 nIncr = 1 + (nHashVal % (m_nHashSize - 2));
- while ( TRUE ) {
+#if defined(__VISAGECPP__)
+// VA just can't stand while(1) or while(TRUE)
+ bool bOs2var = TRUE;
+ while(bOs2var) {
+#else
+ while (1) {
+#endif
size_t32 nStr = Swap(m_pHashTable[nIndex]);
if ( nStr == 0 )
return NULL;
return NULL;
}
+
+#if wxUSE_GUI
+#include "wx/fontmap.h"
+#include "wx/encconv.h"
+#endif
+
+void wxMsgCatalog::ConvertEncoding()
+{
+#if wxUSE_GUI
+ wxFontEncoding enc;
+
+ // first, find encoding header:
+ const char *hdr = StringAtOfs(m_pOrigTable, 0);
+ if (hdr == NULL) return; // not supported by this catalog, does not have non-fuzzy header
+ if (hdr[0] != 0) return; // ditto
+
+ /* we support catalogs with header (msgid "") that is _not_ marked as "#, fuzzy" (otherwise
+ the string would not be included into compiled catalog) */
+ wxString header(StringAtOfs(m_pTransTable, 0));
+ wxString charset;
+ int pos = header.Find(wxT("Content-Type: text/plain; charset="));
+ if (pos == wxNOT_FOUND)
+ return; // incorrectly filled Content-Type header
+ size_t n = pos + 34; /*strlen("Content-Type: text/plain; charset=")*/
+ while (header[n] != wxT('\n'))
+ charset << header[n++];
+
+ enc = wxTheFontMapper->CharsetToEncoding(charset, FALSE);
+ if ( enc == wxFONTENCODING_SYSTEM )
+ return; // unknown encoding
+
+ wxFontEncodingArray a = wxEncodingConverter::GetPlatformEquivalents(enc);
+ if (a[0] == enc)
+ return; // no conversion needed, locale uses native encoding
+
+ if (a.GetCount() == 0)
+ return; // we don't know common equiv. under this platform
+
+ wxEncodingConverter converter;
+
+ converter.Init(enc, a[0]);
+ for (size_t i = 0; i < m_numStrings; i++)
+ converter.Convert((char*)StringAtOfs(m_pTransTable, i));
+#endif
+}
+
+
// ----------------------------------------------------------------------------
// wxLocale
// ----------------------------------------------------------------------------
bool wxLocale::Init(const wxChar *szName,
const wxChar *szShort,
const wxChar *szLocale,
- bool bLoadDefault)
+ bool bLoadDefault,
+ bool bConvertEncoding)
{
m_strLocale = szName;
m_strShort = szShort;
+ m_bConvertEncoding = bConvertEncoding;
// change current locale (default: same as long name)
if ( szLocale == NULL )
- szLocale = szName;
+ {
+ // the argument to setlocale()
+ szLocale = szShort;
+ }
m_pszOldLocale = wxSetlocale(LC_ALL, szLocale);
if ( m_pszOldLocale == NULL )
wxLogError(_("locale '%s' can not be set."), szLocale);
m_pMsgCat = NULL;
bool bOk = TRUE;
if ( bLoadDefault )
- bOk = AddCatalog(_T("wxstd"));
+ bOk = AddCatalog(wxT("wxstd"));
return bOk;
}
// get the translation of given string in current locale
const wxMB2WXbuf wxLocale::GetString(const wxChar *szOrigString,
- const wxChar *szDomain) const
+ const wxChar *szDomain) const
{
if ( wxIsEmpty(szOrigString) )
return szDomain;
const char *pszTrans = NULL;
+#if wxUSE_UNICODE
const wxWX2MBbuf szOrgString = wxConvCurrent->cWX2MB(szOrigString);
+#else // ANSI
+ #define szOrgString szOrigString
+#endif // Unicode/ANSI
wxMsgCatalog *pMsgCat;
if ( szDomain != NULL ) {
return (wxMB2WXbuf)(szOrigString);
}
else
- return (wxMB2WXbuf)(wxConvCurrent->cMB2WX(pszTrans));
+ {
+ return wxConvertMB2WX(pszTrans); // or preferably wxCSConv(charset).cMB2WX(pszTrans) or something,
+ // a macro similar to wxConvertMB2WX could be written for that
+ }
+
+ #undef szOrgString
}
// find catalog by name in a linked list, return NULL if !found
{
wxMsgCatalog *pMsgCat = new wxMsgCatalog;
- if ( pMsgCat->Load(m_strShort, szDomain) ) {
+ if ( pMsgCat->Load(m_strShort, szDomain, m_bConvertEncoding) ) {
// add it to the head of the list so that in GetString it will
// be searched before the catalogs added earlier
pMsgCat->m_pNext = m_pMsgCat;