#include "wx/statline.h"
+#include "wx/scrolwin.h"
#include "wx/wizard.h"
+#include "wx/dcmemory.h"
// ----------------------------------------------------------------------------
// wxWizardSizer
}
wxWizardPage::wxWizardPage(wxWizard *parent,
- const wxBitmap& bitmap,
- const wxChar *resource)
+ const wxBitmap& bitmap)
{
- Create(parent, bitmap, resource);
+ Create(parent, bitmap);
}
bool wxWizardPage::Create(wxWizard *parent,
- const wxBitmap& bitmap,
- const wxChar *resource)
+ const wxBitmap& bitmap)
{
if ( !wxPanel::Create(parent, wxID_ANY) )
return false;
- if ( resource != NULL )
- {
-#if wxUSE_WX_RESOURCES
-#if 0
- if ( !LoadFromResource(this, resource) )
- {
- wxFAIL_MSG(wxT("wxWizardPage LoadFromResource failed!!!!"));
- }
-#endif
-#endif // wxUSE_RESOURCES
- }
-
m_bitmap = bitmap;
// initially the page is hidden, it's shown only when it becomes current
maxOfMin.IncTo(SiblingSize(child));
}
+ // No longer applicable since we may change sizes when size adaptation is done
+#if 0
#ifdef __WXDEBUG__
if ( m_childSize.IsFullySpecified() && m_childSize != maxOfMin )
{
return m_childSize;
}
#endif // __WXDEBUG__
+#endif
if ( m_owner->m_started )
{
m_started = false;
m_wasModal = false;
m_usingSizer = false;
+ m_bitmapBackgroundColour = *wxWHITE;
+ m_bitmapPlacement = 0;
+ m_bitmapMinimumWidth = 115;
}
bool wxWizard::Create(wxWindow *parent,
return result;
}
+wxWizard::~wxWizard()
+{
+ // normally we don't have to delete this sizer as it's deleted by the
+ // associated window but if we never used it or didn't set it as the window
+ // sizer yet, do delete it manually
+ if ( !m_usingSizer || !m_started )
+ delete m_sizerPage;
+}
+
void wxWizard::AddBitmapRow(wxBoxSizer *mainColumn)
{
m_sizerBmpAndPage = new wxBoxSizer(wxHORIZONTAL);
#if wxUSE_STATBMP
if ( m_bitmap.Ok() )
{
- m_statbmp = new wxStaticBitmap(this, wxID_ANY, m_bitmap);
+ wxSize bitmapSize(wxDefaultSize);
+ if (GetBitmapPlacement())
+ bitmapSize.x = GetMinimumBitmapWidth();
+
+ m_statbmp = new wxStaticBitmap(this, wxID_ANY, m_bitmap, wxDefaultPosition, bitmapSize);
m_sizerBmpAndPage->Add(
m_statbmp,
0, // No horizontal stretching
#if wxUSE_STATBMP
// update the bitmap if:it changed
+ wxBitmap bmp;
if ( m_statbmp )
{
- wxBitmap bmp = m_page->GetBitmap();
+ bmp = m_page->GetBitmap();
if ( !bmp.Ok() )
bmp = m_bitmap;
if ( !bmpPrev.Ok() )
bmpPrev = m_bitmap;
- if ( bmp != bmpPrev )
- m_statbmp->SetBitmap(bmp);
+ if (!GetBitmapPlacement())
+ {
+ if ( !bmp.IsSameAs(bmpPrev) )
+ m_statbmp->SetBitmap(bmp);
+ }
}
#endif // wxUSE_STATBMP
bool hasNext = HasNextPage(m_page);
if ( btnLabelWasNext != hasNext )
{
- m_btnNext->SetLabel(hasNext ? _("&Next >") : _("&Finish"));
+ if ( hasNext )
+ m_btnNext->SetLabel(_("&Next >"));
+ else
+ m_btnNext->SetLabel(_("&Finish"));
}
// nothing to do: the label was already correct
{
m_started = true;
- if ( wxSystemSettings::GetScreenType() > wxSYS_SCREEN_PDA )
- {
- GetSizer()->SetSizeHints(this);
- if ( m_posWizard == wxDefaultPosition )
- CentreOnScreen();
- }
+ DoWizardLayout();
+ }
+
+ if (GetBitmapPlacement() && m_statbmp)
+ {
+ ResizeBitmap(bmp);
+
+ if ( !bmp.IsSameAs(bmpPrev) )
+ m_statbmp->SetBitmap(bmp);
+
+ if (m_usingSizer)
+ m_sizerPage->RecalcSizes();
}
return true;
}
+/// Do fit, and adjust to screen size if necessary
+void wxWizard::DoWizardLayout()
+{
+ if ( wxSystemSettings::GetScreenType() > wxSYS_SCREEN_PDA )
+ {
+ if (CanDoLayoutAdaptation())
+ DoLayoutAdaptation();
+ else
+ GetSizer()->SetSizeHints(this);
+
+ if ( m_posWizard == wxDefaultPosition )
