// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/dc.h"
#include "wx/utils.h"
#include "wx/settings.h"
+#include "wx/hashmap.h"
#include "wx/log.h"
#include <string.h>
#ifdef __WXMSW__
-#include <windows.h>
+#include "wx/msw/wrapwin.h"
#endif
#ifdef __WXMOTIF__
#endif
#endif
-IMPLEMENT_CLASS(wxColourDatabase, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxFontList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxPenList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxBrushList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxBitmapList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxResourceCache, wxList)
+#ifdef __WXX11__
+#include "X11/Xlib.h"
+#endif
+
+#ifdef __WXMAC__
+#include "wx/mac/private.h"
+#include "wx/mac/uma.h"
+#endif
IMPLEMENT_ABSTRACT_CLASS(wxDCBase, wxObject)
return wxRect(x1, y1, x2-x1, y2-y1);
}
+wxRect& wxRect::Inflate(wxCoord dx, wxCoord dy)
+{
+ x -= dx;
+ y -= dy;
+ width += 2*dx;
+ height += 2*dy;
+
+ // check that we didn't make the rectangle invalid by accident (you almost
+ // never want to have negative coords and never want negative size)
+ if ( x < 0 )
+ x = 0;
+ if ( y < 0 )
+ y = 0;
+
+ // what else can we do?
+ if ( width < 0 )
+ width = 0;
+ if ( height < 0 )
+ height = 0;
+
+ return *this;
+}
+
bool wxRect::Inside(int cx, int cy) const
{
return ( (cx >= x) && (cy >= y)
);
}
-wxColourDatabase::wxColourDatabase (int type) : wxList (type)
+wxRect& wxRect::Intersect(const wxRect& rect)
+{
+ int x2 = GetRight(),
+ y2 = GetBottom();
+
+ if ( x < rect.x )
+ x = rect.x;
+ if ( y < rect.y )
+ y = rect.y;
+ if ( x2 > rect.GetRight() )
+ x2 = rect.GetRight();
+ if ( y2 > rect.GetBottom() )
+ y2 = rect.GetBottom();
+
+ width = x2 - x + 1;
+ height = y2 - y + 1;
+
+ if ( width <= 0 || height <= 0 )
+ {
+ width =
+ height = 0;
+ }
+
+ return *this;
+}
+
+bool wxRect::Intersects(const wxRect& rect) const
+{
+ wxRect r = Intersect(rect);
+
+ // if there is no intersection, both width and height are 0
+ return r.width != 0;
+}
+
+WX_DECLARE_STRING_HASH_MAP( wxColour*, wxStringToColourHashMap );
+
+wxColourDatabase::wxColourDatabase ()
{
+ m_map = new wxStringToColourHashMap;
}
wxColourDatabase::~wxColourDatabase ()
{
- // Cleanup Colour allocated in Initialize()
- wxNode *node = First ();
- while (node)
- {
- wxColour *col = (wxColour *) node->Data ();
- wxNode *next = node->Next ();
- delete col;
- node = next;
- }
+ WX_CLEAR_HASH_MAP(wxStringToColourHashMap, *m_map);
+
+ delete m_map;
+ m_map = NULL;
#ifdef __WXPM__
delete [] m_palTable;
#endif
{wxT("WHITE"), 255, 255, 255},
{wxT("YELLOW"), 255, 255, 0},
{wxT("YELLOW GREEN"), 153, 204, 50},
- {wxT("MEDIUM GOLDENROD"), 234, 234, 173},
- {wxT("MEDIUM FOREST GREEN"), 107, 142, 35},
- {wxT("LIGHT MAGENTA"), 255, 0, 255},
- {wxT("MEDIUM GREY"), 100, 100, 100},
+ {wxT("YELLOW GREEN"), 153, 204, 50}
};
size_t n;
for ( n = 0; n < WXSIZEOF(wxColourTable); n++ )
{
const wxColourDesc& cc = wxColourTable[n];
- Append(cc.name, new wxColour(cc.r,cc.g,cc.b));
+ AddColour(cc.name, new wxColour(cc.r,cc.g,cc.b));
}
#ifdef __WXPM__
m_palTable = new long[n];
*/
wxColour *wxColourDatabase::FindColour(const wxString& colour)
+{
+ return FindColour(colour, true);
+}
+
+wxColour *wxColourDatabase::FindColourNoAdd(const wxString& colour) const
+{
+ return ((wxColourDatabase*)this)->FindColour(colour, false);
+}
+
+void wxColourDatabase::AddColour (const wxString& name, wxColour* colour)
