# End Source File
# Begin Source File
+SOURCE=..\..\src\common\graphcmn.cpp
+# End Source File
+# Begin Source File
+
SOURCE=..\..\src\common\helpbase.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\src\common\listctrlcmn.cpp
+# End Source File
+# Begin Source File
+
SOURCE=..\..\src\common\matrix.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\src\msw\graphics.cpp
+# End Source File
+# Begin Source File
+
SOURCE=..\..\src\msw\gsockmsw.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\src\msw\imaglist.cpp
-
-!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Debug"
-
-
-!ENDIF
-
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\src\generic\clrpickerg.cpp
-
-!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Debug"
-
-
-!ENDIF
-
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\src\generic\filepickerg.cpp
-
-!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
-
-# PROP Exclude_From_Build 1
-
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Release"
-
-
-!ELSEIF "$(CFG)" == "core - Win32 Debug"
-
-
-!ENDIF
-
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\src\generic\fontpickerg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\listbkg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\listctrl.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Debug"
+# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\imaglist.cpp
+SOURCE=..\..\src\generic\logg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\mdig.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\listbkg.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\src\generic\listctrl.cpp
+SOURCE=..\..\src\generic\msgdlgg.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\logg.cpp
+SOURCE=..\..\src\generic\numdlgg.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\mdig.cpp
+SOURCE=..\..\src\generic\panelg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\printps.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\prntdlgg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\progdlgg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\renderg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\scrlwing.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\selstore.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\spinctlg.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\splitter.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\generic\statusbr.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Debug"
-# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\msgdlgg.cpp
+SOURCE=..\..\src\generic\tabg.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\numdlgg.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\src\generic\panelg.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\src\generic\printps.cpp
+SOURCE=..\..\src\generic\textdlgg.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\prntdlgg.cpp
+SOURCE=..\..\src\generic\tipwin.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\progdlgg.cpp
+SOURCE=..\..\src\generic\toolbkg.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\renderg.cpp
+SOURCE=..\..\src\generic\treebkg.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\scrlwing.cpp
+SOURCE=..\..\src\generic\treectlg.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\selstore.cpp
+SOURCE=..\..\src\generic\vlbox.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\spinctlg.cpp
+SOURCE=..\..\src\generic\vscroll.cpp
# End Source File
-# Begin Source File
+# End Group
+# Begin Group "wxUniv Sources"
-SOURCE=..\..\src\generic\splitter.cpp
-# End Source File
+# PROP Default_Filter ""
# Begin Source File
-SOURCE=..\..\src\generic\statusbr.cpp
+SOURCE=..\..\src\univ\bmpbuttn.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
-# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Release"
+# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Debug"
+# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\tabg.cpp
+SOURCE=..\..\src\univ\button.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\generic\textdlgg.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\src\generic\tipwin.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\src\generic\toolbkg.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\src\generic\treebkg.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\src\generic\treectlg.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\src\generic\vlbox.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\src\generic\vscroll.cpp
-# End Source File
-# End Group
-# Begin Group "wxUniv Sources"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\src\univ\bmpbuttn.cpp
+SOURCE=..\..\src\univ\checkbox.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\button.cpp
+SOURCE=..\..\src\univ\checklst.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\checkbox.cpp
+SOURCE=..\..\src\univ\choice.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\checklst.cpp
+SOURCE=..\..\src\univ\colschem.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\choice.cpp
+SOURCE=..\..\src\univ\combobox.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\colschem.cpp
+SOURCE=..\..\src\univ\control.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\combobox.cpp
+SOURCE=..\..\src\univ\ctrlrend.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\control.cpp
+SOURCE=..\..\src\univ\dialog.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\ctrlrend.cpp
+SOURCE=..\..\src\univ\framuniv.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\dialog.cpp
+SOURCE=..\..\src\univ\gauge.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\framuniv.cpp
+SOURCE=..\..\src\univ\themes\gtk.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\gauge.cpp
+SOURCE=..\..\src\univ\inpcons.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\themes\gtk.cpp
+SOURCE=..\..\src\univ\inphand.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\inpcons.cpp
+SOURCE=..\..\src\univ\listbox.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\inphand.cpp
+SOURCE=..\..\src\univ\menu.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\listbox.cpp
+SOURCE=..\..\src\univ\themes\metal.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\menu.cpp
+SOURCE=..\..\src\univ\themes\mono.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\themes\metal.cpp
+SOURCE=..\..\src\univ\notebook.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\notebook.cpp
+SOURCE=..\..\src\univ\radiobox.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\radiobox.cpp
+SOURCE=..\..\src\univ\radiobut.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\radiobut.cpp
+SOURCE=..\..\src\univ\scrarrow.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\scrarrow.cpp
+SOURCE=..\..\src\univ\scrolbar.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\scrolbar.cpp
+SOURCE=..\..\src\univ\scrthumb.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\scrthumb.cpp
+SOURCE=..\..\src\univ\slider.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\slider.cpp
+SOURCE=..\..\src\univ\spinbutt.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\spinbutt.cpp
+SOURCE=..\..\src\univ\statbmp.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\statbmp.cpp
+SOURCE=..\..\src\univ\statbox.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\statbox.cpp
+SOURCE=..\..\src\univ\statline.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\statline.cpp
+SOURCE=..\..\src\univ\stattext.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\stattext.cpp
+SOURCE=..\..\src\univ\statusbr.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# End Source File
# Begin Source File
-SOURCE=..\..\src\univ\statusbr.cpp
+SOURCE=..\..\src\univ\stdrend.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# PROP Default_Filter ""
# Begin Source File
+SOURCE=..\..\include\wx\generic\aboutdlgg.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\generic\accel.h
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\generic\bmpcbox.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\generic\busyinfo.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\..\include\wx\generic\clrpicker.h
+SOURCE=..\..\include\wx\generic\clrpickerg.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\..\include\wx\generic\filepicker.h
+SOURCE=..\..\include\wx\generic\filepickerg.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\..\include\wx\generic\fontpicker.h
+SOURCE=..\..\include\wx\generic\fontpickerg.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=..\..\include\wx\generic\imaglist.h
-# End Source File
-# Begin Source File
-
SOURCE=..\..\include\wx\generic\laywin.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\univ\chkconf.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\univ\choice.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\univ\stdrend.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\univ\textctrl.h
# End Source File
# Begin Source File
# PROP Default_Filter ""
# Begin Source File
+SOURCE=..\..\include\wx\aboutdlg.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\accel.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\aui\aui.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\aui\auibook.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\bitmap.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\bmpcbox.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\bookctrl.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\aui\dockart.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\docmdi.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\aui\floatpane.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\fmappriv.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\aui\framemanager.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\gauge.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\graphics.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\grid.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\pickerbase.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\popupwin.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\richtext\richtextformatdlg.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\richtext\richtextstyles.h
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\richtext\richtextsymboldlg.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\richtext\richtextxml.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\aui\tabmdi.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\taskbar.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\xrc\xh_bmpcbox.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\xrc\xh_bttn.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\include\wx\xrc\xh_odcombo.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\include\wx\xrc\xh_panel.h
# End Source File
# Begin Source File