size_t uiCount = m_aItems.Count();
while ( uiCount-- != 0 ) {
delete m_aItems[uiCount];
size_t uiCount = m_aItems.Count();
while ( uiCount-- != 0 ) {
delete m_aItems[uiCount];
- ::HandleControlKey( (ControlHandle) m_macControl , keycode , keychar , ev->modifiers ) ;
+ // default handling
+ event.Skip() ;
+// ::HandleControlKey( (ControlHandle) m_macControl , keycode , keychar , ev->modifiers ) ;