#define _WX_SPLITTREE_H_
#ifdef __GNUG__
- #pragma interface "splittree.h"
+ #pragma interface "splittree.h"
+#endif
+
+#ifdef GIZMOISDLL
+#define GIZMODLLEXPORT WXDLLEXPORT
+#else
+#define GIZMODLLEXPORT
#endif
// Set this to 1 to use generic tree control (doesn't yet work properly)
* It also updates the scrolled window vertical scrollbar as appropriate.
*/
-class wxRemotelyScrolledTreeCtrl: public wxTreeCtrl
+class GIZMODLLEXPORT wxRemotelyScrolledTreeCtrl: public wxTreeCtrl
{
- DECLARE_CLASS(wxRemotelyScrolledTreeCtrl)
+ DECLARE_CLASS(wxRemotelyScrolledTreeCtrl)
public:
wxRemotelyScrolledTreeCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pt = wxDefaultPosition,
const wxSize& sz = wxDefaultSize, long style = wxTR_HAS_BUTTONS);
- ~wxRemotelyScrolledTreeCtrl();
+ ~wxRemotelyScrolledTreeCtrl();
//// Events
- void OnSize(wxSizeEvent& event);
- void OnExpand(wxTreeEvent& event);
+ void OnSize(wxSizeEvent& event);
+ void OnExpand(wxTreeEvent& event);
void OnScroll(wxScrollWinEvent& event);
+ void OnPaint(wxPaintEvent& event);
//// Overrides
// Override this in case we're using the generic tree control.
// In case we're using the generic tree control.
virtual void PrepareDC(wxDC& dc);
+ // In case we're using the generic tree control.
+ virtual int GetScrollPos(int orient) const;
+
//// Helpers
- void HideVScrollbar();
+ void HideVScrollbar();
- // Calculate the tree overall size so we can set the scrollbar
- // correctly
- void CalcTreeSize(wxRect& rect);
- void CalcTreeSize(const wxTreeItemId& id, wxRect& rect);
+ // Calculate the tree overall size so we can set the scrollbar
+ // correctly
+ void CalcTreeSize(wxRect& rect);
+ void CalcTreeSize(const wxTreeItemId& id, wxRect& rect);
- // Adjust the containing wxScrolledWindow's scrollbars appropriately
- void AdjustRemoteScrollbars();
+ // Adjust the containing wxScrolledWindow's scrollbars appropriately
+ void AdjustRemoteScrollbars();
- // Find the scrolled window that contains this control
- wxScrolledWindow* GetScrolledWindow() const;
+ // Find the scrolled window that contains this control
+ wxScrolledWindow* GetScrolledWindow() const;
// Scroll to the given line (in scroll units where each unit is
// the height of an item)
//// Accessors
- // The companion window is one which will get notified when certain
- // events happen such as node expansion
- void SetCompanionWindow(wxWindow* companion) { m_companionWindow = companion; }
- wxWindow* GetCompanionWindow() const { return m_companionWindow; }
+ // The companion window is one which will get notified when certain
+ // events happen such as node expansion
+ void SetCompanionWindow(wxWindow* companion) { m_companionWindow = companion; }
+ wxWindow* GetCompanionWindow() const { return m_companionWindow; }
DECLARE_EVENT_TABLE()
protected:
- wxWindow* m_companionWindow;
+ wxWindow* m_companionWindow;
+ bool m_drawRowLines;
};
/*
* A window displaying values associated with tree control items.
*/
-class wxTreeCompanionWindow: public wxWindow
+class GIZMODLLEXPORT wxTreeCompanionWindow: public wxWindow
{
public:
DECLARE_CLASS(wxTreeCompanionWindow)
long style = 0);
//// Overrides
- virtual void DrawItem(wxDC& dc, wxTreeItemId id, const wxRect& rect);
+ virtual void DrawItem(wxDC& dc, wxTreeItemId id, const wxRect& rect);
//// Events
- void OnPaint(wxPaintEvent& event);
+ void OnPaint(wxPaintEvent& event);
void OnScroll(wxScrollWinEvent& event);
- void OnExpand(wxTreeEvent& event);
+ void OnExpand(wxTreeEvent& event);
//// Operations
//// Accessors
- wxRemotelyScrolledTreeCtrl* GetTreeCtrl() const { return m_treeCtrl; };
- void SetTreeCtrl(wxRemotelyScrolledTreeCtrl* treeCtrl) { m_treeCtrl = treeCtrl; }
+ wxRemotelyScrolledTreeCtrl* GetTreeCtrl() const { return m_treeCtrl; };
+ void SetTreeCtrl(wxRemotelyScrolledTreeCtrl* treeCtrl) { m_treeCtrl = treeCtrl; }
//// Data members
protected:
- wxRemotelyScrolledTreeCtrl* m_treeCtrl;
+ wxRemotelyScrolledTreeCtrl* m_treeCtrl;
DECLARE_EVENT_TABLE()
};
* than the usual one.
*/
-class wxThinSplitterWindow: public wxSplitterWindow
+class GIZMODLLEXPORT wxThinSplitterWindow: public wxSplitterWindow
{
public:
DECLARE_DYNAMIC_CLASS(wxThinSplitterWindow)
// Tests for x, y over sash. Overriding this allows us to increase
// the tolerance.
bool SashHitTest(int x, int y, int tolerance = 2);
- void DrawSash(wxDC& dc);
+ void DrawSash(wxDC& dc);
//// Events
-
+
void OnSize(wxSizeEvent& event);
//// Operations
* scroll appropriately.
*/
-class wxSplitterScrolledWindow: public wxScrolledWindow
+class GIZMODLLEXPORT wxSplitterScrolledWindow: public wxScrolledWindow
{
public:
DECLARE_DYNAMIC_CLASS(wxSplitterScrolledWindow)
//// Overrides
//// Events
-
+
void OnScroll(wxScrollWinEvent& event);
void OnSize(wxSizeEvent& event);