#include "wx/defs.h"
-#if wxUSE_STDPATHS
-
#include "wx/string.h"
#include "wx/filefn.h"
+class WXDLLIMPEXP_FWD_BASE wxStandardPaths;
+
// ----------------------------------------------------------------------------
// wxStandardPaths returns the standard locations in the file system
// ----------------------------------------------------------------------------
+// NB: This is always compiled in, wxUSE_STDPATHS=0 only disables native
+// wxStandardPaths class, but a minimal version is always available
class WXDLLIMPEXP_BASE wxStandardPathsBase
{
public:
- // possible resources categorires
+ // possible resources categories
enum ResourceCat
{
// no special category
ResourceCat_Max
};
+ // what should we use to construct paths unique to this application:
+ // (AppInfo_AppName and AppInfo_VendorName can be combined together)
+ enum
+ {
+ AppInfo_None = 0, // nothing
+ AppInfo_AppName = 1, // the application name
+ AppInfo_VendorName = 2 // the vendor name
+ };
+
// return the global standard paths object
- static wxStandardPathsBase& Get();
+ static wxStandardPaths& Get();
+ // return the path (directory+filename) of the running executable or
+ // wxEmptyString if it couldn't be determined.
+ // The path is returned as an absolute path whenever possible.
+ // Default implementation only try to use wxApp->argv[0].
+ virtual wxString GetExecutablePath() const;
// return the directory with system config files:
// /etc under Unix, c:\Documents and Settings\All Users\Application Data
// different under Unix for message catalog category (namely the standard
// prefix/share/locale/lang/LC_MESSAGES)
virtual wxString
- GetLocalizedResourcesDir(const wxChar *lang,
+ GetLocalizedResourcesDir(const wxString& lang,
ResourceCat WXUNUSED(category)
= ResourceCat_None) const
{
// return the "Documents" directory for the current user
//
- // C:\Documents and Settings\username\Documents under Windows,
+ // C:\Documents and Settings\username\My Documents under Windows,
// $HOME under Unix and ~/Documents under Mac
virtual wxString GetDocumentsDir() const;
+ // return the directory for the documents files used by this application:
+ // it's a subdirectory of GetDocumentsDir() constructed using the
+ // application name/vendor if it exists or just GetDocumentsDir() otherwise
+ virtual wxString GetAppDocumentsDir() const;
+
// return the temporary directory for the current user
virtual wxString GetTempDir() const;
+ // ctor for the base class
+ wxStandardPathsBase();
+
// virtual dtor for the base class
virtual ~wxStandardPathsBase();
+ // Information used by AppendAppInfo
+ void UseAppInfo(int info)
+ {
+ m_usedAppInfo = info;
+ }
+
+ bool UsesAppInfo(int info) const { return (m_usedAppInfo & info) != 0; }
+
+
protected:
- // append "/appname" suffix if the app name is set (doesn't append the
- // slash if dir already ends with a slash or dot)
- static wxString AppendAppName(const wxString& dir);
+ // append the path component, with a leading path separator if a
+ // path separator or dot (.) is not already at the end of dir
+ static wxString AppendPathComponent(const wxString& dir, const wxString& component);
+
+ // append application information determined by m_usedAppInfo to dir
+ wxString AppendAppInfo(const wxString& dir) const;
+
+
+ // combination of AppInfo_XXX flags used by AppendAppInfo()
+ int m_usedAppInfo;
};
-#if defined(__WXMSW__)
- #include "wx/msw/stdpaths.h"
-// We want CoreFoundation paths on both CarbonLib and Darwin (for all ports)
-#elif defined(__WXMAC__) || defined(__DARWIN__)
- #include "wx/mac/corefoundation/stdpaths.h"
-#elif defined(__OS2__)
- #include "wx/os2/stdpaths.h"
-#elif defined(__UNIX__)
- #include "wx/unix/stdpaths.h"
-#elif defined(__PALMOS__)
- #include "wx/palmos/stdpaths.h"
-#else
+#if wxUSE_STDPATHS
+ #if defined(__WXMSW__)
+ #include "wx/msw/stdpaths.h"
+ #define wxHAS_NATIVE_STDPATHS
+ // We want CoreFoundation paths on both CarbonLib and Darwin (for all ports)
+ #elif defined(__WXMAC__) || defined(__DARWIN__)
+ #include "wx/osx/core/stdpaths.h"
+ #define wxHAS_NATIVE_STDPATHS
+ #elif defined(__OS2__)
+ #include "wx/os2/stdpaths.h"
+ #define wxHAS_NATIVE_STDPATHS
+ #elif defined(__UNIX__)
+ #include "wx/unix/stdpaths.h"
+ #define wxHAS_NATIVE_STDPATHS
+ #elif defined(__PALMOS__)
+ #include "wx/palmos/stdpaths.h"
+ #define wxHAS_NATIVE_STDPATHS
+ #endif
+#endif
// ----------------------------------------------------------------------------
// Minimal generic implementation
// ----------------------------------------------------------------------------
+// NB: Note that this minimal implementation is compiled in even if
+// wxUSE_STDPATHS=0, so that our code can still use wxStandardPaths.
+
+#ifndef wxHAS_NATIVE_STDPATHS
class WXDLLIMPEXP_BASE wxStandardPaths : public wxStandardPathsBase
{
public:
void SetInstallPrefix(const wxString& prefix) { m_prefix = prefix; }
wxString GetInstallPrefix() const { return m_prefix; }
+
+ virtual wxString GetExecutablePath() const { return m_prefix; }
virtual wxString GetConfigDir() const { return m_prefix; }
virtual wxString GetUserConfigDir() const { return m_prefix; }
virtual wxString GetDataDir() const { return m_prefix; }
private:
wxString m_prefix;
};
-
-#endif
-
-#endif // wxUSE_STDPATHS
+#endif // !wxHAS_NATIVE_STDPATHS
#endif // _WX_STDPATHS_H_