#ifdef __WXGTK__
#include <wx/checklst.h>
#endif
-
%}
//----------------------------------------------------------------------
//----------------------------------------------------------------------
+%{
+//#define DECLARE_DEF_STRING(name) static wxString* wxPy##name
+
+ // Put some wx default wxChar* values into wxStrings.
+ DECLARE_DEF_STRING(ControlNameStr);
+ DECLARE_DEF_STRING(ButtonNameStr);
+ DECLARE_DEF_STRING(CheckBoxNameStr);
+ DECLARE_DEF_STRING(ChoiceNameStr);
+ DECLARE_DEF_STRING(ComboBoxNameStr);
+ DECLARE_DEF_STRING(GaugeNameStr);
+ DECLARE_DEF_STRING(StaticBoxNameStr);
+ DECLARE_DEF_STRING(StaticTextNameStr);
+ DECLARE_DEF_STRING(ListBoxNameStr);
+ DECLARE_DEF_STRING(TextCtrlNameStr);
+ DECLARE_DEF_STRING(ScrollBarNameStr);
+ DECLARE_DEF_STRING(SPIN_BUTTON_NAME);
+ DECLARE_DEF_STRING(StaticBitmapNameStr);
+ DECLARE_DEF_STRING(RadioBoxNameStr);
+ DECLARE_DEF_STRING(RadioButtonNameStr);
+ DECLARE_DEF_STRING(SliderNameStr);
+
+ wxChar* wxSpinCtrlNameStr = _T("wxSpinCtrl");
+ DECLARE_DEF_STRING(SpinCtrlNameStr);
+
+ static const wxString wxPyEmptyString(wxT(""));
+%}
+
+//----------------------------------------------------------------------
+
+// This is the base class for a control or 'widget'.
+//
+// A control is generally a small window which processes user input and/or
+// displays one or more item of data.
class wxControl : public wxWindow {
public:
+
+ //
wxControl(wxWindow *parent,
- wxWindowID id,
- const wxPoint& pos=wxDefaultPosition,
- const wxSize& size=wxDefaultSize,
- long style=0,
- const wxValidator& validator=wxDefaultValidator,
- const char* name="control");
+ wxWindowID id,
+ const wxPoint& pos=wxDefaultPosition,
+ const wxSize& size=wxDefaultSize,
+ long style=0,
+ const wxValidator& validator=wxDefaultValidator,
+ const wxString& name=wxPyControlNameStr);
+
+ //
%name(wxPreControl)wxControl();
+ //
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos=wxDefaultPosition,
const wxSize& size=wxDefaultSize,
long style=0,
const wxValidator& validator=wxDefaultValidator,
- const char* name="control");
+ const wxString& name=wxPyControlNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreControl:val._setOORInfo(val)"
+ // Simulates the effect of the user issuing a command to the item. See
+ // wxCommandEvent.
void Command(wxCommandEvent& event);
+
+ // Return a control's text.
wxString GetLabel();
+
+ // Sets the item's text.
void SetLabel(const wxString& label);
};
public:
// void Clear(); ambiguous, redefine below...
+
+ // Deletes an item from the control
void Delete(int n);
+ // Returns the number of items in the control.
int GetCount();
%pragma(python) addtoclass = "Number = GetCount"
+
+ // Returns the string at the given position.
wxString GetString(int n);
+
+ // Sets the string value of an item.
void SetString(int n, const wxString& s);
+
+ // Finds an item matching the given string. Returns the zero-based
+ // position of the item, or -1 if the string was not found.
int FindString(const wxString& s);
+ // Select the item at postion n.
void Select(int n);
+
+ // Gets the position of the selected item.
int GetSelection();
+ // Gets the current selection as a string.
wxString GetStringSelection() const;
// void Append(const wxString& item);
// void Append(const wxString& item, char* clientData);
// char* GetClientData(const int n);
// void SetClientData(const int n, char* data);
+
+
%addmethods {
+ // Adds the item to the control, associating the given data with the
+ // item if not None.
void Append(const wxString& item, PyObject* clientData=NULL) {
if (clientData) {
wxPyClientData* data = new wxPyClientData(clientData);
self->Append(item);
}
+ // Returns the client data associated with the given item, (if any.)
