#include "wx/utils.h"
#include "wx/intl.h"
-#include "wx/ffile.h"
+#include "wx/file.h"
+#include "wx/filename.h"
// there are just too many of those...
#ifdef __VISUALC__
#else
#include <stat.h>
#include <unistd.h>
+ #include <unix.h>
#endif
#ifdef __UNIX__
#if !defined( __GNUWIN32__ ) && !defined( __MWERKS__ ) && !defined(__SALFORDC__)
#include <direct.h>
#include <dos.h>
+ #include <io.h>
#endif // __WINDOWS__
#endif // native Win compiler
extern wxChar *wxBuffer;
-#ifdef __WXMAC__
-#include "morefile.h"
-#include "moreextr.h"
-#include "fullpath.h"
-#include "fspcompa.h"
+#if defined(__WXMAC__) && !defined(__UNIX__)
+ #include "morefile.h"
+ #include "moreextr.h"
+ #include "fullpath.h"
+ #include "fspcompa.h"
#endif
IMPLEMENT_DYNAMIC_CLASS(wxPathList, wxStringList)
// and back again - or we get nasty problems with delimiters.
// Also, convert to lower case, since case is significant in UNIX.
-#ifdef __WXMAC__
+#if defined(__WXMAC__) && !defined(__UNIX__)
static char sMacFileNameConversion[ 1000 ] ;
fclose (fp3);
bool result = wxRenameFile(outfile, file3);
- delete outfile;
return result;
}
// Copy files
bool
-wxCopyFile (const wxString& file1, const wxString& file2)
+wxCopyFile (const wxString& file1, const wxString& file2, bool overwrite)
{
- wxFFile fileIn(file1, "rb");
+#if defined(__WIN32__)
+ // CopyFile() copies file attributes and modification time too, so use it
+ // instead of our code if available
+ //
+ // NB: 3rd parameter is bFailIfExists i.e. the inverse of overwrite
+ return ::CopyFile(file1, file2, !overwrite) != 0;
+#else // !Win32
+ wxStructStat fbuf;
+
+ // get permissions of file1
+ if ( wxStat(OS_FILENAME(file1), &fbuf) != 0 )
+ {
+ // the file probably doesn't exist or we haven't the rights to read
+ // from it anyhow
+ wxLogSysError(_("Impossible to get permissions for file '%s'"),
+ file1.c_str());
+ return FALSE;
+ }
+
+ // open file1 for reading
+ wxFile fileIn(file1, wxFile::read);
if ( !fileIn.IsOpened() )
return FALSE;
- wxFFile fileOut(file2, "wb");
- if ( !fileOut.IsOpened() )
+ // remove file2, if it exists. This is needed for creating
+ // file2 with the correct permissions in the next step
+ if ( wxFileExists(file2) && (!overwrite || !wxRemoveFile(file2)))
+ {
+ wxLogSysError(_("Impossible to overwrite the file '%s'"),
+ file2.c_str());
+ return FALSE;
+ }
+
+#ifdef __UNIX__
+ // reset the umask as we want to create the file with exactly the same
+ // permissions as the original one
+ mode_t oldUmask = umask( 0 );
+#endif // __UNIX__
+
+ // create file2 with the same permissions than file1 and open it for
+ // writing
+ wxFile fileOut;
+ if ( !fileOut.Create(file2, overwrite, fbuf.st_mode & 0777) )
return FALSE;
+#ifdef __UNIX__
+ /// restore the old umask
+ umask(oldUmask);
+#endif // __UNIX__
+
+ // copy contents of file1 to file2
char buf[4096];
size_t count;
for ( ;; )
return FALSE;
}
+ // we can expect fileIn to be closed successfully, but we should ensure
+ // that fileOut was closed as some write errors (disk full) might not be
+ // detected before doing this
+ if ( !fileIn.Close() || !fileOut.Close() )
+ return FALSE;
+
+#if !defined(__VISAGECPP__) && !defined(__WXMAC__) || defined(__UNIX__)
+ // no chmod in VA. Should be some permission API for HPFS386 partitions
+ // however
+ if ( chmod(OS_FILENAME(file2), fbuf.st_mode) != 0 )
+ {
+ wxLogSysError(_("Impossible to set permissions for the file '%s'"),
+ file2.c_str());
+ return FALSE;
+ }
+#endif // OS/2 || Mac
+
return TRUE;
+#endif // __WXMSW__ && __WIN32__