+{
+ wxString colName = name;
+ colName.MakeUpper();
+ wxString colName2 = colName;
+ if ( !colName2.Replace(_T("GRAY"), _T("GREY")) )
+ colName2.clear();
+
+ wxStringToColourHashMap::iterator it = m_map->find(colName);
+ if ( it == m_map->end() )
+ it = m_map->find(colName2);
+ if ( it != m_map->end() )
+ {
+ delete it->second;
+ it->second = colour;
+ }
+
+ (*m_map)[name] = colour;
+}
+
+wxColour *wxColourDatabase::FindColour(const wxString& colour, bool add)
{
// VZ: make the comparaison case insensitive and also match both grey and
// gray
if ( !colName2.Replace(_T("GRAY"), _T("GREY")) )
colName2.clear();
- wxNode *node = First();
- while ( node )
- {
- const wxChar *key = node->GetKeyString();
- if ( colName == key || colName2 == key )
- {
- return (wxColour *)node->Data();
- }
+ wxStringToColourHashMap::iterator it = m_map->find(colName);
+ if ( it == m_map->end() )
+ it = m_map->find(colName2);
+ if ( it != m_map->end() )
+ return it->second;
- node = node->Next();
- }
+ if ( !add )
+ return NULL;
#ifdef __WXMSW__
return NULL;
#ifdef __WXPM__
return NULL;
#endif
+#ifdef __WXMGL__
+ return NULL;
+#endif
// TODO for other implementations. This should really go into
// platform-specific directories.
#ifdef __WXMAC__
return NULL;
#endif
+#ifdef __WXCOCOA__
+ return NULL;
+#endif
#ifdef __WXSTUBS__
return NULL;
#endif
#ifdef __WXGTK__
wxColour *col = new wxColour( colour );
- if (!(col->Ok())) {
+ if (!(col->Ok()))
+ {
delete col;
return (wxColour *) NULL;
}
- Append( colour, col );
+ AddColour(colour, col);
return col;
#endif
#ifdef __WXMOTIF__
Display *display = XtDisplay((Widget) wxTheApp->GetTopLevelWidget()) ;
#endif
-#ifdef __XVIEW__
- Xv_Screen screen = xv_get(xview_server, SERVER_NTH_SCREEN, 0);
- Xv_opaque root_window = xv_get(screen, XV_ROOT);
- Display *display = (Display *)xv_get(root_window, XV_DISPLAY);
+#ifdef __WXX11__
+ Display* display = (Display*) wxGetDisplay();
#endif
-
/* MATTHEW: [4] Use wxGetMainColormap */
- if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour,&xcolour))
+ if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour.ToAscii() ,&xcolour))
return NULL;
+#if wxUSE_NANOX
+ unsigned char r = (unsigned char)(xcolour.red);
+ unsigned char g = (unsigned char)(xcolour.green);
+ unsigned char b = (unsigned char)(xcolour.blue);
+#else
unsigned char r = (unsigned char)(xcolour.red >> 8);
unsigned char g = (unsigned char)(xcolour.green >> 8);
unsigned char b = (unsigned char)(xcolour.blue >> 8);
+#endif
wxColour *col = new wxColour(r, g, b);
- Append(colour, col);
+ AddColour(colour, col);
return col;
#endif // __X__
wxString wxColourDatabase::FindName (const wxColour& colour) const
{
- wxString name;
-
unsigned char red = colour.Red ();
unsigned char green = colour.Green ();
unsigned char blue = colour.Blue ();
- for (wxNode * node = First (); node; node = node->Next ())
+ typedef wxStringToColourHashMap::iterator iterator;
+
+ for (iterator it = m_map->begin(), en = m_map->end(); it != en; ++it )
{
- wxColour *col = (wxColour *) node->Data ();
+ wxColour *col = it->second;
if (col->Red () == red && col->Green () == green && col->Blue () == blue)
- {
- const wxChar *found = node->GetKeyString();
- if ( found )
- {
- name = found;
-
- break;
- }
- }
+ return it->first;
}
- return name;
+ return wxEmptyString;
}
-void wxInitializeStockLists () {
- wxTheBrushList = new wxBrushList;