+ CentreOnScreen();
+ }
+
+ SetLayoutAdaptationDone(true);
+}
+
bool wxWizard::RunWizard(wxWizardPage *firstPage)
{
wxCHECK_MSG( firstPage, false, wxT("can't run empty wizard") );
}
}
+void wxWizard::SetBitmap(const wxBitmap& bitmap)
+{
+ m_bitmap = bitmap;
+ if (m_statbmp)
+ m_statbmp->SetBitmap(m_bitmap);
+}
+
// ----------------------------------------------------------------------------
// wxWizardEvent
// ----------------------------------------------------------------------------
m_page = page;
}
+/// Do the adaptation
+bool wxWizard::DoLayoutAdaptation()
+{
+ wxWindowList windows;
+ wxWindowList pages;
+
+ // Make all the pages (that use sizers) scrollable
+ for ( wxSizerItemList::compatibility_iterator node = m_sizerPage->GetChildren().GetFirst(); node; node = node->GetNext() )
+ {
+ wxSizerItem * const item = node->GetData();
+ if ( item->IsWindow() )
+ {
+ wxWizardPage* page = wxDynamicCast(item->GetWindow(), wxWizardPage);
+ if (page)
+ {
+ while (page)
+ {
+ if (!pages.Find(page) && page->GetSizer())
+ {
+ // Create a scrolled window and reparent
+ wxScrolledWindow* scrolledWindow = new wxScrolledWindow(page, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL|wxVSCROLL|wxHSCROLL|wxBORDER_NONE);
+ wxSizer* oldSizer = page->GetSizer();
+
+ wxSizer* newSizer = new wxBoxSizer(wxVERTICAL);
+ newSizer->Add(scrolledWindow,1, wxEXPAND, 0);
+
+ page->SetSizer(newSizer, false /* don't delete the old sizer */);
+
+ scrolledWindow->SetSizer(oldSizer);
+
+ wxStandardDialogLayoutAdapter::DoReparentControls(page, scrolledWindow);
+
+ pages.Append(page);
+ windows.Append(scrolledWindow);
+ }
+ page = page->GetNext();
+ }
+ }
+ }
+ }
+
+ wxStandardDialogLayoutAdapter::DoFitWithScrolling(this, windows);
+
+ SetLayoutAdaptationDone(true);
+
+ return true;
+}
+
+bool wxWizard::ResizeBitmap(wxBitmap& bmp)
+{
+ if (!GetBitmapPlacement())
+ return false;
+
+ if (bmp.Ok())
+ {
+ wxSize pageSize = m_sizerPage->GetSize();
+ if (pageSize == wxSize(0,0))
+ pageSize = GetPageSize();
+ int bitmapWidth = wxMax(bmp.GetWidth(), GetMinimumBitmapWidth());
+ int bitmapHeight = pageSize.y;
+
+ if (!m_statbmp->GetBitmap().Ok() || m_statbmp->GetBitmap().GetHeight() != bitmapHeight)
+ {
+ wxBitmap bitmap(bitmapWidth, bitmapHeight);
+ {
+ wxMemoryDC dc;
+ dc.SelectObject(bitmap);
+ dc.SetBackground(wxBrush(m_bitmapBackgroundColour));
+ dc.Clear();
+
+ if (GetBitmapPlacement() & wxWIZARD_TILE)
+ {
+ TileBitmap(wxRect(0, 0, bitmapWidth, bitmapHeight), dc, bmp);
+ }
+ else
+ {
+ int x, y;
+
+ if (GetBitmapPlacement() & wxWIZARD_HALIGN_LEFT)
+ x = 0;
+ else if (GetBitmapPlacement() & wxWIZARD_HALIGN_RIGHT)
+ x = bitmapWidth - bmp.GetWidth();
+ else
+ x = (bitmapWidth - bmp.GetWidth())/2;
+
+ if (GetBitmapPlacement() & wxWIZARD_VALIGN_TOP)
+ y = 0;
+ else if (GetBitmapPlacement() & wxWIZARD_VALIGN_BOTTOM)
+ y = bitmapHeight - bmp.GetHeight();
+ else
+ y = (bitmapHeight - bmp.GetHeight())/2;
+
+ dc.DrawBitmap(bmp, x, y, true);
+ dc.SelectObject(wxNullBitmap);
+ }
+ }
+
+ bmp = bitmap;
+ }
+ }
+
+ return true;
+}
+
+bool wxWizard::TileBitmap(const wxRect& rect, wxDC& dc, const wxBitmap& bitmap)
+{
+ int w = bitmap.GetWidth();
+ int h = bitmap.GetHeight();
+
+ wxMemoryDC dcMem;
+
+ dcMem.SelectObjectAsSource(bitmap);
+
+ int i, j;
+ for (i = rect.x; i < rect.x + rect.width; i += w)
+ {
+ for (j = rect.y; j < rect.y + rect.height; j+= h)
+ dc.Blit(i, j, bitmap.GetWidth(), bitmap.GetHeight(), & dcMem, 0, 0);
+ }
+ dcMem.SelectObject(wxNullBitmap);
+
+ return true;
+}
+
#endif // wxUSE_WIZARDDLG