]> git.saurik.com Git - wxWidgets.git/blobdiff - wxPython/wx/lib/splashscreen.py
move wxPython to new trunk
[wxWidgets.git] / wxPython / wx / lib / splashscreen.py
diff --git a/wxPython/wx/lib/splashscreen.py b/wxPython/wx/lib/splashscreen.py
deleted file mode 100644 (file)
index e23dc1b..0000000
+++ /dev/null
@@ -1,132 +0,0 @@
-#----------------------------------------------------------------------
-# Name:        wxPython.lib.splashscreen
-# Purpose:     A simple frame that can display a bitmap and closes itself
-#              after a specified timeout or a mouse click.
-#
-# Author:      Mike Fletcher, Robin Dunn
-#
-# Created:     19-Nov-1999
-# RCS-ID:      $Id$
-# Copyright:   (c) 1999 by Total Control Software
-# Licence:     wxWindows license
-#----------------------------------------------------------------------
-# 12/11/2003 - Jeff Grimmett (grimmtooth@softhome.net)
-#
-# o 2.5 compatability update.
-# o Untested.
-#
-
-"""
-A Splash Screen implemented in Python.
-
-NOTE: Now that wxWindows has a wxSplashScrren class and it is wrapped
-in wxPython this class is deprecated.  See the docs for more details.
-"""
-
-import  warnings
-import  wx
-
-warningmsg = r"""\
-
-#####################################################\
-# THIS MODULE IS NOW DEPRECATED                      |
-#                                                    |
-# The core wx library now contains an implementation |
-# of the 'real' wx.SpashScreen.                      |
-#####################################################/
-
-"""
-
-warnings.warn(warningmsg, DeprecationWarning, stacklevel=2)
-
-
-#----------------------------------------------------------------------
-
-class SplashScreen(wx.Frame):
-    def __init__(self, parent, ID=-1, title="SplashScreen",
-                 style=wx.SIMPLE_BORDER|wx.STAY_ON_TOP,
-                 duration=1500, bitmapfile="bitmaps/splashscreen.bmp",
-                 callback = None):
-        '''
-        parent, ID, title, style -- see wx.Frame
-        duration -- milliseconds to display the splash screen
-        bitmapfile -- absolute or relative pathname to image file
-        callback -- if specified, is called when timer completes, callback is
-                    responsible for closing the splash screen
-        '''
-        ### Loading bitmap
-        self.bitmap = bmp = wx.Image(bitmapfile, wx.BITMAP_TYPE_ANY).ConvertToBitmap()
-
-        ### Determine size of bitmap to size window...
-        size = (bmp.GetWidth(), bmp.GetHeight())
-
-        # size of screen
-        width = wx.SystemSettings_GetMetric(wx.SYS_SCREEN_X)
-        height = wx.SystemSettings_GetMetric(wx.SYS_SCREEN_Y)
-        pos = ((width-size[0])/2, (height-size[1])/2)
-
-        # check for overflow...
-        if pos[0] < 0:
-            size = (wx.SystemSettings_GetSystemMetric(wx.SYS_SCREEN_X), size[1])
-        if pos[1] < 0:
-            size = (size[0], wx.SystemSettings_GetSystemMetric(wx.SYS_SCREEN_Y))
-
-        wx.Frame.__init__(self, parent, ID, title, pos, size, style)
-        self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseClick)
-        self.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
-        self.Bind(wx.EVT_PAINT, self.OnPaint)
-        self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBG)
-
-        self.Show(True)
-
-
-        class SplashTimer(wx.Timer):
-            def __init__(self, targetFunction):
-                self.Notify = targetFunction
-                wx.Timer.__init__(self)
-
-        if callback is None:
-            callback = self.OnSplashExitDefault
-
-        self.timer = SplashTimer(callback)
-        self.timer.Start(duration, 1) # one-shot only
-
-    def OnPaint(self, event):
-        dc = wx.PaintDC(self)
-        dc.DrawBitmap(self.bitmap, 0,0, False)
-
-    def OnEraseBG(self, event):
-        pass
-
-    def OnSplashExitDefault(self, event=None):
-        self.Close(True)
-
-    def OnCloseWindow(self, event=None):
-        self.Show(False)
-        self.timer.Stop()
-        del self.timer
-        self.Destroy()
-
-    def OnMouseClick(self, event):
-        self.timer.Notify()
-
-#----------------------------------------------------------------------
-
-
-if __name__ == "__main__":
-    class DemoApp(wx.App):
-        def OnInit(self):
-            wx.InitAllImageHandlers()
-            self.splash = SplashScreen(None, bitmapfile="splashscreen.jpg", callback=self.OnSplashExit)
-            self.splash.Show(True)
-            self.SetTopWindow(self.splash)
-            return True
-        def OnSplashExit(self, event=None):
-            print "Yay! Application callback worked!"
-            self.splash.Close(True)
-            del self.splash
-            ### Build working windows here...
-    def test(sceneGraph=None):
-        app = DemoApp(0)
-        app.MainLoop()
-    test()