- wxThePenList = new wxPenList;
- wxTheFontList = new wxFontList;
- wxTheBitmapList = new wxBitmapList;
+void wxInitializeStockLists()
+{
+ wxTheColourDatabase = new wxColourDatabase;
+ wxTheColourDatabase->Initialize();
+
+ wxTheBrushList = new wxBrushList;
+ wxThePenList = new wxPenList;
+ wxTheFontList = new wxFontList;
+ wxTheBitmapList = new wxBitmapList;
}
void wxInitializeStockObjects ()
#else
#endif
*/
-#if defined(__WXPM__) || defined(__WXMAC__)
+#if defined(__WXMAC__)
+ int sizeFont = 12;
+
+ Str255 fontName ;
+ SInt16 fontSize ;
+ Style fontStyle ;
+
+ GetThemeFont(kThemeSystemFont , GetApplicationScript() , fontName , &fontSize , &fontStyle ) ;
+ sizeFont = fontSize ;
+ wxSWISS_FONT = new wxFont (fontSize, wxSWISS, wxNORMAL, wxNORMAL , false , wxMacMakeStringFromPascal(fontName) );
+#elif defined(__WXPM__)
static const int sizeFont = 12;
- wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL);
#else
- wxNORMAL_FONT = new wxFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ wxNORMAL_FONT = new wxFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
static const int sizeFont = wxNORMAL_FONT->GetPointSize();
#endif
+#if defined(__WXPM__)
+ /*
+ // Basic OS/2 has a fairly limited number of fonts and these are as good
+ // as I can do to get something that looks halfway "wx" normal
+ */
+ wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxBOLD);
+ wxSMALL_FONT = new wxFont (sizeFont - 4, wxSWISS, wxNORMAL, wxNORMAL); /* Helv */
+ wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
+ wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL); /* Helv */
+#elif defined(__WXMAC__)
+ wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL);
+ wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
+ GetThemeFont(kThemeSmallSystemFont , GetApplicationScript() , fontName , &fontSize , &fontStyle ) ;
+ wxSMALL_FONT = new wxFont (fontSize, wxSWISS, wxNORMAL, wxNORMAL , false , wxMacMakeStringFromPascal( fontName ) );
+#else
wxSMALL_FONT = new wxFont (sizeFont - 2, wxSWISS, wxNORMAL, wxNORMAL);
wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL);
+#endif
- wxRED_PEN = new wxPen ("RED", 1, wxSOLID);
- wxCYAN_PEN = new wxPen ("CYAN", 1, wxSOLID);
- wxGREEN_PEN = new wxPen ("GREEN", 1, wxSOLID);
- wxBLACK_PEN = new wxPen ("BLACK", 1, wxSOLID);
- wxWHITE_PEN = new wxPen ("WHITE", 1, wxSOLID);
- wxTRANSPARENT_PEN = new wxPen ("BLACK", 1, wxTRANSPARENT);
- wxBLACK_DASHED_PEN = new wxPen ("BLACK", 1, wxSHORT_DASH);
- wxGREY_PEN = new wxPen ("GREY", 1, wxSOLID);
- wxMEDIUM_GREY_PEN = new wxPen ("MEDIUM GREY", 1, wxSOLID);
- wxLIGHT_GREY_PEN = new wxPen ("LIGHT GREY", 1, wxSOLID);
-
- wxBLUE_BRUSH = new wxBrush ("BLUE", wxSOLID);
- wxGREEN_BRUSH = new wxBrush ("GREEN", wxSOLID);
- wxWHITE_BRUSH = new wxBrush ("WHITE", wxSOLID);
- wxBLACK_BRUSH = new wxBrush ("BLACK", wxSOLID);
- wxTRANSPARENT_BRUSH = new wxBrush ("BLACK", wxTRANSPARENT);
- wxCYAN_BRUSH = new wxBrush ("CYAN", wxSOLID);
- wxRED_BRUSH = new wxBrush ("RED", wxSOLID);
- wxGREY_BRUSH = new wxBrush ("GREY", wxSOLID);
- wxMEDIUM_GREY_BRUSH = new wxBrush ("MEDIUM GREY", wxSOLID);
- wxLIGHT_GREY_BRUSH = new wxBrush ("LIGHT GREY", wxSOLID);
-
- wxBLACK = new wxColour ("BLACK");
- wxWHITE = new wxColour ("WHITE");
- wxRED = new wxColour ("RED");
- wxBLUE = new wxColour ("BLUE");
- wxGREEN = new wxColour ("GREEN");
- wxCYAN = new wxColour ("CYAN");
- wxLIGHT_GREY = new wxColour ("LIGHT GREY");
