]> git.saurik.com Git - wxWidgets.git/blobdiff - src/osx/cocoa/bmpbuttn.mm
organizing code, adding offset correction for update region when non native control...
[wxWidgets.git] / src / osx / cocoa / bmpbuttn.mm
index d3c0092ba0ad296c5ae12d13f3bfc4daf928226b..bc9a26325d1e6ef3a80317695d066601220dfcf8 100644 (file)
@@ -9,54 +9,4 @@
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#include "wx/wxprec.h"
-
-#if wxUSE_BMPBUTTON
-
-#include "wx/bmpbuttn.h"
-#include "wx/image.h"
-
-#ifndef WX_PRECOMP
-    #include "wx/dcmemory.h"
-#endif
-
-#include "wx/osx/private.h"
-
-wxWidgetImplType* wxWidgetImpl::CreateBitmapButton( wxWindowMac* wxpeer,
-                                    wxWindowMac* WXUNUSED(parent),
-                                    wxWindowID WXUNUSED(id),
-                                    const wxBitmap& bitmap,
-                                    const wxPoint& pos,
-                                    const wxSize& size,
-                                    long style,
-                                    long WXUNUSED(extraStyle))
-{
-    NSRect r = wxOSXGetFrameForControl( wxpeer, pos , size ) ;
-    wxNSButton* v = [[wxNSButton alloc] initWithFrame:r];
-
-    // trying to get as close as possible to flags
-    if ( style & wxBORDER_NONE )
-    {
-        [v setBezelStyle:NSShadowlessSquareBezelStyle];
-        [v setBordered:NO]; 
-    }
-    else
-    {
-        // see trac #11128 for a thorough discussion
-        if ( (style & wxBORDER_MASK) == wxBORDER_RAISED )
-            [v setBezelStyle:NSRegularSquareBezelStyle];
-        else if ( (style & wxBORDER_MASK) == wxBORDER_SUNKEN )
-            [v setBezelStyle:NSSmallSquareBezelStyle];
-        else
-            [v setBezelStyle:NSShadowlessSquareBezelStyle];
-    }
-
-    if (bitmap.Ok())
-        [v setImage:bitmap.GetNSImage() ];
-
-    [v setButtonType:NSMomentaryPushInButton];
-    wxWidgetCocoaImpl* c = new wxWidgetCocoaImpl( wxpeer, v );
-    return c;
-}
-
-#endif
+// everything is done in button.mm now
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