}
bool
wxRenameFile (const wxString& file1, const wxString& file2)
{
// Normal system call
- if ( wxRename (OS_FILENAME(file1), OS_FILENAME(file2)) == 0 )
+ if ( wxRename (file1, file2) == 0 )
return TRUE;
// Try to copy
bool wxMkdir(const wxString& dir, int perm)
{
-#if defined( __WXMAC__ )
+#if defined(__WXMAC__) && !defined(__UNIX__)
return (mkdir(wxUnix2MacFilename( dir ) , 0 ) == 0);
#else // !Mac
const wxChar *dirname = dir.c_str();
char *cbuf = new char[sz+1];
#ifdef _MSC_VER
if (_getcwd(cbuf, sz) == NULL) {
-#elif defined( __WXMAC__)
+#elif defined(__WXMAC__) && !defined(__UNIX__)
enum
{
SFSaveDisk = 0x214, CurDirStore = 0x398
#else // wxUnicode
#ifdef _MSC_VER
if (_getcwd(buf, sz) == NULL) {
-#elif defined( __WXMAC__)
- enum
- {
- SFSaveDisk = 0x214, CurDirStore = 0x398
- };
- FSSpec cwdSpec ;
-
- FSMakeFSSpec( - *(short *) SFSaveDisk , *(long *) CurDirStore , NULL , &cwdSpec ) ;
- wxString res = wxMacFSSpec2UnixFilename( &cwdSpec ) ;
- strcpy( buf , res ) ;
- if (0) {
+#elif defined(__WXMAC__) && !defined(__UNIX__)
+ FSSpec cwdSpec ;
+ FCBPBRec pb;
+ OSErr error;
+ Str255 fileName ;
+ pb.ioNamePtr = (StringPtr) &fileName;
+ pb.ioVRefNum = 0;
+ pb.ioRefNum = LMGetCurApRefNum();
+ pb.ioFCBIndx = 0;
+ error = PBGetFCBInfoSync(&pb);
+ if ( error == noErr )
+ {
+ cwdSpec.vRefNum = pb.ioFCBVRefNum;
+ cwdSpec.parID = pb.ioFCBParID;
+ cwdSpec.name[0] = 0 ;
+ wxString res = wxMacFSSpec2UnixFilename( &cwdSpec ) ;
+
+ strcpy( buf , res ) ;
+ buf[res.length()-1]=0 ;
+ }
+ else
+ buf[0] = 0 ;
+ /*
+ this version will not always give back the application directory on mac
+ enum
+ {
+ SFSaveDisk = 0x214, CurDirStore = 0x398
+ };
+ FSSpec cwdSpec ;
+
+ FSMakeFSSpec( - *(short *) SFSaveDisk , *(long *) CurDirStore , NULL , &cwdSpec ) ;
+ wxString res = wxMacFSSpec2UnixFilename( &cwdSpec ) ;
+ strcpy( buf , res ) ;
+ */
+ if (0) {
#elif(__VISAGECPP__)
APIRET rc;
rc = ::DosQueryCurrentDir( 0 // current drive
// it can be empty, but it shouldn't be NULL
wxCHECK_RET( pszFileName, wxT("NULL file name in wxSplitPath") );
- const wxChar *pDot = wxStrrchr(pszFileName, wxFILE_SEP_EXT);
-
-#ifdef __WXMSW__
- // under Windows we understand both separators
- const wxChar *pSepUnix = wxStrrchr(pszFileName, wxFILE_SEP_PATH_UNIX);
- const wxChar *pSepDos = wxStrrchr(pszFileName, wxFILE_SEP_PATH_DOS);
- const wxChar *pLastSeparator = pSepUnix > pSepDos ? pSepUnix : pSepDos;
-#else // assume Unix
- const wxChar *pLastSeparator = wxStrrchr(pszFileName, wxFILE_SEP_PATH_UNIX);
-
- if ( pDot )
- {
- if ( (pDot == pszFileName) || (*(pDot - 1) == wxFILE_SEP_PATH_UNIX) )
- {
- // under Unix, dot may be (and commonly is) the first character of the
- // filename, don't treat the entire filename as extension in this case
- pDot = NULL;
- }
- }
-#endif // MSW/Unix
-
- if ( pDot && (pDot < pLastSeparator) )
- {
- // the dot is part of the path, not the start of the extension
- pDot = NULL;
- }
-
- if ( pstrPath )
- {
- if ( pLastSeparator )
- *pstrPath = wxString(pszFileName, pLastSeparator - pszFileName);
- else
- pstrPath->Empty();
- }
-
- if ( pstrName )
- {
- const wxChar *start = pLastSeparator ? pLastSeparator + 1 : pszFileName;
- const wxChar *end = pDot ? pDot : pszFileName + wxStrlen(pszFileName);
-
- *pstrName = wxString(start, end - start);
- }
-
- if ( pstrExt )
- {
- if ( pDot )
- *pstrExt = wxString(pDot + 1);
- else
- pstrExt->Empty();
- }
+ wxFileName::SplitPath(pszFileName, pstrPath, pstrName, pstrExt);
}
time_t WXDLLEXPORT wxFileModificationTime(const wxString& filename)