+ wxRED_PEN = new wxPen (wxT("RED"), 1, wxSOLID);
+ wxCYAN_PEN = new wxPen (wxT("CYAN"), 1, wxSOLID);
+ wxGREEN_PEN = new wxPen (wxT("GREEN"), 1, wxSOLID);
+ wxBLACK_PEN = new wxPen (wxT("BLACK"), 1, wxSOLID);
+ wxWHITE_PEN = new wxPen (wxT("WHITE"), 1, wxSOLID);
+ wxTRANSPARENT_PEN = new wxPen (wxT("BLACK"), 1, wxTRANSPARENT);
+ wxBLACK_DASHED_PEN = new wxPen (wxT("BLACK"), 1, wxSHORT_DASH);
+ wxGREY_PEN = new wxPen (wxT("GREY"), 1, wxSOLID);
+ wxMEDIUM_GREY_PEN = new wxPen (wxT("MEDIUM GREY"), 1, wxSOLID);
+ wxLIGHT_GREY_PEN = new wxPen (wxT("LIGHT GREY"), 1, wxSOLID);
+
+ wxBLUE_BRUSH = new wxBrush (wxT("BLUE"), wxSOLID);
+ wxGREEN_BRUSH = new wxBrush (wxT("GREEN"), wxSOLID);
+ wxWHITE_BRUSH = new wxBrush (wxT("WHITE"), wxSOLID);
+ wxBLACK_BRUSH = new wxBrush (wxT("BLACK"), wxSOLID);
+ wxTRANSPARENT_BRUSH = new wxBrush (wxT("BLACK"), wxTRANSPARENT);
+ wxCYAN_BRUSH = new wxBrush (wxT("CYAN"), wxSOLID);
+ wxRED_BRUSH = new wxBrush (wxT("RED"), wxSOLID);
+ wxGREY_BRUSH = new wxBrush (wxT("GREY"), wxSOLID);
+ wxMEDIUM_GREY_BRUSH = new wxBrush (wxT("MEDIUM GREY"), wxSOLID);
+ wxLIGHT_GREY_BRUSH = new wxBrush (wxT("LIGHT GREY"), wxSOLID);
+
+ wxBLACK = new wxColour (wxT("BLACK"));
+ wxWHITE = new wxColour (wxT("WHITE"));
+ wxRED = new wxColour (wxT("RED"));
+ wxBLUE = new wxColour (wxT("BLUE"));
+ wxGREEN = new wxColour (wxT("GREEN"));
+ wxCYAN = new wxColour (wxT("CYAN"));
+ wxLIGHT_GREY = new wxColour (wxT("LIGHT GREY"));
wxSTANDARD_CURSOR = new wxCursor (wxCURSOR_ARROW);
wxHOURGLASS_CURSOR = new wxCursor (wxCURSOR_WAIT);
wxDELETE(wxCROSS_CURSOR);
}
-void wxDeleteStockLists() {
+void wxDeleteStockLists()
+{
wxDELETE(wxTheBrushList);
wxDELETE(wxThePenList);
wxDELETE(wxTheFontList);
wxDELETE(wxTheBitmapList);
}
-wxBitmapList::wxBitmapList ()
+// ============================================================================
+// wxTheXXXList stuff (semi-obsolete)
+// ============================================================================
+
+wxBitmapList::wxBitmapList()
{
}
wxBitmapList::~wxBitmapList ()
{
- wxNode *node = First ();
+ wxList::compatibility_iterator node = GetFirst ();
while (node)
{
- wxBitmap *bitmap = (wxBitmap *) node->Data ();
- wxNode *next = node->Next ();
+ wxBitmap *bitmap = (wxBitmap *) node->GetData ();
+ wxList::compatibility_iterator next = node->GetNext ();
if (bitmap->GetVisible())
delete bitmap;
node = next;
// Pen and Brush lists
wxPenList::~wxPenList ()
{
- wxNode *node = First ();
+ wxList::compatibility_iterator node = GetFirst ();
while (node)
{
- wxPen *pen = (wxPen *) node->Data ();
- wxNode *next = node->Next ();
+ wxPen *pen = (wxPen *) node->GetData ();
+ wxList::compatibility_iterator next = node->GetNext ();
if (pen->GetVisible())
delete pen;
node = next;
wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, int style)
{
- for (wxNode * node = First (); node; node = node->Next ())
+ for (wxList::compatibility_iterator node = GetFirst (); node; node = node->GetNext ())
{
- wxPen *each_pen = (wxPen *) node->Data ();
+ wxPen *each_pen = (wxPen *) node->GetData ();
if (each_pen &&
each_pen->GetVisible() &&
each_pen->GetWidth () == width &&
return NULL;
}
- // Yes, we can return a pointer to this in a later FindOrCreatePen call,
- // because we created it within FindOrCreatePen. Safeguards against
- // returning a pointer to an automatic variable and hanging on to it
- // (dangling pointer).
