/////////////////////////////////////////////////////////////////////////////
-// Name: image.h
+// Name: wx/image.h
// Purpose: wxImage class
// Author: Robert Roebling
// RCS-ID: $Id$
#define _WX_IMAGE_H_
#include "wx/defs.h"
+
+#if wxUSE_IMAGE
+
#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdicmn.h"
# include "wx/stream.h"
#endif
-#if wxUSE_IMAGE
-
// on some systems (Unixware 7.x) index is defined as a macro in the headers
// which breaks the compilation below
#undef index
wxIMAGE_RESOLUTION_CM = 2
};
+// Constants for wxImage::Scale() for determining the level of quality
+enum
+{
+ wxIMAGE_QUALITY_NORMAL = 0,
+ wxIMAGE_QUALITY_HIGH = 1
+};
+
// alpha channel values: fully transparent, default threshold separating
// transparent pixels from opaque for a few functions dealing with alpha and
// fully opaque
class WXDLLEXPORT wxImage;
class WXDLLEXPORT wxPalette;
+//-----------------------------------------------------------------------------
+// wxVariant support
+//-----------------------------------------------------------------------------
+
+#if wxUSE_VARIANT
+#include "wx/variant.h"
+DECLARE_VARIANT_OBJECT_EXPORTED(wxImage,WXDLLEXPORT)
+#endif
+
//-----------------------------------------------------------------------------
// wxImageHandler
//-----------------------------------------------------------------------------
wxImage( wxInputStream& stream, const wxString& mimetype, int index = -1 );
#endif // wxUSE_STREAMS
- wxImage( const wxImage& image );
- wxImage( const wxImage* image );
-
bool Create( int width, int height, bool clear = true );
bool Create( int width, int height, unsigned char* data, bool static_data = false );
bool Create( int width, int height, unsigned char* data, unsigned char* alpha, bool static_data = false );
void Paste( const wxImage &image, int x, int y );
// return the new image with size width*height
- wxImage Scale( int width, int height ) const;
+ wxImage Scale( int width, int height, int quality = wxIMAGE_QUALITY_NORMAL ) const;
+
+ // box averager and bicubic filters for up/down sampling
+ wxImage ResampleBox(int width, int height) const;
+ wxImage ResampleBicubic(int width, int height) const;
+
+ // blur the image according to the specified pixel radius
+ wxImage Blur(int radius);
+ wxImage BlurHorizontal(int radius);
+ wxImage BlurVertical(int radius);
wxImage ShrinkBy( int xFactor , int yFactor ) const ;
// rescales the image in place
- wxImage& Rescale( int width, int height ) { return *this = Scale(width, height); }
+ wxImage& Rescale( int width, int height, int quality = wxIMAGE_QUALITY_NORMAL ) { return *this = Scale(width, height, quality); }
// resizes the image in place
wxImage& Resize( const wxSize& size, const wxPoint& pos,
// -1.0..1.0 where -1.0 is -360 degrees and 1.0 is 360 degrees
void RotateHue(double angle);
- wxImage& operator = (const wxImage& image)
- {
- if ( (*this) != image )
- Ref(image);
- return *this;
- }
-
bool operator == (const wxImage& image) const
{ return m_refData == image.m_refData; }
bool operator != (const wxImage& image) const
// note that index must be multiplied by 3 when using it with RGB array
long XYToIndex(int x, int y) const;
+ virtual wxObjectRefData* CreateRefData() const;
+ virtual wxObjectRefData* CloneRefData(const wxObjectRefData* data) const;
+
private:
friend class WXDLLEXPORT wxImageHandler;
#endif
// _WX_IMAGE_H_
-