\membersection{wxWave::Create}\label{wxwavecreate}
-\func{bool}{wxWave}{\param{const wxString\&}{ fileName}, \param{bool}{ isResource = FALSE}}
+\func{bool}{Create}{\param{const wxString\&}{ fileName}, \param{bool}{ isResource = FALSE}}
Constructs a wave object from a file or resource.