PyObject* GetClientData(int n) {
wxPyClientData* data = (wxPyClientData*)self->GetClientObject(n);
if (data) {
}
}
+ // Associate the given client data with the item at position n.
void SetClientData(int n, PyObject* clientData) {
wxPyClientData* data = new wxPyClientData(clientData);
self->SetClientObject(n, data);
}
}
+ // append several items at once to the control
+ %name(AppendItems)void Append(const wxArrayString& strings);
+
};
+
//----------------------------------------------------------------------
+// A button is a control that contains a text string, and is one of the most
+// common elements of a GUI. It may be placed on a dialog box or panel, or
+// indeed almost any other window.
+//
+// Styles
+// wxBU_LEFT: Left-justifies the label. WIN32 only.
+// wxBU_TOP: Aligns the label to the top of the button. WIN32 only.
+// wxBU_RIGHT: Right-justifies the bitmap label. WIN32 only.
+// wxBU_BOTTOM: Aligns the label to the bottom of the button. WIN32 only.
+// wxBU_EXACTFIT: Creates the button as small as possible instead of making
+// it of the standard size (which is the default behaviour.)
+//
+// Events
+// EVT_BUTTON(win,id,func):
+// Sent when the button is clicked.
+//
class wxButton : public wxControl {
public:
+ // Constructor, creating and showing a button.
+ //
+ // parent: Parent window. Must not be None.
+ // id: Button identifier. A value of -1 indicates a default value.
+ // label: The text to be displayed on the button.
+ // pos: The button position on it's parent.
+ // size: Button size. If the default size (-1, -1) is specified then the
+ // button is sized appropriately for the text.
+ // style: Window style. See wxButton.
+ // validator: Window validator.
+ // name: Window name.
wxButton(wxWindow* parent, wxWindowID id, const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "button");
+ const wxString& name = wxPyButtonNameStr);
+
+ // Default constructor
%name(wxPreButton)wxButton();
+ // Button creation function for two-step creation.
bool Create(wxWindow* parent, wxWindowID id, const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "button");
+ const wxString& name = wxPyButtonNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreButton:val._setOORInfo(val)"
+ // This sets the button to be the default item for the panel or dialog box.
+ //
+ // Under Windows, only dialog box buttons respond to this function. As
+ // normal under Windows and Motif, pressing return causes the default
+ // button to be depressed when the return key is pressed. See also
+ // wxWindow.SetFocus which sets the keyboard focus for windows and text
+ // panel items, and wxPanel.SetDefaultItem.
void SetDefault();
+
+ //
void SetBackgroundColour(const wxColour& colour);
+ //
void SetForegroundColour(const wxColour& colour);
+
#ifdef __WXMSW__
+ // show the image in the button in addition to the label
void SetImageLabel(const wxBitmap& bitmap);
+
+ // set the margins around the image
void SetImageMargins(wxCoord x, wxCoord y);
#endif
+
+ // returns the default button size for this platform
static wxSize GetDefaultSize();
};
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
- char* name = "button");
+ const wxString& name = wxPyButtonNameStr);
%name(wxPreBitmapButton)wxBitmapButton();
bool Create(wxWindow* parent, wxWindowID id, const wxBitmap& bitmap,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
- char* name = "button");
+ const wxString& name = wxPyButtonNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreBitmapButton:val._setOORInfo(val)"
- wxBitmap& GetBitmapLabel();
- wxBitmap& GetBitmapDisabled();
- wxBitmap& GetBitmapFocus();
- wxBitmap& GetBitmapSelected();
+ wxBitmap GetBitmapLabel();
+ wxBitmap GetBitmapDisabled();
+ wxBitmap GetBitmapFocus();
+ wxBitmap GetBitmapSelected();
void SetBitmapDisabled(const wxBitmap& bitmap);
void SetBitmapFocus(const wxBitmap& bitmap);
void SetBitmapSelected(const wxBitmap& bitmap);
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& val = wxDefaultValidator,
- char* name = "checkBox");
+ const wxString& name = wxPyCheckBoxNameStr);
%name(wxPreCheckBox)wxCheckBox();
