- // if 1BPP_BW then just 0 and 255 then exit
- if (( i > 0) && (format == wxBMP_1BPP_BW)) i = 255;
- rgbquad[i*4] = rgbquad[i*4+1] = rgbquad[i*4+2] = (wxUint8)i;
+ // if 1BPP_BW then the value should be either 0 or 255
+ wxUint8 c = (wxUint8)((i > 0) && (format == wxBMP_1BPP_BW) ? 255 : i);
+
+ rgbquad[i*4] =
+ rgbquad[i*4+1] =
+ rgbquad[i*4+2] = c;