+
+\subsection{HTML samples}\label{samplehtml}
+
+Eight HTML samples (you can find them in directory {\tt samples/html})
+cover all features of HTML sub-library.
+
+{\bf Test} demonstrates how to create \helpref{wxHtmlWindow}{wxhtmlwindow}
+and also shows most of supported HTML tags.
+
+{\bf Widget} shows how you can embed ordinary controls or windows within
+HTML page. It also nicely explains how to write new tag handlers and extend
+the library to work with unsupported tags.
+
+{\bf About} may give you an idea how to write good-looking about boxes.
+
+{\bf Zip} demonstrates use of virtual file systems in wxHTML. The zip archives
+handler (ships with wxWindows) allows you to access HTML pages stored
+in compressed archive as if they were ordinary files.
+
+{\bf Virtual} is yet another VFS demo. This one generates pages at run-time.
+You may find it useful if you need to display some reports in your application.
+
+{\bf Printing} explains use of \helpref{wxHtmlEasyPrinting}{wxhtmleasyprinting}
+class which serves as as-simple-as-possible interface for printing HTML
+documents without much work. In fact, only few function calls are sufficient.
+
+{\bf Help} and {\bf Helpview} are variations on displaying HTML help
+(compatible with MS HTML Help Workshop). {\it Help} shows how to embed
+\helpref{wxHtmlHelpController}{wxhtmlhelpcontroller} in your application
+while {\it Helpview} is simple tool that only pops up help window and
+displays help books given at command line.
+
+\subsection{Layout sample}\label{samplelayout}
+
+The layout sample demonstrates the two different layout systems offered
+by wxWindows. When starting the program, you will see a frame with some
+controls and some graphics. The controls will change their size whenever
+you resize the entire frame and the exact behaviour of the size changes
+is determined using the \helpref{wxLayoutConstraints}{wxlayoutconstraints}
+class. See also the \helpref{overview}{constraintsoverview} and the
+\helpref{wxIndividualLayoutConstraint}{wxindividuallayoutconstraint}
+class for further information.
+
+The menu in this sample offers two more tests, one showing how to use
+a \helpref{wxBoxSizer}{wxboxsizer} in a simple dialog and the other one
+showing how to use sizers in connection with a \helpref{wxNotebook}{wxnotebook}
+class. See also \helpref{wxNotebookSizer}{wxnotebooksizer} and
+\helpref{wxSizer}{wxsizer}.
+
+\subsection{Image sample}\label{sampleimage}
+
+The image sample demonstrates the use of the \helpref{wxImage}{wximage} class
+and shows how to download images in a variety of formats, currently PNG, GIF,
+TIFF, JPEG, BMP, PNM and PCX. The top of the sample shows to rectangles, one
+of which is drawn directly in the window, the other one is drawn into a
+\helpref{wxBitmap}{wxbitmap}, converted to a wxImage, saved as a PNG image
+and then reloaded from the PNG file again so that conversions between wxImage
+and wxBitmap as well as loading and save PNG files are tested.
+
+At the bottom of the main frame is a test for using a mono-chrome bitmap by
+drawing into a \helpref{wxMemoryDC}{wxmemorydc}. The bitmap is then drawn
+specifying the foreground and background colours with
+\helpref{wxDC::SetTextForeground}{wxdcsettextforeground} and
+\helpref{wxDC::SetTextBackground}{wxdcsettextbackground} (on the left). The
+bitmap is then converted to a wxImage and the foreground colour (black) is
+replaced with red using \helpref{wxImage::Replace}{wximagereplace}.
+
+\subsection{Sockets sample}\label{samplesockets}
+
+The sockets sample demonstrates how to use the communication facilities
+provided by \helpref{wxSocket}{wxsocketbase}. There are two different
+applications in this sample: a server, which is implemented as a
+\helpref{wxSocketServer}{wxsocketserver} object, and a client, which is
+implemented with \helpref{wxSocketClient}{wxsocketclient}.
+
+The server binds to the local address, using TCP port number 3000, sets
+up an event handler to be notified of incoming connection requests
+({\bf wxSOCKET\_CONNECTION} event), and stands there, waiting (listening
+in the socket parlance) for clients. For each incoming client, a new
+\helpref{wxSocketBase}{wxsocketbase} object is created, which represents
+the connection. Connections are independent from the server that created
+them, so they set up their own event handler, and stay awaiting for
+{\bf wxSOCKET\_INPUT} (incoming data) or {\bf wxSOCKET\_LOST} (connection
+closed at the remote end) events. This event handler is the same for all
+connections, and demonstrates how to determine which socket the event
+is addressed to by using the \helpref{Socket}{wxsocketeventsocket} function
+in the \helpref{wxSocketEvent}{wxsocketevent} class.
