#pragma implementation "scrolwin.h"
#endif
+#ifdef __VMS
+#define XtDisplay XTDISPLAY
+#endif
+
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
m_targetWindow = this;
- // we need wxWANTS_CHARS to process arrows ourselves
- return wxPanel::Create(parent, id, pos, size, style | wxWANTS_CHARS, name);
+ bool ok = wxPanel::Create(parent, id, pos, size, style, name);
+
+#ifdef __WXMSW__
+ // we need to process arrows ourselves for scrolling
+ m_lDlgCode |= DLGC_WANTARROWS;
+#endif // __WXMSW__
+
+ return ok;
}
wxScrolledWindow::~wxScrolledWindow()
int w, h;
m_targetWindow->GetClientSize(&w, &h);
- if (x_pos != -1)
+ if ((x_pos != -1) && (m_xScrollPixelsPerLine))
{
int old_x = m_xScrollPosition;
m_xScrollPosition = x_pos;
m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
m_xScrollPosition = wxMax( 0, m_xScrollPosition );
- if (old_x == m_xScrollPosition) return;
-
- m_targetWindow->SetScrollPos( wxHORIZONTAL, m_xScrollPosition, TRUE );
- m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0 );
+ if (old_x != m_xScrollPosition) {
+ m_targetWindow->SetScrollPos( wxHORIZONTAL, m_xScrollPosition, TRUE );
+ m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0 );
+ }
}
- if (y_pos != -1)
+ if ((y_pos != -1) && (m_yScrollPixelsPerLine))
{
int old_y = m_yScrollPosition;
m_yScrollPosition = y_pos;
m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
m_yScrollPosition = wxMax( 0, m_yScrollPosition );
- if (old_y == m_yScrollPosition) return;
-
- m_targetWindow->SetScrollPos( wxVERTICAL, m_yScrollPosition, TRUE );
- m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine );
+ if (old_y != m_yScrollPosition) {
+ m_targetWindow->SetScrollPos( wxVERTICAL, m_yScrollPosition, TRUE );
+ m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine );
+ }
}
#ifdef __WXMAC__
if( m_xScrollPixelsPerLine )
{
clix /= m_xScrollPixelsPerLine;
- szx /= m_xScrollPixelsPerLine;
+ szx /= m_xScrollPixelsPerLine;
}
else
{
clix = 0;
- szx = -1;
+ szx = -1;
}
if( m_yScrollPixelsPerLine )
{
else
{
cliy = 0;
- szy = -1;
+ szy = -1;
}
int dsty;