/////////////////////////////////////////////////////////////////////////////
-// Name: intl.cpp
+// Name: src/common/intl.cpp
// Purpose: Internationalization and localisation for wxWindows
// Author: Vadim Zeitlin
// Modified by:
#if wxUSE_INTL
// standard headers
-#include <locale.h>
-#include <ctype.h>
+#include <locale.h>
+#include <ctype.h>
+#include <stdlib.h>
+#ifdef HAVE_LANGINFO_H
+ #include <langinfo.h>
+#endif
// wxWindows
-#include "wx/defs.h"
-#include "wx/string.h"
-#include "wx/tokenzr.h"
-#include "wx/intl.h"
+#ifndef WX_PRECOMP
+ #include "wx/string.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
+ #include "wx/debug.h"
+ #include "wx/utils.h"
+ #include "wx/dynarray.h"
+#endif // WX_PRECOMP
+
#include "wx/file.h"
-#include "wx/log.h"
-#include "wx/debug.h"
-#include "wx/utils.h"
-#include "wx/dynarray.h"
+#include "wx/tokenzr.h"
+#include "wx/module.h"
+#include "wx/fontmap.h"
+#include "wx/encconv.h"
+
#ifdef __WIN32__
-#include "wx/msw/private.h"
+ #include "wx/msw/private.h"
+#elif defined(__UNIX_LIKE__)
+ #include "wx/fontmap.h" // for CharsetToEncoding()
#endif
-
-#include <stdlib.h>
+#if defined(__WXMAC__)
+ #include "wx/mac/private.h" // includes mac headers
+#endif
// ----------------------------------------------------------------------------
// simple types
typedef unsigned long size_t32;
#else
// assume sizeof(int) == 4 - what else can we do
- typedef unsigned int size_t32;
+ wxCOMPILE_TIME_ASSERT( sizeof(int) == 4, IntMustBeExactly4Bytes);
- // ... but at least check it during run time
- static class IntSizeChecker
- {
- public:
- IntSizeChecker()
- {
- // Asserting a sizeof directly causes some compilers to
- // issue a "using constant in a conditional expression" warning
- size_t intsize = sizeof(int);
-
- wxASSERT_MSG( intsize == 4,
- "size_t32 is incorrectly defined!" );
- }
- } intsizechecker;
+ typedef unsigned int size_t32;
#endif
#endif // Win/!Win
// then take the current directory
// FIXME it should be the directory of the executable
+#ifdef __WXMAC__
+ wxChar cwd[512] ;
+ wxGetWorkingDirectory( cwd , sizeof( cwd ) ) ;
+ searchPath << GetAllMsgCatalogSubdirs(cwd, lang);
+ // generic search paths could be somewhere in the system folder preferences
+#else
searchPath << GetAllMsgCatalogSubdirs(wxT("."), lang);
// and finally add some standard ones
<< GetAllMsgCatalogSubdirs(wxT("/usr/share/locale"), lang)
<< GetAllMsgCatalogSubdirs(wxT("/usr/lib/locale"), lang)
<< GetAllMsgCatalogSubdirs(wxT("/usr/local/share/locale"), lang);
-
+#endif
return searchPath;
}
return NULL;
}
-
-#if wxUSE_GUI
-#include "wx/fontmap.h"
-#include "wx/encconv.h"
-#endif
-
void wxMsgCatalog::ConvertEncoding()
{
-#if wxUSE_GUI
- wxFontEncoding enc;
-
// first, find encoding header:
const char *hdr = StringAtOfs(m_pOrigTable, 0);
if ( hdr == NULL || hdr[0] != 0 ) {
- // not supported by this catalog, does not have non-fuzzy header
+ // not supported by this catalog, does not have correct header
return;
}
- /*
