!ifeq DEBUG_FLAG 1
__DEBUG_DEFINE_p = -d__WXDEBUG__
!endif
+__EXCEPTIONSFLAG =
+!ifeq USE_EXCEPTIONS 0
+__EXCEPTIONSFLAG =
+!endif
+!ifeq USE_EXCEPTIONS 1
+__EXCEPTIONSFLAG = -xs
+!endif
__LIB_JPEG_p =
!ifeq USE_GUI 1
__LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG).lib
$(__RUNTIME_LIBS) -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) &
$(__UNICODE_DEFINE_p) -i=..\..\src\animate\..\..\..\include &
-i=$(SETUPHDIR) -i=..\..\src\animate\..\..\include -dWXUSINGDLL &
- -dWXMAKINGDLL_ANIMATE $(CXXFLAGS) /fh=$(OBJS)\wxprec_animatedll.pch
+ -dWXMAKINGDLL_ANIMATE $(CXXFLAGS) /fh=$(OBJS)\wxprec_animatedll.pch &
+ $(__EXCEPTIONSFLAG)
ANIMATEDLL_OBJECTS = &
$(OBJS)\animatedll_dummy.obj &
$(OBJS)\animatedll_animate.obj
$(__RUNTIME_LIBS) -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) &
$(__UNICODE_DEFINE_p) -i=..\..\src\animate\..\..\..\include &
-i=$(SETUPHDIR) -i=..\..\src\animate\..\..\include $(CXXFLAGS) &
- /fh=$(OBJS)\wxprec_animatelib.pch
+ /fh=$(OBJS)\wxprec_animatelib.pch $(__EXCEPTIONSFLAG)
ANIMATELIB_OBJECTS = &
$(OBJS)\animatelib_dummy.obj &
$(OBJS)\animatelib_animate.obj