+ AddPen(pen);
+
+ // we'll delete it ourselves later
pen->SetVisible(TRUE);
return pen;
wxBrushList::~wxBrushList ()
{
- wxNode *node = First ();
+ wxList::compatibility_iterator node = GetFirst ();
while (node)
{
- wxBrush *brush = (wxBrush *) node->Data ();
- wxNode *next = node->Next ();
- if (brush->GetVisible())
+ wxBrush *brush = (wxBrush *) node->GetData ();
+ wxList::compatibility_iterator next = node->GetNext ();
+ if (brush && brush->GetVisible())
delete brush;
node = next;
}
wxBrush *wxBrushList::FindOrCreateBrush (const wxColour& colour, int style)
{
- for (wxNode * node = First (); node; node = node->Next ())
+ for (wxList::compatibility_iterator node = GetFirst (); node; node = node->GetNext ())
{
- wxBrush *each_brush = (wxBrush *) node->Data ();
+ wxBrush *each_brush = (wxBrush *) node->GetData ();
if (each_brush &&
each_brush->GetVisible() &&
each_brush->GetStyle () == style &&
return NULL;
}
+ AddBrush(brush);
+
+ // we'll delete it ourselves later
brush->SetVisible(TRUE);
- // Yes, we can return a pointer to this in a later FindOrCreateBrush call,
- // because we created it within FindOrCreateBrush. Safeguards against
- // returning a pointer to an automatic variable and hanging on to it
- // (dangling pointer).
return brush;
}
wxFontList::~wxFontList ()
{
- wxNode *node = First ();
+ wxList::compatibility_iterator node = GetFirst ();
while (node)
{
// Only delete objects that are 'visible', i.e.
// that have been created using FindOrCreate...,
// where the pointers are expected to be shared
// (and therefore not deleted by any one part of an app).
- wxFont *font = (wxFont *) node->Data ();
- wxNode *next = node->Next ();
+ wxFont *font = (wxFont *) node->GetData ();
+ wxList::compatibility_iterator next = node->GetNext ();
if (font->GetVisible())
delete font;
node = next;
wxFontEncoding encoding)
{
wxFont *font = (wxFont *)NULL;
- wxNode *node;
- for ( node = First(); node; node = node->Next() )
+ wxList::compatibility_iterator node;
+ for ( node = GetFirst(); node; node = node->GetNext() )
{
- font = (wxFont *)node->Data();
+ font = (wxFont *)node->GetData();
if ( font->GetVisible() &&
font->Ok() &&
font->GetPointSize () == pointSize &&
font = new wxFont(pointSize, family, style, weight,
underline, facename, encoding);
+ AddFont(font);
+
// and mark it as being cacheable
font->SetVisible(TRUE);
}
wxResourceCache::~wxResourceCache ()
{
- wxNode *node = First ();
+ wxList::compatibility_iterator node = GetFirst ();
while (node) {
- wxObject *item = (wxObject *)node->Data();
+ wxObject *item = (wxObject *)node->GetData();
delete item;
- node = node->Next ();
+ node = node->GetNext ();
}
}