- we support catalogs with header (msgid "") that is _not_ marked as "#,
- fuzzy" (otherwise the string would not be included into compiled
- catalog)
- */
wxString header(StringAtOfs(m_pTransTable, 0));
wxString charset;
int pos = header.Find(wxT("Content-Type: text/plain; charset="));
while (header[n] != wxT('\n'))
charset << header[n++];
- enc = wxTheFontMapper->CharsetToEncoding(charset, FALSE);
+#if wxUSE_FONTMAP
+ wxFontEncoding enc = wxTheFontMapper->CharsetToEncoding(charset, FALSE);
if ( enc == wxFONTENCODING_SYSTEM )
return; // unknown encoding
- wxFontEncodingArray a = wxEncodingConverter::GetPlatformEquivalents(enc);
- if (a[0] == enc)
- return; // no conversion needed, locale uses native encoding
-
- if (a.GetCount() == 0)
- return; // we don't know common equiv. under this platform
+ wxFontEncoding targetEnc = wxLocale::GetSystemEncoding();
+ if (targetEnc == wxFONTENCODING_SYSTEM)
+ {
+ wxFontEncodingArray a = wxEncodingConverter::GetPlatformEquivalents(enc);
+ if (a[0] == enc)
+ return; // no conversion needed, locale uses native encoding
+ if (a.GetCount() == 0)
+ return; // we don't know common equiv. under this platform
+ targetEnc = a[0];
+ }
wxEncodingConverter converter;
+ converter.Init(enc, targetEnc);
- converter.Init(enc, a[0]);
for (size_t i = 0; i < m_numStrings; i++)
converter.Convert((char*)StringAtOfs(m_pTransTable, i));
-#endif // wxUSE_GUI
+#endif // wxUSE_FONTMAP
}
WX_DECLARE_EXPORTED_OBJARRAY(wxLanguageInfo, wxLanguageInfoArray);
WX_DEFINE_OBJARRAY(wxLanguageInfoArray);
+wxLanguageInfoArray *wxLocale::ms_languagesDB = NULL;
+
+/*static*/ void wxLocale::CreateLanguagesDB()
+{
+ if (ms_languagesDB == NULL)
+ {
+ ms_languagesDB = new wxLanguageInfoArray;
+ InitLanguagesDB();
+ }
+}
+
+/*static*/ void wxLocale::DestroyLanguagesDB()
+{
+ delete ms_languagesDB;
+ ms_languagesDB = NULL;
+}
+
+
wxLocale::wxLocale()
{
m_pszOldLocale = NULL;
m_pMsgCat = NULL;
- m_languagesDB = NULL;
m_language = wxLANGUAGE_UNKNOWN;
}
if ( m_strShort.IsEmpty() ) {
// FIXME I don't know how these 2 letter abbreviations are formed,
// this wild guess is surely wrong
- m_strShort = tolower(szLocale[0]) + tolower(szLocale[1]);
+ if ( szLocale[0] )
+ {
+ m_strShort += (wxChar)wxTolower(szLocale[0]);
+ if ( szLocale[1] )
+ m_strShort += (wxChar)wxTolower(szLocale[1]);
+ }
}
// save the old locale to be able to restore it later
wxLanguageInfo *info = NULL;
int lang = language;
- if (m_languagesDB == NULL)
- {
- m_languagesDB = new wxLanguageInfoArray;
- InitLanguagesDB();
- }
+ CreateLanguagesDB();
if (lang == wxLANGUAGE_DEFAULT)
{
if (lang != wxLANGUAGE_DEFAULT)
{
- for (size_t i = 0; i < m_languagesDB->GetCount(); i++)
+ for (size_t i = 0; i < ms_languagesDB->GetCount(); i++)
{
- if (m_languagesDB->Item(i).Language == lang)
+ if (ms_languagesDB->Item(i).Language == lang)
{
- info = &m_languagesDB->Item(i);
+ info = &ms_languagesDB->Item(i);
break;
}
}
wxString name = info->Description;
wxString canonical = info->CanonicalName;
