#pragma hdrstop
#endif
+#if wxUSE_FONTMAP
+
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/log.h"
// ----------------------------------------------------------------------------
// the config paths we use
+#if wxUSE_CONFIG
static const wxChar* FONTMAPPER_ROOT_PATH = wxT("/wxWindows/FontMapper");
static const wxChar* FONTMAPPER_CHARSET_PATH = wxT("Charsets");
static const wxChar* FONTMAPPER_CHARSET_ALIAS_PATH = wxT("Aliases");
static const wxChar* FONTMAPPER_FONT_FROM_ENCODING_PATH = wxT("Encodings");
static const wxChar* FONTMAPPER_FONT_DONT_ASK = wxT("none");
#endif // wxUSE_GUI
+#endif // wxUSE_CONFIG
// encodings supported by GetEncodingDescription
static wxFontEncoding gs_encodings[] =
{
#if wxUSE_CONFIG
m_config = NULL;
+ m_configIsDummy = FALSE;
#endif // wxUSE_CONFIG
#if wxUSE_GUI
// but will allow us to remember the results of the questions at
// least during this run
m_config = new wxMemoryConfig;
- wxConfig::Set(m_config);
+ m_configIsDummy = TRUE;
+ // VS: we can't call wxConfig::Set(m_config) here because that would
+ // disable automatic wxConfig instance creation if this code was
+ // called before wxApp::OnInit (this happens in wxGTK -- it sets
+ // default wxFont encoding in wxApp::Initialize())
}
}
+ if ( m_configIsDummy && wxConfig::Get(FALSE) != NULL )
+ {
+ // VS: in case we created dummy m_config (see above), we want to switch back
+ // to the real one as soon as one becomes available.
+ m_config = wxConfig::Get(FALSE);
+ m_configIsDummy = FALSE;
+ // FIXME: ideally, we should add keys from dummy config to the real one now,
+ // but it is a low-priority task because typical wxWin application
+ // either doesn't use wxConfig at all or creates wxConfig object in
+ // wxApp::OnInit(), before any real interaction with the user takes
+ // place...
+ }
+
return m_config;
}
#endif // wxUSE_CONFIG
// ask the user
+#if wxUSE_FONTDLG
if ( interactive )
{
wxString title(m_titleDialog);
}
}
//else: we're in non-interactive mode
+#endif // wxUSE_FONTDLG
// now try the default mappings:
wxFontEncodingArray equiv = wxEncodingConverter::GetAllEquivalents(encoding);
}
#endif // wxUSE_GUI
+
+#endif // wxUSE_FONTMAP