bool Create(wxWindow* parent, wxWindowID id, const wxString& label,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& val = wxDefaultValidator,
- char* name = "checkBox");
+ const wxString& name = wxPyCheckBoxNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreCheckBox:val._setOORInfo(val)"
bool GetValue();
+ bool IsChecked();
void SetValue(const bool state);
};
int LCOUNT=0, wxString* choices=NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "choice");
+ const wxString& name = wxPyChoiceNameStr);
%name(wxPreChoice)wxChoice();
bool Create(wxWindow *parent, wxWindowID id,
int LCOUNT=0, wxString* choices=NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "choice");
+ const wxString& name = wxPyChoiceNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreChoice:val._setOORInfo(val)"
class wxComboBox : public wxControl
{
public:
- wxComboBox(wxWindow* parent, wxWindowID id, char* value = "",
+ wxComboBox(wxWindow* parent, wxWindowID id,
+ const wxString& value = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int LCOUNT=0, wxString* choices=NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "comboBox");
+ const wxString& name = wxPyComboBoxNameStr);
%name(wxPreComboBox)wxComboBox();
- bool Create(wxWindow* parent, wxWindowID id, char* value = "",
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- int LCOUNT=0, wxString* choices=NULL,
- long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- char* name = "comboBox");
+ bool Create(wxWindow* parent, wxWindowID id,
+ const wxString& value = wxPyEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ int LCOUNT=0, wxString* choices=NULL,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxPyComboBoxNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreComboBox:val._setOORInfo(val)"
class wxComboBox : public wxChoice {
public:
- wxComboBox(wxWindow* parent, wxWindowID id, char* value = "",
+ wxComboBox(wxWindow* parent, wxWindowID id,
+ const wxString& value = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int LCOUNT=0, wxString* choices=NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "comboBox");
+ const wxString& name = wxPyComboBoxNameStr);
%name(wxPreComboBox)wxComboBox();
- bool Create(wxWindow* parent, wxWindowID id, char* value = "",
+ bool Create(wxWindow* parent, wxWindowID id,
+ const wxString& value = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int LCOUNT=0, wxString* choices=NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "comboBox");
+ const wxString& name = wxPyComboBoxNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreComboBox:val._setOORInfo(val)"
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
- char* name = "gauge");
+ const wxString& name = wxPyGaugeNameStr);
%name(wxPreGauge)wxGauge();
bool Create(wxWindow* parent, wxWindowID id, int range,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
- char* name = "gauge");
+ const wxString& name = wxPyGaugeNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreGauge:val._setOORInfo(val)"
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
- char* name = "staticBox");
+ const wxString& name = wxPyStaticBoxNameStr);
%name(wxPreStaticBox)wxStaticBox();
bool Create(wxWindow* parent, wxWindowID id, const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
- char* name = "staticBox");
+ const wxString& name = wxPyStaticBoxNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreStaticBox:val._setOORInfo(val)"
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = wxLI_HORIZONTAL,
- const char* name = "staticLine" );
+ const wxString& name = wxPyStaticTextNameStr);
%name(wxPreStaticLine)wxStaticLine();
bool Create( wxWindow *parent, wxWindowID id,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = wxLI_HORIZONTAL,
- const char* name = "staticLine" );
+ const wxString& name = wxPyStaticTextNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreStaticLine:val._setOORInfo(val)"
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
- char* name = "staticText");
+ const wxString& name = wxPyStaticTextNameStr);
%name(wxPreStaticText)wxStaticText();
