"""DetachPane(self, Window window) -> bool"""
return _aui.AuiManager_DetachPane(*args, **kwargs)
- def ClosePane(*args, **kwargs):
- """ClosePane(self, AuiPaneInfo pane_info)"""
- return _aui.AuiManager_ClosePane(*args, **kwargs)
-
- def MaximizePane(*args, **kwargs):
- """MaximizePane(self, AuiPaneInfo pane_info)"""
- return _aui.AuiManager_MaximizePane(*args, **kwargs)
-
- def RestorePane(*args, **kwargs):
- """RestorePane(self, AuiPaneInfo pane_info)"""
- return _aui.AuiManager_RestorePane(*args, **kwargs)
-
- def RestoreMaximizedPane(*args, **kwargs):
- """RestoreMaximizedPane(self)"""
- return _aui.AuiManager_RestoreMaximizedPane(*args, **kwargs)
+ def Update(*args, **kwargs):
+ """Update(self)"""
+ return _aui.AuiManager_Update(*args, **kwargs)
def SavePaneInfo(*args, **kwargs):
"""SavePaneInfo(self, AuiPaneInfo pane) -> String"""
"""LoadPerspective(self, String perspective, bool update=True) -> bool"""
return _aui.AuiManager_LoadPerspective(*args, **kwargs)
- def Update(*args, **kwargs):
- """Update(self)"""
- return _aui.AuiManager_Update(*args, **kwargs)
+ def SetDockSizeConstraint(*args, **kwargs):
+ """SetDockSizeConstraint(self, double width_pct, double height_pct)"""
+ return _aui.AuiManager_SetDockSizeConstraint(*args, **kwargs)
+
+ def GetDockSizeConstraint(*args, **kwargs):
+ """GetDockSizeConstraint(self, double width_pct, double height_pct)"""
+ return _aui.AuiManager_GetDockSizeConstraint(*args, **kwargs)
+
+ def ClosePane(*args, **kwargs):
+ """ClosePane(self, AuiPaneInfo pane_info)"""
+ return _aui.AuiManager_ClosePane(*args, **kwargs)
+
+ def MaximizePane(*args, **kwargs):
+ """MaximizePane(self, AuiPaneInfo pane_info)"""
+ return _aui.AuiManager_MaximizePane(*args, **kwargs)
+
+ def RestorePane(*args, **kwargs):
+ """RestorePane(self, AuiPaneInfo pane_info)"""
+ return _aui.AuiManager_RestorePane(*args, **kwargs)
+
+ def RestoreMaximizedPane(*args, **kwargs):
+ """RestoreMaximizedPane(self)"""
+ return _aui.AuiManager_RestoreMaximizedPane(*args, **kwargs)
def CreateFloatingFrame(*args, **kwargs):
"""CreateFloatingFrame(self, Window parent, AuiPaneInfo p) -> AuiFloatingFrame"""
return _aui.AuiManager_CreateFloatingFrame(*args, **kwargs)
+ def StartPaneDrag(*args, **kwargs):
+ """StartPaneDrag(self, Window pane_window, Point offset)"""
+ return _aui.AuiManager_StartPaneDrag(*args, **kwargs)
+
def CalculateHintRect(*args, **kwargs):
"""CalculateHintRect(self, Window pane_window, Point pt, Point offset) -> Rect"""
return _aui.AuiManager_CalculateHintRect(*args, **kwargs)
__del__ = lambda self : None;
_aui.AuiPaneButton_swigregister(AuiPaneButton)
-wxEVT_AUI_PANEBUTTON = _aui.wxEVT_AUI_PANEBUTTON
-wxEVT_AUI_PANECLOSE = _aui.wxEVT_AUI_PANECLOSE
-wxEVT_AUI_PANEMAXIMIZE = _aui.wxEVT_AUI_PANEMAXIMIZE
-wxEVT_AUI_PANERESTORE = _aui.wxEVT_AUI_PANERESTORE
+wxEVT_AUI_PANE_BUTTON = _aui.wxEVT_AUI_PANE_BUTTON
+wxEVT_AUI_PANE_CLOSE = _aui.wxEVT_AUI_PANE_CLOSE
+wxEVT_AUI_PANE_MAXIMIZE = _aui.wxEVT_AUI_PANE_MAXIMIZE
+wxEVT_AUI_PANE_RESTORE = _aui.wxEVT_AUI_PANE_RESTORE
wxEVT_AUI_RENDER = _aui.wxEVT_AUI_RENDER
-wxEVT_AUI_FINDMANAGER = _aui.wxEVT_AUI_FINDMANAGER
-EVT_AUI_PANEBUTTON = wx.PyEventBinder( wxEVT_AUI_PANEBUTTON )
-EVT_AUI_PANECLOSE = wx.PyEventBinder( wxEVT_AUI_PANECLOSE )
-EVT_AUI_PANEMAXIMIZE = wx.PyEventBinder( wxEVT_AUI_PANEMAXIMIZE )
-EVT_AUI_PANERESTORE = wx.PyEventBinder( wxEVT_AUI_PANERESTORE )
+wxEVT_AUI_FIND_MANAGER = _aui.wxEVT_AUI_FIND_MANAGER
+EVT_AUI_PANE_BUTTON = wx.PyEventBinder( wxEVT_AUI_PANE_BUTTON )
+EVT_AUI_PANE_CLOSE = wx.PyEventBinder( wxEVT_AUI_PANE_CLOSE )
+EVT_AUI_PANE_MAXIMIZE = wx.PyEventBinder( wxEVT_AUI_PANE_MAXIMIZE )
+EVT_AUI_PANE_RESTORE = wx.PyEventBinder( wxEVT_AUI_PANE_RESTORE )
EVT_AUI_RENDER = wx.PyEventBinder( wxEVT_AUI_RENDER )
-EVT_AUI_FINDMANAGER = wx.PyEventBinder( wxEVT_AUI_FINDMANAGER )
+EVT_AUI_FIND_MANAGER = wx.PyEventBinder( wxEVT_AUI_FIND_MANAGER )
class AuiDockArt(object):
"""Proxy of C++ AuiDockArt class"""