#include "wx/stack.h"
-WX_DECLARE_STACK(GraphicsState, GraphicsStates);
-
namespace
{
const wxGraphicsBrush& backgroundBrush);
Graphics* m_context;
- GraphicsStates m_stateStack;
+ wxStack<GraphicsState> m_stateStack;
GraphicsState m_state1;
GraphicsState m_state2;