wxString locale;
- wxChar *retloc;
+ const wxChar *retloc;
// Set the locale:
#ifdef __UNIX__
wxLogError(wxT("Cannot set locale to language %s."), name.c_str());
return FALSE;
}
-
+#elif defined(__WXMAC__)
+ retloc = wxSetlocale(LC_ALL , wxEmptyString);
#else
return FALSE;
#endif
//else: already have it
}
-int wxLocale::GetSystemLanguage() const
+/*static*/ int wxLocale::GetSystemLanguage()
{
- wxCHECK_MSG( m_languagesDB != NULL, wxLANGUAGE_UNKNOWN,
- _T("Languages DB not initialized, call wxLocale::Init!") );
+ CreateLanguagesDB();
// init i to avoid compiler warning
size_t i = 0,
- count = m_languagesDB->GetCount();
+ count = ms_languagesDB->GetCount();
#if defined(__UNIX__)
// first get the string identifying the language from the environment
!wxGetEnv(wxT("LC_MESSAGES"), &langFull) &&
!wxGetEnv(wxT("LANG"), &langFull))
{
- // no language specified
- return wxLANGUAGE_UNKNOWN;
+ // no language specified, threat it as English
+ return wxLANGUAGE_ENGLISH;
}
- if ( langFull == _T("C") )
+ if ( langFull == _T("C") || langFull == _T("POSIX") )
{
// default C locale
- return wxLANGUAGE_DEFAULT;
+ return wxLANGUAGE_ENGLISH;
}
// the language string has the following form
//
- // lang[_LANG[.encoding]]
+ // lang[_LANG][.encoding][@modifier]
+ //
+ // (see environ(5) in the Open Unix specification)
//
- // where lang is the primary language, LANG is a sublang
+ // where lang is the primary language, LANG is a sublang/territory,
+ // encoding is the charset to use and modifier "allows the user to select
+ // a specific instance of localization data within a single category"
//
// for example, the following strings are valid:
// fr
// fr_FR
// de_DE.iso88591
+ // de_DE@euro
+ // de_DE.iso88591@euro
// for now we don't use the encoding, although we probably should (doing
// translations of the msg catalogs on the fly as required) (TODO)
- langFull = langFull.BeforeFirst(_T('.'));
+ //
+ // we don't use the modifiers neither but we probably should translate
+ // "euro" into iso885915
+ size_t posEndLang = langFull.find_first_of(_T("@."));
+ if ( posEndLang != wxString::npos )
+ {
+ langFull.Truncate(posEndLang);
+ }
// in addition to the format above, we also can have full language names
// in LANG env var - for example, SuSE is known to use LANG="german" - so
// 1. Try to find the language either as is:
for ( i = 0; i < count; i++ )
{
- if ( m_languagesDB->Item(i).CanonicalName == langFull )
+ if ( ms_languagesDB->Item(i).CanonicalName == langFull )
{
break;
}
{
for ( i = 0; i < count; i++ )
{
- if ( m_languagesDB->Item(i).CanonicalName == lang )
+ if ( ms_languagesDB->Item(i).CanonicalName == lang )
{
break;
}
{
for ( i = 0; i < count; i++ )
{
- if ( ExtractLang(m_languagesDB->Item(i).CanonicalName)
+ if ( ExtractLang(ms_languagesDB->Item(i).CanonicalName)
== langFull )
{
break;
// try to find the name in verbose description
for ( i = 0; i < count; i++ )
{
- if (m_languagesDB->Item(i).Description.CmpNoCase(langFull) == 0)
