#if wxUSE_MENUS
+#include "wx/menu.h"
+
#ifndef WX_PRECOMP
#include "wx/dynarray.h"
#include "wx/control.h" // for FindAccelIndex()
- #include "wx/menu.h"
#include "wx/settings.h"
#include "wx/accel.h"
#include "wx/log.h"
void wxPopupMenuWindow::ChangeCurrent(wxMenuItemIter node)
{
- if ( node != m_nodeCurrent )
+ if ( !m_nodeCurrent || (node != m_nodeCurrent) )
{
wxMenuItemIter nodeOldCurrent = m_nodeCurrent;
// the window (see below)
if ( node )
{
- if ( node != m_nodeCurrent )
+ if ( !m_nodeCurrent || (node != m_nodeCurrent) )
{
ChangeCurrent(node);