bool Create(wxWindow* parent, wxWindowID id, const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
- char* name = "staticText");
+ const wxString& name = wxPyStaticTextNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreStaticText:val._setOORInfo(val)"
int LCOUNT, wxString* choices = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "listBox");
+ const wxString& name = wxPyListBoxNameStr);
%name(wxPreListBox)wxListBox();
bool Create(wxWindow* parent, wxWindowID id,
int LCOUNT, wxString* choices = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "listBox");
+ const wxString& name = wxPyListBoxNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreListBox:val._setOORInfo(val)"
wxString* choices = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "listBox");
+ const wxString& name = wxPyListBoxNameStr);
%name(wxPreCheckListBox)wxCheckListBox();
bool Create(wxWindow *parent, wxWindowID id,
wxString* choices = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "listBox");
+ const wxString& name = wxPyListBoxNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreCheckListBox:val._setOORInfo(val)"
#ifndef __WXMAC__
int GetItemHeight();
#endif
+
+ // return the index of the item at this position or wxNOT_FOUND
+ int HitTest(const wxPoint& pt) const;
+ %name(HitTestXY)int HitTest(wxCoord x, wxCoord y) const;
+
};
//----------------------------------------------------------------------
bool HasBackgroundColour() const;
bool HasFont() const;
- const wxColour& GetTextColour() const;
- const wxColour& GetBackgroundColour() const;
- const wxFont& GetFont() const;
+ wxColour GetTextColour() const;
+ wxColour GetBackgroundColour() const;
+ wxFont GetFont() const;
// returns false if we have any attributes set, true otherwise
bool IsDefault();
+
+ // return the attribute having the valid font and colours: it uses the
+ // attributes set in attr and falls back first to attrDefault and then to
+ // the text control font/colours for those attributes which are not set
+ static wxTextAttr Combine(const wxTextAttr& attr,
+ const wxTextAttr& attrDef,
+ const wxTextCtrl *text);
};
class wxTextCtrl : public wxControl {
public:
- wxTextCtrl(wxWindow* parent, wxWindowID id, char* value = "",
+ wxTextCtrl(wxWindow* parent, wxWindowID id,
+ const wxString& value = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "text");
+ const wxString& name = wxPyTextCtrlNameStr);
%name(wxPreTextCtrl)wxTextCtrl();
- bool Create(wxWindow* parent, wxWindowID id, char* value = "",
+ bool Create(wxWindow* parent, wxWindowID id,
+ const wxString& value = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "text");
+ const wxString& name = wxPyTextCtrlNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreTextCtrl:val._setOORInfo(val)"
wxString GetValue() const;
void SetValue(const wxString& value);
+ wxString GetRange(long from, long to);
+
int GetLineLength(long lineNo) const;
wxString GetLineText(long lineNo) const;
int GetNumberOfLines() const;
// load/save the controls contents from/to the file
bool LoadFile(const wxString& file);
- bool SaveFile(const wxString& file = wxEmptyString);
+ bool SaveFile(const wxString& file = wxPyEmptyString);
// clears the dirty flag
void DiscardEdits();
void WriteText(const wxString& text);
void AppendText(const wxString& text);
+ // insert the character which would have resulted from this key event,
+ // return TRUE if anything has been inserted
+ bool EmulateKeyPress(const wxKeyEvent& event);
+
// text control under some platforms supports the text styles: these
// methods allow to apply the given text style to the given selection or to
// set/get the style which will be used for all appended text
// considering all its contents as a single strings) and (x, y) coordinates
// which represent column and line.
long XYToPosition(long x, long y) const;
- bool PositionToXY(long pos, long *OUTPUT, long *OUTPUT) const;
+ void PositionToXY(long pos, long *OUTPUT, long *OUTPUT) const;
+
+ //bool PositionToXY(long pos, long *OUTPUT, long *OUTPUT) const;
+ // TODO: check return value, raise exception.