+ if (ms_languagesDB->Item(i).Description.CmpNoCase(langFull) == 0)
{
break;
}
}
}
+#elif defined(__WXMAC__)
+ char* lc = NULL ;
+ long lang = GetScriptVariable( smSystemScript, smScriptLang) ;
+ switch( GetScriptManagerVariable( smRegionCode ) ) {
+ case verUS :
+ lc = "en_US" ;
+ break ;
+ case verFrance :
+ lc = "fr_FR" ;
+ break ;
+ case verBritain :
+ lc = "en_GB" ;
+ break ;
+ case verGermany :
+ lc = "de_DE" ;
+ break ;
+ case verItaly :
+ lc = "it_IT" ;
+ break ;
+ case verNetherlands :
+ lc = "nl_NL" ;
+ break ;
+ case verFlemish :
+ lc = "nl_BE" ;
+ break ;
+ case verSweden :
+ lc = "sv_SE" ;
+ break ;
+ case verSpain :
+ lc = "es_ES" ;
+ break ;
+ case verDenmark :
+ lc = "da_DK" ;
+ break ;
+ case verPortugal :
+ lc = "pt_PT" ;
+ break ;
+ case verFrCanada:
+ lc = "fr_CA" ;
+ break ;
+ case verNorway:
+ lc = "no_NO" ;
+ break ;
+ case verIsrael:
+ lc = "iw_IL" ;
+ break ;
+ case verJapan:
+ lc = "ja_JP" ;
+ break ;
+ case verAustralia:
+ lc = "en_AU" ;
+ break ;
+ case verArabic:
+ lc = "ar" ;
+ break ;
+ case verFinland:
+ lc = "fi_FI" ;
+ break ;
+ case verFrSwiss:
+ lc = "fr_CH" ;
+ break ;
+ case verGrSwiss:
+ lc = "de_CH" ;
+ break ;
+ case verGreece:
+ lc = "el_GR" ;
+ break ;
+ case verIceland:
+ lc = "is_IS" ;
+ break ;
+ case verMalta:
+ lc = "mt_MT" ;
+ break ;
+ case verCyprus:
+ // _CY is not part of wx, so we have to translate according to the system language
+ if ( lang == langGreek ) {
+ lc = "el_GR" ;
+ }
+ else if ( lang == langTurkish ) {
+ lc = "tr_TR" ;
+ }
+ break ;
+ case verTurkey:
+ lc = "tr_TR" ;
+ break ;
+ case verYugoCroatian:
+ lc = "hr_HR" ;
+ break ;
+ case verIndiaHindi:
+ lc = "hi_IN" ;
+ break ;
+ case verPakistanUrdu:
+ lc = "ur_PK" ;
+ break ;
+ case verTurkishModified:
+ lc = "tr_TR" ;
+ break ;
+ case verItalianSwiss:
+ lc = "it_CH" ;
+ break ;
+ case verInternational:
+ lc = "en" ;
+ break ;
+ case verRomania:
+ lc = "ro_RO" ;
+ break ;
+ case verGreecePoly:
+ lc = "el_GR" ;
+ break ;
+ case verLithuania:
+ lc = "lt_LT" ;
+ break ;
+ case verPoland:
+ lc = "pl_PL" ;
+ break ;
+ case verMagyar :
+ case verHungary:
+ lc = "hu_HU" ;
+ break ;
+ case verEstonia:
+ lc = "et_EE" ;
+ break ;
+ case verLatvia:
+ lc = "lv_LV" ;
+ break ;
+ case verSami:
+ // not known
+ break ;
+ case verFaroeIsl:
+ lc = "fo_FO" ;
+ break ;
+ case verIran:
+ lc = "fa_IR" ;
+ break ;
+ case verRussia:
+ lc = "ru_RU" ;
+ break ;
+ case verIreland:
+ lc = "ga_IE" ;
+ break ;
+ case verKorea:
+ lc = "ko_KR" ;
+ break ;
+ case verChina:
+ lc = "zh_CN" ;
+ break ;
+ case verTaiwan:
+ lc = "zh_TW" ;
+ break ;
+ case verThailand:
+ lc = "th_TH" ;
+ break ;
+ case verCzech:
+ lc = "cs_CZ" ;
+ break ;
+ case verSlovak:
+ lc = "sk_SK" ;
+ break ;
+ case verBengali:
+ lc = "bn" ;
+ break ;
+ case verByeloRussian:
+ lc = "be_BY" ;
+ break ;
+ case verUkraine:
+ lc = "uk_UA" ;
+ break ;
+ case verGreeceAlt:
+ lc = "el_GR" ;
+ break ;
+ case verSerbian:
+ lc = "sr_YU" ;
+ break ;
+ case verSlovenian:
+ lc = "sl_SI" ;
+ break ;