+
+Although it might take some time to get used to the event-oriented
+system upon which wxSocket is built, the benefits are many. See, for
+example, that the server application, while being single-threaded
+(and of course without using fork() or ugly select() loops) can handle
+an arbitrary number of connections.
+
+The client starts up unconnected, so you can use the Connect... option
+to specify the address of the server you are going to connect to (the
+TCP port number is hard-coded as 3000). Once connected, a number of
+tests are possible. Currently, three tests are implemented. They show
+how to use the basic IO calls in \helpref{wxSocketBase}{wxsocketbase},
+such as \helpref{Read}{wxsocketbaseread}, \helpref{Write}{wxsocketbasewrite},
+\helpref{ReadMsg}{wxsocketbasereadmsg} and \helpref{WriteMsg}{wxsocketbasewritemsg},
+and how to set up the correct IO flags depending on what you are going to
+do. See the comments in the code for more information (a lengthy explanation
+on socket flags is available in \helpref{SetFlags}{wxsocketbasesetflags}).
+Note that because both clients and connection objects in the server set
+up an event handler to catch {\bf wxSOCKET\_LOST} events, each one is
+immediately notified if the other end closes the connection.
+
+The sockets sample is work in progress. Coming soon:
+
+\begin{itemize}
+
+\item More tests for basic socket functionality.
+
+\item Tests for the recently added datagram socket classes.
+
+\item Tests for protocol classes (wxProtocol and its descendants).
+
+\item New samples which actually do something useful (suggestions accepted).
+
+\end{itemize}
+
+\subsection{Text sample}\label{sampletext}
+
+This sample demonstrates four features: firstly the use and many variants of
+the \helpref{wxTextCtrl}{wxtextctrl} class (single line, multi line, read only,
+password, ignoring TAB, ignoring ENTER).
+
+Secondly it shows how to intercept a \helpref{wxKeyEvent}{wxkeyevent} in both
+the raw form using the {\tt EVT_KEY_UP} and {\tt EVT_KEY_DOWN} macros and the
+higherlevel from using the {\tt EVT_CHAR} macro. All characters will be logged
+in a log window at the bottom of the main window. By pressing some of the function
+keys, you can test some actions in the text ctrl as well as get statitics on the
+text ctrls, which is useful for testing if these statitics actually are correct.
+
+Thirdly, on platforms which support it, the sample will offer to copy text to the
+\helpref{wxClipboard}{wxclipboard} and to paste text from it. The GTK version will
+use the so called PRIMARY SELECTION, which is the pseudo clipboard under X and
+best known from pasting text to the XTerm program.
+
+Last not least: some of the text controls have tooltips and the sample also shows
+how tooltips can be centrally disabled and their latency controlled.
+
+\subsection{Thread sample}\label{samplethread}
+
+This sample demonstrates the use of threads in connection with GUI programs.
+There are two fundamentally different ways to use threads in GUI programs and
+either way has to take care of the fact that the GUI library itself usually
+is not multi-threading safe, i.e. that it might crash if two threads try to
+access the GUI class simultaneously. One way to prevent that is have a normal
+GUI program in the main thread and some worker threads which work in the
+background. In order to make communication between the main thread and the
+worker threads possible, wxWindows offers the \helpref{wxPostEvent}{wxpostevent}
+function and this sample makes use of this function.
+
+The other way to use a so called Mutex (such as those offered in the \helpref{wxMutex}{wxmutex}
+class) that prevent threads from accessing the GUI classes as long as any other
+thread accesses them. For this, wxWindows has the \helpref{wxMutexGuiEnter}{wxmutexguienter}
+and \helpref{wxMutexGuiLeave}{wxmutexguileave} functions, both of which are
+used and tested in the sample as well.
+
+See also \helpref{Multithreading overview}{wxthreadoverview} and \helpref{wxThread}{wxthread}.
+
+\subsection{Toolbar sample}\label{sampletoolbar}
+
+The toolbar sample shows the \helpref{wxToolBar}{wxtoolbar} class in action.
+
+The following things are demonstrated:
+
+\begin{itemize}
+
+\item Creating the toolbar using \helpref{wxToolBar::AddTool}{wxtoolbaraddtool}
+and \helpref{wxToolBar::AddControl}{wxtoolbaraddcontrol}: see
+MyApp::InitToolbar in the sample.
+
+\item Using {\tt EVT\_UPDATE\_UI} handler for automatically enabling/disabling
+toolbar buttons without having to explicitly call EnableTool. This is is done
+in MyFrame::OnUpdateCopyAndCut.
+
+\item Using \helpref{wxToolBar::DeleteTool}{wxtoolbardeletetool} and
+\helpref{wxToolBar::InsertTool}{wxtoolbarinserttool} to dynamically update the
+toolbar.
+
+\end{itemize}