void ShowPosition(long pos);
void SelectAll();
void SetEditable(bool editable);
+ bool IsSingleLine();
+ bool IsMultiLine();
+
+
%addmethods {
void write(const wxString& text) {
self->AppendText(text);
}
}
+
+ // TODO: replace this when the method is really added to wxTextCtrl
+ %addmethods {
+ wxString GetString(long from, long to) {
+ return self->GetValue().Mid(from, to - from);
+ }
+ }
};
//----------------------------------------------------------------------
const wxSize& size = wxDefaultSize,
long style = wxSB_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
- char* name = "scrollBar");
+ const wxString& name = wxPyScrollBarNameStr);
%name(wxPreScrollBar)wxScrollBar();
bool Create(wxWindow* parent, wxWindowID id = -1,
const wxSize& size = wxDefaultSize,
long style = wxSB_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
- char* name = "scrollBar");
+ const wxString& name = wxPyScrollBarNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreScrollBar:val._setOORInfo(val)"
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_HORIZONTAL,
- char* name = "spinButton");
+ const wxString& name = wxPySPIN_BUTTON_NAME);
%name(wxPreSpinButton)wxSpinButton();
bool Create(wxWindow* parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_HORIZONTAL,
- char* name = "spinButton");
+ const wxString& name = wxPySPIN_BUTTON_NAME);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreSpinButton:val._setOORInfo(val)"
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
- char* name = "staticBitmap");
+ const wxString& name = wxPyStaticBitmapNameStr);
%name(wxPreStaticBitmap)wxStaticBitmap();
bool Create(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
- char* name = "staticBitmap");
+ const wxString& name = wxPyStaticBitmapNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreStaticBitmap:val._setOORInfo(val)"
- const wxBitmap& GetBitmap();
+ wxBitmap GetBitmap();
void SetBitmap(const wxBitmap& bitmap);
void SetIcon(const wxIcon& icon);
};
int majorDimension = 0,
long style = wxRA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
- char* name = "radioBox");
+ const wxString& name = wxPyRadioBoxNameStr);
%name(wxPreRadioBox)wxRadioBox();
bool Create(wxWindow* parent, wxWindowID id,
int majorDimension = 0,
long style = wxRA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
- char* name = "radioBox");
+ const wxString& name = wxPyRadioBoxNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreRadioBox:val._setOORInfo(val)"
int FindString(const wxString& string);
wxString GetString(int n);
-
-#ifdef __WXGTK__
- %name(GetItemLabel)wxString GetLabel( int item );
- %name(SetItemLabel)void SetLabel( int item, const wxString& label );
-#else
void SetString(int n, const wxString& label);
%pragma(python) addtoclass = "
GetItemLabel = GetString
SetItemLabel = SetString
"
+#ifndef __WXGTK__
int GetColumnCount();
int GetRowCount();
+ int GetNextItem(int item, wxDirection dir, long style);
#endif
int GetSelection();
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "radioButton");
+ const wxString& name = wxPyRadioButtonNameStr);
%name(wxPreRadioButton)wxRadioButton();
bool Create(wxWindow* parent, wxWindowID id,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- char* name = "radioButton");
+ const wxString& name = wxPyRadioButtonNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreRadioButton:val._setOORInfo(val)"
const wxSize& size = wxDefaultSize,
long style = wxSL_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
- char* name = "slider");
+ const wxString& name = wxPySliderNameStr);
%name(wxPreSlider)wxSlider();
bool Create(wxWindow* parent, wxWindowID id,
const wxSize& size = wxDefaultSize,
long style = wxSL_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
- char* name = "slider");
+ const wxString& name = wxPySliderNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreSlider:val._setOORInfo(val)"
public:
wxSpinCtrl(wxWindow *parent,
wxWindowID id = -1,
- const char* value = "",
+ const wxString& value = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_ARROW_KEYS,
int min = 0, int max = 100, int initial = 0,
- const char* name = "wxSpinCtrl");
+ const wxString& name = wxPySpinCtrlNameStr);
%name(wxPreSpinCtrl)wxSpinCtrl();
bool Create(wxWindow *parent,
wxWindowID id = -1,
- const char* value = "",
+ const wxString& value = wxPyEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_ARROW_KEYS,
int min = 0, int max = 100, int initial = 0,
- const char* name = "wxSpinCtrl");
+ const wxString& name = wxPySpinCtrlNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreSpinCtrl:val._setOORInfo(val)"
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const char* name = "toggle");
+ const wxString& name = wxPyCheckBoxNameStr);
%name(wxPreToggleButton)wxToggleButton();
bool Create(wxWindow *parent,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const char* name = "toggle");
+ const wxString& name = wxPyCheckBoxNameStr);
%pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
%pragma(python) addtomethod = "wxPreToggleButton:val._setOORInfo(val)"
};
#endif
+
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