+ case verMacedonian:
+ lc = "mk_MK" ;
+ break ;
+ case verCroatia:
+ lc = "hr_HR" ;
+ break ;
+ case verBrazil:
+ lc = "pt_BR " ;
+ break ;
+ case verBulgaria:
+ lc = "bg_BG" ;
+ break ;
+ case verCatalonia:
+ lc = "ca_ES" ;
+ break ;
+ case verScottishGaelic:
+ lc = "gd" ;
+ break ;
+ case verManxGaelic:
+ lc = "gv" ;
+ break ;
+ case verBreton:
+ lc = "br" ;
+ break ;
+ case verNunavut:
+ lc = "iu_CA" ;
+ break ;
+ case verWelsh:
+ lc = "cy" ;
+ break ;
+ case verIrishGaelicScript:
+ lc = "ga_IE" ;
+ break ;
+ case verEngCanada:
+ lc = "en_CA" ;
+ break ;
+ case verBhutan:
+ lc = "dz_BT" ;
+ break ;
+ case verArmenian:
+ lc = "hy_AM" ;
+ break ;
+ case verGeorgian:
+ lc = "ka_GE" ;
+ break ;
+ case verSpLatinAmerica:
+ lc = "es_AR" ;
+ break ;
+ case verTonga:
+ lc = "to_TO" ;
+ break ;
+ case verFrenchUniversal:
+ lc = "fr_FR" ;
+ break ;
+ case verAustria:
+ lc = "de_AT" ;
+ break ;
+ case verGujarati:
+ lc = "gu_IN" ;
+ break ;
+ case verPunjabi:
+ lc = "pa" ;
+ break ;
+ case verIndiaUrdu:
+ lc = "ur_IN" ;
+ break ;
+ case verVietnam:
+ lc = "vi_VN" ;
+ break ;
+ case verFrBelgium:
+ lc = "fr_BE" ;
+ break ;
+ case verUzbek:
+ lc = "uz_UZ" ;
+ break ;
+ case verSingapore:
+ lc = "zh_SG" ;
+ break ;
+ case verNynorsk:
+ lc = "nn_NO" ;
+ break ;
+ case verAfrikaans:
+ lc = "af_ZA" ;
+ break ;
+ case verEsperanto:
+ lc = "eo" ;
+ break ;
+ case verMarathi:
+ lc = "mr_IN" ;
+ break ;
+ case verTibetan:
+ lc = "bo" ;
+ break ;
+ case verNepal:
+ lc = "ne_NP" ;
+ break ;
+ case verGreenland:
+ lc = "kl_GL" ;
+ break ;
+ default :
+ break ;
+ }
+ for ( i = 0; i < count; i++ )
+ {
+ if ( ms_languagesDB->Item(i).CanonicalName == lc )
+ {
+ break;
+ }
+ }
+
#elif defined(__WIN32__)
LCID lcid = GetUserDefaultLCID();
if ( lcid != 0 )
for ( i = 0; i < count; i++ )
{
- if (m_languagesDB->Item(i).WinLang == lang &&
- m_languagesDB->Item(i).WinSublang == sublang)
+ if (ms_languagesDB->Item(i).WinLang == lang &&
+ ms_languagesDB->Item(i).WinSublang == sublang)
{
break;
}
if ( i < count )
{
// we did find a matching entry, use it
- return m_languagesDB->Item(i).Language;
+ return ms_languagesDB->Item(i).Language;
}
// no info about this language in the database
return wxLANGUAGE_UNKNOWN;
}
-void wxLocale::AddLanguage(const wxLanguageInfo& info)
+// ----------------------------------------------------------------------------
+// encoding stuff
+// ----------------------------------------------------------------------------
+
+// this is a bit strange as under Windows we get the encoding name using its
+// numeric value and under Unix we do it the other way round, but this just
+// reflects the way different systems provide he encoding info
+
+/* static */
+wxString wxLocale::GetSystemEncodingName()
{
- wxASSERT_MSG(m_languagesDB != NULL, "Languages DB not initialized, call wxLocale::Init!");
- m_languagesDB->Add(info);
+ wxString encname;
+
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
+ // FIXME: what is the error return value for GetACP()?
+ UINT codepage = ::GetACP();
+ encname.Printf(_T("windows-%u"), codepage);
+#elif defined(__UNIX_LIKE__)
+
+#if defined(HAVE_LANGINFO_H) && defined(CODESET)
+ // GNU libc provides current character set this way (this conforms
+ // to Unix98)
+ char *oldLocale = strdup(setlocale(LC_CTYPE, NULL));
+ setlocale(LC_CTYPE, "");
+ char *alang = nl_langinfo(CODESET);
+ setlocale(LC_CTYPE, oldLocale);
+ free(oldLocale);
+ if (alang)
+ {
+#ifdef __SOLARIS__
+ // nl_langinfo() under Solaris returns 646 by default which stands for
+ // ISO-646, i.e. 7 bit ASCII and we should recognize it to avoid
+ // warnings about unrecognized encoding on each program startup
+ if ( strcmp(alang, "646") == 0 )
+ {
+ encname = _T("US-ASCII");
+ }
+ else
+#endif // __SOLARIS__
+ {
+ encname = wxConvLibc.cMB2WX(alang);
+ }
+ }
+ else
+#endif // HAVE_LANGINFO_H
+ {
+ // if we can't get at the character set directly, try to see if it's in
+ // the environment variables (in most cases this won't work, but I was
+ // out of ideas)
+ wxChar *lang = wxGetenv(wxT("LC_ALL"));
+ wxChar *dot = lang ? wxStrchr(lang, wxT('.')) : (wxChar *)NULL;
+ if (!dot)
+ {
+ lang = wxGetenv(wxT("LC_CTYPE"));
+ if ( lang )
+ dot = wxStrchr(lang, wxT('.'));
+ }
+ if (!dot)
+ {
+ lang = wxGetenv(wxT("LANG"));
+ if ( lang )
+ dot = wxStrchr(lang, wxT('.'));
+ }
+
+ if ( dot )
+ {
+ encname = dot+1;
+ }
+ }
+#endif // Win32/Unix
+
+ return encname;
+}
+
+/* static */
+wxFontEncoding wxLocale::GetSystemEncoding()
+{
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
+ UINT codepage = ::GetACP();
+
+ // wxWindows only knows about CP1250-1257, 932, 936, 949, 950
+ if ( codepage >= 1250 && codepage <= 1257 )
+ {
+ return (wxFontEncoding)(wxFONTENCODING_CP1250 + codepage - 1250);
+ }
+
+ if ( codepage == 932 )
+ {
+ return wxFONTENCODING_CP932;
+ }
+
+ if ( codepage == 936 )
+ {
+ return wxFONTENCODING_CP936;
+ }
+
+ if ( codepage == 949 )
+ {
+ return wxFONTENCODING_CP949;
+ }
+
+ if ( codepage == 950 )
+ {
+ return wxFONTENCODING_CP950;
+ }
+#elif defined(__UNIX_LIKE__) && wxUSE_FONTMAP
+ wxString encname = GetSystemEncodingName();
+ if ( !encname.empty() )
+ {
+ wxFontEncoding enc = wxTheFontMapper->
+ CharsetToEncoding(encname, FALSE /* not interactive */);
+
+ // this should probably be considered as a bug in CharsetToEncoding():
+ // it shouldn't return wxFONTENCODING_DEFAULT at all - but it does it
+ // for US-ASCII charset
+ //
+ // we, OTOH, definitely shouldn't return it as it doesn't make sense at
+ // all (which encoding is it?)
+ if ( enc != wxFONTENCODING_DEFAULT )
+ {
+ return enc;
+ }
+ //else: return wxFONTENCODING_SYSTEM below
+ }
+#endif // Win32/Unix
+
+ return wxFONTENCODING_SYSTEM;
+}
+
+/*static*/ void wxLocale::AddLanguage(const wxLanguageInfo& info)
+{
+ CreateLanguagesDB();
+ ms_languagesDB->Add(info);
}
wxString wxLocale::GetSysName() const
delete pTmpCat;
}
- delete m_languagesDB;
-
// restore old locale
wxSetLocale(m_pOldLocale);
wxSetlocale(LC_ALL, m_pszOldLocale);
const wxChar *szDomain) const
{
if ( wxIsEmpty(szOrigString) )
- return szDomain;
+ return _T("");
const char *pszTrans = NULL;
#if wxUSE_UNICODE
return (wxMB2WXbuf)(szOrigString);
}
- else
- {
- return wxConvertMB2WX(pszTrans); // or preferably wxCSConv(charset).cMB2WX(pszTrans) or something,
- // a macro similar to wxConvertMB2WX could be written for that
- }
+ // or preferably wxCSConv(charset).cMB2WX(pszTrans) or something, a macro
+ // similar to wxConvertMB2WX could be written for that
+
+ return wxConvertMB2WX(pszTrans);
+
+ // undo the hack from the beginning of this function
#undef szOrgString
}
}
}
+// ----------------------------------------------------------------------------
+// accessors for locale-dependent data
+// ----------------------------------------------------------------------------
+
+#if 0
+
+#ifdef __WXMSW__
+
+/* static */
+wxString wxLocale::GetInfo(wxLocaleInfo index)
+{
+ wxString str;
+ wxChar buffer[256];
+ size_t count;
+ buffer[0] = wxT('\0');
+ switch (index)
+ {
+ case wxSYS_DECIMAL_SEPARATOR:
+ count = ::GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_SDECIMAL, buffer, 256);
+ if (!count)
+ str << ".";
+ else
+ str << buffer;
+ break;
+ case wxSYS_LIST_SEPARATOR:
+ count = ::GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_SLIST, buffer, 256);
+ if (!count)
+ str << ",";
+ else
+ str << buffer;
+ break;
+ case wxSYS_LEADING_ZERO: // 0 means no leading zero, 1 means leading zero
+ count = ::GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_ILZERO, buffer, 256);
+ if (!count)
+ str << "0";
+ else
+ str << buffer;
+ break;
+ default:
+ wxFAIL_MSG("Unknown System String !");
+ }
+ return str;
+}
+
+#else // !__WXMSW__
+
+/* static */
+wxString wxLocale::GetInfo(wxLocaleInfo index, wxLocaleCategory)
+{
+ return wxEmptyString;
+}
+
+#endif // __WXMSW__/!__WXMSW__
+
+#endif // 0
+
// ----------------------------------------------------------------------------
// global functions and variables
// ----------------------------------------------------------------------------
return pOld;
}
+
+
+// ----------------------------------------------------------------------------
+// wxLocale module (for lazy destruction of languagesDB)
+// ----------------------------------------------------------------------------
+
+class wxLocaleModule: public wxModule
+{
+ DECLARE_DYNAMIC_CLASS(wxLocaleModule)
+ public:
+ wxLocaleModule() {}
+ bool OnInit() { return TRUE; }
+ void OnExit() { wxLocale::DestroyLanguagesDB(); }
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxLocaleModule, wxModule)
+
+
+
// ----------------------------------------------------------------------------
// default languages table & initialization
// ----------------------------------------------------------------------------
+
+// --- --- --- generated code begins here --- --- ---
+
// This table is generated by misc/languages/genlang.py
// When making changes, please put them into misc/languages/langtabl.txt
-#ifndef __WIN32__
+#if !defined(__WIN32__) || defined(__WXMICROWIN__)
#define SETWINLANG(info,lang,sublang)
wxLanguageInfo info;
wxStringTokenizer tkn;
- LNG(wxLANGUAGE_ABKHAZIAN, "ab" , 0 , 0 , "Abkhazian")
+ LNG(wxLANGUAGE_ABKHAZIAN, "ab" , 0 , 0 , "Abkhazian")
LNG(wxLANGUAGE_AFAR, "aa" , 0 , 0 , "Afar")
LNG(wxLANGUAGE_AFRIKAANS, "af_ZA", LANG_AFRIKAANS , SUBLANG_DEFAULT , "Afrikaans")
LNG(wxLANGUAGE_ALBANIAN, "sq_AL", LANG_ALBANIAN , SUBLANG_DEFAULT , "Albanian")
LNG(wxLANGUAGE_YORUBA, "yo" , 0 , 0 , "Yoruba")
LNG(wxLANGUAGE_ZHUANG, "za" , 0 , 0 , "Zhuang")
LNG(wxLANGUAGE_ZULU, "zu" , 0 , 0 , "Zulu")
-
+
};
#undef LNG
+// --- --- --- generated code ends here --- --- ---
#endif // wxUSE_INTL